mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-13 21:40:19 +01:00
874b1ae326
We properly checked top half already, just not the top half target location. Assure both checked positions are not unknown nodes. Fixes #991
158 lines
4.3 KiB
Lua
158 lines
4.3 KiB
Lua
|
|
local reverse = true
|
|
|
|
local function destruct_bed(pos, n)
|
|
local node = minetest.get_node(pos)
|
|
local other
|
|
|
|
if n == 2 then
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
other = vector.subtract(pos, dir)
|
|
elseif n == 1 then
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
other = vector.add(pos, dir)
|
|
end
|
|
|
|
if reverse then
|
|
reverse = not reverse
|
|
minetest.remove_node(other)
|
|
nodeupdate(other)
|
|
else
|
|
reverse = not reverse
|
|
end
|
|
end
|
|
|
|
function beds.register_bed(name, def)
|
|
minetest.register_node(name .. "_bottom", {
|
|
description = def.description,
|
|
inventory_image = def.inventory_image,
|
|
wield_image = def.wield_image,
|
|
drawtype = "nodebox",
|
|
tiles = def.tiles.bottom,
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
stack_max = 1,
|
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.nodebox.bottom,
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = def.selectionbox,
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local under = pointed_thing.under
|
|
local pos
|
|
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
|
|
pos = under
|
|
else
|
|
pos = pointed_thing.above
|
|
end
|
|
|
|
if minetest.is_protected(pos, placer:get_player_name()) and
|
|
not minetest.check_player_privs(placer, "protection_bypass") then
|
|
minetest.record_protection_violation(pos, placer:get_player_name())
|
|
return itemstack
|
|
end
|
|
|
|
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
|
if not def or not def.buildable_to then
|
|
return itemstack
|
|
end
|
|
|
|
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
|
|
|
|
if minetest.is_protected(botpos, placer:get_player_name()) and
|
|
not minetest.check_player_privs(placer, "protection_bypass") then
|
|
minetest.record_protection_violation(botpos, placer:get_player_name())
|
|
return itemstack
|
|
end
|
|
|
|
local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
|
|
if not botdef or not botdef.buildable_to then
|
|
return itemstack
|
|
end
|
|
|
|
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
|
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
|
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end,
|
|
|
|
on_destruct = function(pos)
|
|
destruct_bed(pos, 1)
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
beds.on_rightclick(pos, clicker)
|
|
end,
|
|
|
|
on_rotate = function(pos, node, user, mode, new_param2)
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
local p = vector.add(pos, dir)
|
|
local node2 = minetest.get_node_or_nil(p)
|
|
if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
|
|
not node.param2 == node2.param2 then
|
|
return false
|
|
end
|
|
if minetest.is_protected(p, user:get_player_name()) then
|
|
minetest.record_protection_violation(p, user:get_player_name())
|
|
return false
|
|
end
|
|
if mode ~= screwdriver.ROTATE_FACE then
|
|
return false
|
|
end
|
|
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
|
local node3 = minetest.get_node_or_nil(newp)
|
|
local def = node3 and minetest.registered_nodes[node3.name]
|
|
if not def or not def.buildable_to then
|
|
return false
|
|
end
|
|
if minetest.is_protected(newp, user:get_player_name()) then
|
|
minetest.record_protection_violation(newp, user:get_player_name())
|
|
return false
|
|
end
|
|
node.param2 = new_param2
|
|
-- do not remove_node here - it will trigger destroy_bed()
|
|
minetest.set_node(p, {name = "air"})
|
|
minetest.set_node(pos, node)
|
|
minetest.set_node(newp, {name = name .. "_top", param2 = new_param2})
|
|
return true
|
|
end,
|
|
})
|
|
|
|
minetest.register_node(name .. "_top", {
|
|
drawtype = "nodebox",
|
|
tiles = def.tiles.top,
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
pointable = false,
|
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drop = name .. "_bottom",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = def.nodebox.top,
|
|
},
|
|
on_destruct = function(pos)
|
|
destruct_bed(pos, 2)
|
|
end,
|
|
})
|
|
|
|
minetest.register_alias(name, name .. "_bottom")
|
|
|
|
minetest.register_craft({
|
|
output = name,
|
|
recipe = def.recipe
|
|
})
|
|
end
|