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mirror of https://github.com/minetest/minetest_game.git synced 2024-11-16 15:00:18 +01:00
minetest_game/mods
MirceaKitsune 1fa8e78bc5 Add script to turn players into meshes, ticks every 1 second
Trigger the player.lua file in init.lua

Commit the ugly and temporary test model and texture. We'll get to a real animated player mesh once the code for that is ready

Set visual_size accordingly so the player model doesn't stretch vertically (default of the sprite player)

Attempt to use the b3d model format, although it doesn't seem to work so far
2012-11-25 18:55:38 +02:00
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bucket Dont allow the bucket to replace nodes that are not buildable to 2012-11-09 15:25:21 +01:00
creative Fix crash when a player happens to join the server quicker than the creative inventory filler is called 2012-08-12 17:03:05 +03:00
default Add script to turn players into meshes, ticks every 1 second 2012-11-25 18:55:38 +02:00
doors Update tile_images 2012-09-03 17:30:05 +03:00
dye Make wools colorable by any dye (not just the ones in the dye mod) 2012-07-26 04:05:39 +03:00
fire Update tile_images 2012-09-03 17:30:05 +03:00
give_initial_stuff Add initial content 2012-03-26 22:50:35 +03:00
legacy Remove some unwanted items from the creative inventory 2012-07-26 00:08:47 +03:00
stairs Fix slab -> full block transformation 2012-11-02 12:28:23 +01:00
vessels Vessels 2012-09-03 00:22:23 +03:00
wool Update tile_images 2012-09-03 17:30:05 +03:00