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mirror of https://github.com/minetest/minetest_game.git synced 2024-11-16 15:00:18 +01:00
minetest_game/mods/flowers
paramat 7d2dfe4101 Consolidate ABMs
Spread ABM intervals evenly across 1 to 16 seconds
16s ensures no nodes are missed when player walks past
Adjust chance values to compensate, for identical action rates
Combine lavacooling ABMs into one, return to chance = 1
Grass growth: add 'neighbors = "air"' to avoid
processing the thousands of underground dirt nodes
Grass death: Reduce action rate to that of grass growth
Fire: Use chance = 1 for flame extinguishing
and flame removal when mod is disabled
2016-02-14 05:22:20 +00:00
..
schematics Flowers: Add waterlily and add to mapgen 2015-09-17 12:34:17 +01:00
textures Remove spores from mushrooms. 2015-12-25 15:37:40 +00:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Consolidate ABMs 2016-02-14 05:22:20 +00:00
mapgen.lua Replace aliased fertile mushrooms. 2016-01-08 00:24:05 +00:00
README.txt Rename to Minetest Game 2015-09-30 23:33:12 +01:00

Minetest Game mod: flowers
==========================

License of source code:
-----------------------
Copyright (C) 2012-2013 Ironzorg, VanessaE

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.

License of media (textures and sounds)
--------------------------------------
WTFPL

Gambit (WTFPL):
    flowers_mushroom_*.png
    flowers_waterlily.png

DanDuncombe (WTFPL):
    flowers_spores_*.png