minetest_game/mods/farming/carrots.lua

90 lines
2.3 KiB
Lua

minetest.register_craftitem("farming:carrot_seed", {
description = "Carrot Seeds",
inventory_image = "farming_carrot_seed.png",
on_place = function(itemstack, placer, pointed_thing)
local above = minetest.env:get_node(pointed_thing.above)
if above.name == "air" then
above.name = "farming:carrot_1"
minetest.env:set_node(pointed_thing.above, above)
itemstack:take_item(1)
return itemstack
end
end
})
minetest.register_node("farming:carrot_1", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+3/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:carrot_2", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+5/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:carrot_3", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_3.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:carrot", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
tiles = {"farming_carrot_4.png"},
drop = {
max_items = 6,
items = {
{ items = {'farming:carrot_seed'} },
{ items = {'farming:carrot_seed'}, rarity = 2},
{ items = {'farming:carrot_seed'}, rarity = 5},
{ items = {'farming:carrot_item'} },
{ items = {'farming:carrot_item'}, rarity = 2 },
{ items = {'farming:carrot_item'}, rarity = 5 }
}
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("farming:carrot_item", {
description = "Carrot",
inventory_image = "farming_carrot.png",
on_use = minetest.item_eat(3),
})
farming:add_plant("farming:carrot", {"farming:carrot_1", "farming:carrot_2", "farming:carrot_3"}, 50, 20)