1
0
mirror of https://github.com/minetest/minetest_game.git synced 2025-07-24 07:50:17 +02:00
Files
menu
mods
beds
locale
textures
README.txt
api.lua
beds.lua
functions.lua
init.lua
license.txt
mod.conf
spawns.lua
binoculars
boats
bones
bucket
butterflies
carts
creative
default
doors
dungeon_loot
dye
env_sounds
farming
fire
fireflies
flowers
game_commands
give_initial_stuff
map
mtg_craftguide
player_api
screwdriver
sethome
sfinv
spawn
stairs
tnt
vessels
walls
weather
wool
xpanes
utils
.gitignore
.luacheckrc
.travis.yml
LICENSE.txt
README.md
game.conf
game_api.txt
minetest.conf
minetest.conf.example
schematic_tables.txt
screenshot.png
settingtypes.txt
minetest_game/mods/beds

Minetest Game mod: beds
=======================
See license.txt for license information.

Authors of source code
----------------------
Originally by BlockMen (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0)
 All textures unless otherwise noted

TumeniNodes (CC BY-SA 3.0)
 beds_bed_under.png

This mod adds a bed to Minetest which allows players to skip the night.
To sleep, right click on the bed. If playing in singleplayer mode the night gets skipped
immediately. If playing multiplayer you get shown how many other players are in bed too,
if all players are sleeping the night gets skipped. The night skip can be forced if more
than half of the players are lying in bed and use this option.

Another feature is a controlled respawning. If you have slept in bed (not just lying in
it) your respawn point is set to the beds location and you will respawn there after
death.
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
minetest.conf.
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
minetest.conf or by using the /set command in-game.