mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-14 05:50:19 +01:00
c2d1a5ed4b
Previously i had matched ore density to moreores, but this density was too high and out of balance with MTGame, reduce density to be similar to copper ore. The 2 levels of underground ore were overlapping, fix. Textures are actually by kilbith, update credits. Also credit kilbith for bronze, copper, gold and steel blocks, credits had not been updated at the time.
178 lines
6.6 KiB
Plaintext
178 lines
6.6 KiB
Plaintext
License of source code
|
|
----------------------
|
|
|
|
GNU Lesser General Public License, version 2.1
|
|
Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
Copyright (C) 2011-2016 Various Minetest developers and contributors
|
|
|
|
This program is free software; you can redistribute it and/or modify it under the terms
|
|
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
|
either version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
See the GNU Lesser General Public License for more details:
|
|
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
|
|
|
|
|
Licenses of media (textures, models and sounds)
|
|
-----------------------------------------------
|
|
|
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
|
Copyright (C) 2010-2016:
|
|
celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
Cisoun
|
|
G4JC
|
|
VanessaE
|
|
RealBadAngel
|
|
Calinou
|
|
MirceaKitsune
|
|
Jordach
|
|
PilzAdam
|
|
jojoa1997
|
|
InfinityProject
|
|
Splizard
|
|
Zeg9
|
|
paramat
|
|
BlockMen
|
|
sofar
|
|
Neuromancer
|
|
Gambit
|
|
asl97
|
|
KevDoy
|
|
Mito551
|
|
GreenXenith
|
|
kaeza
|
|
kilbith
|
|
|
|
You are free to:
|
|
Share — copy and redistribute the material in any medium or format.
|
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
|
|
|
Under the following terms:
|
|
|
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
|
that suggests the licensor endorses you or your use.
|
|
|
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
|
your contributions under the same license as the original.
|
|
|
|
No additional restrictions — You may not apply legal terms or technological measures that
|
|
legally restrict others from doing anything the license permits.
|
|
|
|
Notices:
|
|
|
|
You do not have to comply with the license for elements of the material in the public
|
|
domain or where your use is permitted by an applicable exception or limitation.
|
|
No warranties are given. The license may not give you all of the permissions necessary
|
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
|
rights may limit how you use the material.
|
|
|
|
For more details:
|
|
http://creativecommons.org/licenses/by-sa/3.0/
|
|
|
|
-----------------------
|
|
|
|
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
|
Copyright (C) 2014-2016 brunob.santos
|
|
|
|
You are free to:
|
|
Share — copy and redistribute the material in any medium or format.
|
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
|
|
|
Under the following terms:
|
|
|
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
|
that suggests the licensor endorses you or your use.
|
|
|
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
|
your contributions under the same license as the original.
|
|
|
|
No additional restrictions — You may not apply legal terms or technological measures that
|
|
legally restrict others from doing anything the license permits.
|
|
|
|
Notices:
|
|
|
|
You do not have to comply with the license for elements of the material in the public
|
|
domain or where your use is permitted by an applicable exception or limitation.
|
|
No warranties are given. The license may not give you all of the permissions necessary
|
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
|
rights may limit how you use the material.
|
|
|
|
For more details:
|
|
http://creativecommons.org/licenses/by-sa/4.0/
|
|
|
|
-----------------------
|
|
|
|
Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0)
|
|
Copyright (C) 2014-2016 Neuromancer
|
|
|
|
|
|
You are free to:
|
|
Share — copy and redistribute the material in any medium or format.
|
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
|
|
|
Under the following terms:
|
|
|
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
|
that suggests the licensor endorses you or your use.
|
|
|
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
|
your contributions under the same license as the original.
|
|
|
|
No additional restrictions — You may not apply legal terms or technological measures that
|
|
legally restrict others from doing anything the license permits.
|
|
|
|
Notices:
|
|
|
|
You do not have to comply with the license for elements of the material in the public
|
|
domain or where your use is permitted by an applicable exception or limitation.
|
|
No warranties are given. The license may not give you all of the permissions necessary
|
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
|
rights may limit how you use the material.
|
|
|
|
For more details:
|
|
http://creativecommons.org/licenses/by-sa/2.0/
|
|
|
|
-----------------------
|
|
|
|
Attribution 3.0 Unported (CC BY 3.0)
|
|
Copyright (C) 2009 cmusounddesign
|
|
Copyright (C) 2010 Tomlija
|
|
Copyright (C) 2010 lsprice
|
|
Copyright (C) 2014 sonictechtonic
|
|
Copyright (C) 2015 yadronoff
|
|
Copyright (C) 2007 HerbertBoland
|
|
Copyright (C) 2006 AGFX
|
|
|
|
You are free to:
|
|
Share — copy and redistribute the material in any medium or format.
|
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
|
|
|
Under the following terms:
|
|
|
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
|
that suggests the licensor endorses you or your use.
|
|
|
|
No additional restrictions — You may not apply legal terms or technological measures that
|
|
legally restrict others from doing anything the license permits.
|
|
|
|
Notices:
|
|
|
|
You do not have to comply with the license for elements of the material in the public
|
|
domain or where your use is permitted by an applicable exception or limitation.
|
|
No warranties are given. The license may not give you all of the permissions necessary
|
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
|
rights may limit how you use the material.
|
|
|
|
For more details:
|
|
http://creativecommons.org/licenses/by/3.0/
|