mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-05 01:30:25 +01:00
178 lines
4.9 KiB
Lua
178 lines
4.9 KiB
Lua
-- Minetest 0.4 mod: vessels
|
|
-- See README.txt for licensing and other information.
|
|
|
|
local vessels_shelf_formspec =
|
|
"size[8,7;]"..
|
|
default.gui_bg..
|
|
default.gui_bg_img..
|
|
default.gui_slots..
|
|
"list[context;vessels;0,0.3;8,2;]"..
|
|
"list[current_player;main;0,2.85;8,1;]"..
|
|
"list[current_player;main;0,4.08;8,3;8]"..
|
|
"listring[context;vessels]"..
|
|
"listring[current_player;main]"..
|
|
default.get_hotbar_bg(0,2.85)
|
|
|
|
minetest.register_node("vessels:shelf", {
|
|
description = "Vessels shelf",
|
|
tiles = {"default_wood.png", "default_wood.png", "default_wood.png^vessels_shelf.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", vessels_shelf_formspec)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("vessels", 8 * 2)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
return inv:is_empty("vessels")
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
if minetest.get_item_group(stack:get_name(), "vessel") ~= 0 then
|
|
return stack:get_count()
|
|
end
|
|
return 0
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff in vessels shelf at ".. minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff to vessels shelf at ".. minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" takes stuff from vessels shelf at ".. minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'vessels:shelf',
|
|
recipe = {
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'group:vessel', 'group:vessel', 'group:vessel'},
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
}
|
|
})
|
|
|
|
minetest.register_node("vessels:glass_bottle", {
|
|
description = "Glass Bottle (empty)",
|
|
drawtype = "plantlike",
|
|
tiles = {"vessels_glass_bottle.png"},
|
|
inventory_image = "vessels_glass_bottle_inv.png",
|
|
wield_image = "vessels_glass_bottle.png",
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
|
|
},
|
|
groups = {vessel=1,dig_immediate=3,attached_node=1},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
output = "vessels:glass_bottle 10",
|
|
recipe = {
|
|
{ "default:glass", "", "default:glass" },
|
|
{ "default:glass", "", "default:glass" },
|
|
{ "", "default:glass", "" }
|
|
}
|
|
})
|
|
|
|
minetest.register_node("vessels:drinking_glass", {
|
|
description = "Drinking Glass (empty)",
|
|
drawtype = "plantlike",
|
|
tiles = {"vessels_drinking_glass.png"},
|
|
inventory_image = "vessels_drinking_glass_inv.png",
|
|
wield_image = "vessels_drinking_glass.png",
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
|
|
},
|
|
groups = {vessel=1,dig_immediate=3,attached_node=1},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
output = "vessels:drinking_glass 14",
|
|
recipe = {
|
|
{ "default:glass", "", "default:glass" },
|
|
{ "default:glass", "", "default:glass" },
|
|
{ "default:glass", "default:glass", "default:glass" }
|
|
}
|
|
})
|
|
|
|
minetest.register_node("vessels:steel_bottle", {
|
|
description = "Heavy Steel Bottle (empty)",
|
|
drawtype = "plantlike",
|
|
tiles = {"vessels_steel_bottle.png"},
|
|
inventory_image = "vessels_steel_bottle_inv.png",
|
|
wield_image = "vessels_steel_bottle.png",
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
|
|
},
|
|
groups = {vessel=1,dig_immediate=3,attached_node=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
output = "vessels:steel_bottle 5",
|
|
recipe = {
|
|
{ "default:steel_ingot", "", "default:steel_ingot" },
|
|
{ "default:steel_ingot", "", "default:steel_ingot" },
|
|
{ "", "default:steel_ingot", "" }
|
|
}
|
|
})
|
|
|
|
|
|
-- Make sure we can recycle them
|
|
|
|
minetest.register_craftitem("vessels:glass_fragments", {
|
|
description = "Pile of Glass Fragments",
|
|
inventory_image = "vessels_glass_fragments.png",
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "vessels:glass_fragments",
|
|
recipe = {
|
|
"vessels:glass_bottle",
|
|
"vessels:glass_bottle",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "shapeless",
|
|
output = "vessels:glass_fragments",
|
|
recipe = {
|
|
"vessels:drinking_glass",
|
|
"vessels:drinking_glass",
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "default:glass",
|
|
recipe = "vessels:glass_fragments",
|
|
})
|
|
|
|
minetest.register_craft( {
|
|
type = "cooking",
|
|
output = "default:steel_ingot",
|
|
recipe = "vessels:steel_bottle",
|
|
})
|
|
|