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mirror of https://github.com/minetest/minetest_game.git synced 2024-11-16 06:50:18 +01:00
minetest_game/mods/default/textures
2022-01-23 18:12:09 +01:00
..
bubble.png Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
crack_anylength.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_acacia_bush_sapling.png Bushes: Add saplings 2017-04-12 17:18:50 +01:00
default_acacia_bush_stem.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_leaves_simple.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_leaves.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_sapling.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_tree_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_tree.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_acacia_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_apple.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_aspen_leaves.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_aspen_sapling.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_aspen_tree_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_aspen_tree.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_aspen_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_blueberries.png Add blueberry bushes 2018-10-09 20:54:22 +01:00
default_blueberry_bush_leaves.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_blueberry_bush_sapling.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_blueberry_overlay.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_book_written.png Book textures: Replace with more original textures 2017-12-11 15:58:32 +00:00
default_book.png Book textures: Reset colour profiles to remove warnings 2017-12-20 20:46:41 +00:00
default_bookshelf_slot.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_bookshelf.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_bronze_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_bronze_ingot.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_bush_sapling.png Bushes: Add saplings 2017-04-12 17:18:50 +01:00
default_bush_stem.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_cactus_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_cactus_top.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_chest_front.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_chest_inside.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_chest_lock.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_chest_side.png Chests: Keep old textures for mod compability 2017-05-07 20:46:49 -07:00
default_chest_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_clay_brick.png Default: Correct dimensions of default_clay_brick.png (#1858) 2017-07-29 18:09:27 +02:00
default_clay_lump.png Textures Update 2015-01-25 10:48:42 +01:00
default_clay.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_cloud.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_coal_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coal_lump.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_cobble.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_coniferous_litter_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coniferous_litter.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_copper_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_copper_ingot.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_copper_lump.png Textures Update 2015-01-25 10:48:42 +01:00
default_coral_brown.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coral_cyan.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coral_green.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coral_orange.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coral_pink.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_coral_skeleton.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_cobble.png default_desert_cobble.png with darker mortar (#1859) 2017-08-13 13:45:39 +02:00
default_desert_sand.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_sandstone_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_sandstone_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_sandstone.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_stone_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_stone_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_desert_stone.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_diamond_block.png Improved diamond block texture (from #548) 2015-07-12 12:06:38 +02:00
default_diamond.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_dirt.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_dirt.png Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome 2019-07-26 17:50:44 +01:00
default_dry_grass_1.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass_2.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass_3.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass_4.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass_5.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_grass.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_dry_shrub.png Add new dry shrub texture by Extex101 (#2680) 2020-05-14 22:33:53 +01:00
default_emergent_jungle_sapling.png Rainforest: Add emergent jungle tree and sapling 2018-02-19 07:16:16 +00:00
default_fence_acacia_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_aspen_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_junglewood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_overlay.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_fence_pine_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_rail_acacia_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_rail_aspen_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_rail_junglewood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_rail_overlay.png Add fence rails 2018-07-07 19:03:33 +01:00
default_fence_rail_pine_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_rail_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fence_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_fern_1.png Ferns: Add 3 sizes for coniferous forest biome 2017-12-24 20:50:44 +00:00
default_fern_2.png Ferns: Add 3 sizes for coniferous forest biome 2017-12-24 20:50:44 +00:00
default_fern_3.png Ferns: Add 3 sizes for coniferous forest biome 2017-12-24 20:50:44 +00:00
default_flint.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_footprint.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_furnace_bottom.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_furnace_fire_bg.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_furnace_fire_fg.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_furnace_front_active.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_furnace_front.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_furnace_side.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_furnace_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_glass_detail.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_glass.png New glass, glass stair/slab, and glass door textures 2018-11-02 17:22:54 +00:00
default_gold_block.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_gold_ingot.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_gold_lump.png Textures Update 2015-01-25 10:48:42 +01:00
default_grass_1.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass_2.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass_3.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass_4.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass_5.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_grass.png Add new 'default_grass' texture 2019-07-15 17:43:05 +01:00
default_gravel.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_ice.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_invisible_node_overlay.png Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
default_iron_lump.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_item_smoke.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_junglegrass.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_jungleleaves_simple.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_jungleleaves.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_junglesapling.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_jungletree_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_jungletree.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_junglewood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_kelp.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_ladder_steel.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_ladder_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_large_cactus_seedling.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_lava_flowing_animated.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_lava_source_animated.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_lava.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_leaves_simple.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_leaves.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_marram_grass_1.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_marram_grass_2.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_marram_grass_3.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mese_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mese_crystal_fragment.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_mese_crystal.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_mese_post_light_side_dark.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mese_post_light_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_meselamp.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mineral_coal.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_mineral_copper.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_mineral_diamond.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mineral_gold.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
default_mineral_iron.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mineral_mese.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mineral_tin.png Ores: Add tin ore, lump, ingot and block 2017-04-20 19:55:05 +01:00
default_moss_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_moss.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_mossycobble.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_obsidian_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_obsidian_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_obsidian_glass_detail.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_obsidian_glass.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_obsidian_shard.png Textures: Revert many back to RGBA to fix visual bug 2016-11-19 23:45:08 +00:00
default_obsidian.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_paper.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_papyrus.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_permafrost.png New lighter, greyer permafrost texture 2019-07-13 23:35:25 +01:00
default_pine_bush_sapling.png Biomes: Add pine bush to taiga and snowy grassland 2018-07-13 01:17:07 +01:00
default_pine_bush_stem.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_pine_needles.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_pine_sapling.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_pine_tree_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_pine_tree.png Default: Rename pine tree nodes, textures and mapgen aliases 2015-08-10 09:19:02 +01:00
default_pine_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_rainforest_litter_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_rainforest_litter.png Biomes: New surface node for rainforest 2017-02-28 05:32:19 +00:00
default_river_water_flowing_animated.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_river_water_source_animated.png Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
default_river_water.png Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
default_sand.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_sandstone_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_sandstone_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_sandstone.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_sapling.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_sign_steel.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_sign_wall_steel.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_sign_wall_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_sign_wood.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_silver_sand.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_silver_sandstone_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_silver_sandstone_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_silver_sandstone.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_snow_side.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_snow.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_snowball.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_steel_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_steel_ingot.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_stick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_stone_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_stone_brick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_stone.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_stones_side.png Textures: Update permafrost to new dirt, improve stones, add stones side 2019-02-03 19:14:13 +00:00
default_stones.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_tin_block.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_tin_ingot.png Ores: Add tin ore, lump, ingot and block 2017-04-20 19:55:05 +01:00
default_tin_lump.png Ores: Add tin ore, lump, ingot and block 2017-04-20 19:55:05 +01:00
default_tool_bronzeaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_bronzepick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_bronzeshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_bronzesword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_diamondaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_diamondpick.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_tool_diamondshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_diamondsword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_meseaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_mesepick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_meseshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_mesesword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_steelaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_steelpick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_steelshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_steelsword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_stoneaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_stonepick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_stoneshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_stonesword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_woodaxe.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_woodpick.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_woodshovel.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tool_woodsword.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_torch_animated.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_torch_on_ceiling_animated.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_torch_on_floor_animated.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_torch_on_floor.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
default_tree_top.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_tree.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
default_water_flowing_animated.png Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
default_water_source_animated.png Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
default_water.png Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
default_wood.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
gui_formbg.png Safe texture compression (#2808) 2021-02-12 20:55:18 +01:00
gui_furnace_arrow_bg.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
gui_furnace_arrow_fg.png Textures: Revert many back to RGBA to fix visual bug 2016-11-19 23:45:08 +00:00
gui_hb_bg.png Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
gui_hotbar_selected.png Move hotbar code/textures, and damage sound, from player_api to default 2019-10-18 02:43:06 +01:00
gui_hotbar.png Move hotbar code/textures, and damage sound, from player_api to default 2019-10-18 02:43:06 +01:00
heart.png Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
wieldhand.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00