mirror of
https://github.com/minetest/minetest_game.git
synced 2025-07-25 16:10:19 +02:00
menu
mods
beds
binoculars
boats
bones
bucket
carts
creative
default
models
schematics
acacia_bush.mts
acacia_log.mts
acacia_tree.mts
acacia_tree_from_sapling.mts
apple_log.mts
apple_tree.mts
apple_tree_from_sapling.mts
aspen_log.mts
aspen_tree.mts
aspen_tree_from_sapling.mts
bush.mts
corals.mts
jungle_log.mts
jungle_tree.mts
jungle_tree_from_sapling.mts
large_cactus.mts
papyrus.mts
pine_log.mts
pine_tree.mts
pine_tree_from_sapling.mts
snowy_pine_tree_from_sapling.mts
sounds
textures
README.txt
aliases.lua
crafting.lua
craftitems.lua
depends.txt
functions.lua
furnace.lua
init.lua
item_entity.lua
legacy.lua
license.txt
mapgen.lua
nodes.lua
tools.lua
torch.lua
trees.lua
doors
dye
farming
fire
flowers
give_initial_stuff
killme
map
player_api
screwdriver
sethome
sfinv
stairs
tnt
vessels
walls
wool
xpanes
.gitignore
.luacheckrc
.travis.yml
LICENSE.txt
README.txt
game.conf
game_api.txt
minetest.conf
minetest.conf.example
settingtypes.txt
Denser jungletree for darker rainforest: Highest 'jungletree' nodes now prob 255. Add a 5th lower branch layer. Increase lower branch layer y-slice prob to 191. Aspen: Extend trunk upwards by 1 node to reduce leafdecay radius to 2. Pine: Make lower trunk 1 node longer so that lowest branches are more often higher off the ground, also to make pines taller. Appletree: Make 2 opposite branches prob 255, the other 2 prob 127, to avoid trees with 1 or 0 branches. Therefore also add random rotation.