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- beds - boats - carts - key/skeleton key - seeds All these had on_place handlers that did not allow nodes with an on_rightclick() handler to be used first (if not using sneak). This code is taken from the torches mod and applied everywhere. This allows all these items to e.g. be inserted into the `frame` mod's item frames. |
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.. | ||
models | ||
sounds | ||
textures | ||
cart_entity.lua | ||
depends.txt | ||
functions.lua | ||
init.lua | ||
license.txt | ||
rails.lua | ||
README.txt |
Carts (formerly boost_cart) ========================== Carts, based almost entirely on the mod boost_cart [1], which itself is based on (and fully compatible with) the carts mod [2]. The model was originally designed by stujones11 [3] (CC-0). Cart textures are based on original work from PixelBOX (WTFPL). [1] https://github.com/SmallJoker/boost_cart/ [2] https://github.com/PilzAdam/carts/ [3] https://github.com/stujones11/railcart/ Features ---------- - A fast cart for your railway or roller coaster (up to 7 m/s!) - Boost and brake rails - Rail junction switching with the 'right-left' walking keys - Handbrake with the 'back' key