mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 15:20:19 +01:00
e4b1c93512
This code adds the key concept to minetest_game, and integrates it with lockable nodes. Currently supported lockable items are the Steel Door, the Steel Trapdoor, and the Locked Chest. The goal of this modification is to introduce a fine-grained multi- player permission system that is intuitive and usable without any console or chat commands, and doesn't require extra privileges to be granted or setup. Keys can also physically be conveyed to other players, adding to gameplay and adding some personality that is preferable to console commands or editing formspecs. A skeleton key can be crafted with 1 gold ingot. Skeleton keys can then be matched to a lockable node by right-clicking the skeleton key on a lockable node, which changes the skeleton key to a "key". Gold was chosen as it's currently a not-so very useful item, and therefore it's likely that players have some, but aren't really using it for any purpose. This key can subsequently used by any player to open or access that lockable node, including retrieving items from Locked Chests, or putting items in them. They key is programmed to fit only the particular locked node it is programmed to. This is achieved by storing a secret value in both key and locked node. If this secret value doesn't match, the key will not open the locked node. This allows many keys to be created for one chest or door, but a key will only fit one node ever. The secrets are stored in node, and item meta for the key. If a locked node is removed, all keys that opened it are no longer valid. Even if a new door/chest is placed in exactly the same spot, the old keys will no longer fit that node. Keys can be smelted back in gold ingots if they are no longer useful. The method of storing a secret in nodemeta and itemstackmeta is secure as there is no way for the client to create new items on the server with a particular secret metadata value. Even if you could possible create such an itemstack on the client, the server does not ever read itemstackmeta from a client package. The patch adds an API that allows other nodes and nodes added by mods to use the same keys as well. The method how to implement this is described in game_api.txt. The mod should add 2 callbacks to it's node definition. Example code is given. Textures are from PixelBOX, thanks to Gambit.
2092 lines
57 KiB
Lua
2092 lines
57 KiB
Lua
-- mods/default/nodes.lua
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--[[ Node name convention:
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Although many node names are in combined-word form, the required form for new
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node names is words separated by underscores. If both forms are used in written
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language (for example pinewood and pine wood) the underscore form should be used.
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--]]
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
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default:stone
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default:cobble
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default:stonebrick
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default:stone_block
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:desert_stone_block
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default:sandstone
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default:sandstonebrick
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default:sandstone_block
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default:obsidian
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default:obsidianbrick
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default:obsidian_block
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Soft / Non-Stone
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----------------
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(1. Material 2. Modified forms)
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_dry_grass
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default:dirt_with_snow
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default:sand
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default:desert_sand
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default:silver_sand
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default:gravel
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default:clay
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default:snow
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default:snowblock
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default:ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling 5. Fruits)
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungletree
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default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pine_tree
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default:pine_wood
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default:pine_needles
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default:pine_sapling
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default:acacia_tree
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default:acacia_wood
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default:acacia_leaves
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default:acacia_sapling
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default:aspen_tree
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default:aspen_wood
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default:aspen_leaves
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default:aspen_sapling
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Ores
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----
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(1. In stone 2. Blocks)
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default:stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:copperblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:stone_with_diamond
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default:diamondblock
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Plantlife
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---------
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default:cactus
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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default:dry_grass_1
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default:dry_grass_2
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default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_5
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default:bush_stem
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default:bush_leaves
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default:acacia_bush_stem
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default:acacia_bush_leaves
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Corals
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------
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default:coral_brown
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default:coral_orange
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default:coral_skeleton
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:chest
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default:chest_locked
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default:bookshelf
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default:sign_wall_wood
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default:sign_wall_steel
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default:ladder_wood
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default:ladder_steel
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default:fence_wood
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default:fence_acacia_wood
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default:fence_junglewood
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default:fence_pine_wood
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default:fence_aspen_wood
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default:glass
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default:obsidian_glass
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default:brick
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default:meselamp
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Misc
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----
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default:cloud
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--]]
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = 'default:cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble", {
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description = "Cobblestone",
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tiles = {"default_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_block", {
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description = "Stone Block",
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tiles = {"default_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:mossycobble", {
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description = "Mossy Cobblestone",
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tiles = {"default_mossycobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = "Desert Stone",
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tiles = {"default_desert_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = 'default:desert_cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_cobble", {
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description = "Desert Cobblestone",
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tiles = {"default_desert_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_block", {
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description = "Desert Stone Block",
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tiles = {"default_desert_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone_block", {
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description = "Sandstone Block",
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tiles = {"default_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:obsidian", {
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description = "Obsidian",
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tiles = {"default_obsidian.png"},
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidianbrick", {
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description = "Obsidian Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidian_block", {
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description = "Obsidian Block",
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tiles = {"default_obsidian_block.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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--
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-- Soft / Non-Stone
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--
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_dry_grass", {
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description = "Dirt with Dry Grass",
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tiles = {"default_dry_grass.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_dry_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png",
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{name = "default_dirt.png^default_snow_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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}),
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})
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:silver_sand", {
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description = "Silver Sand",
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tiles = {"default_silver_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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groups = {crumbly = 2, falling_node = 1},
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sounds = default.node_sound_gravel_defaults(),
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drop = {
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max_items = 1,
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items = {
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{items = {'default:flint'}, rarity = 16},
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{items = {'default:gravel'}}
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}
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}
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})
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minetest.register_node("default:clay", {
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description = "Clay",
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tiles = {"default_clay.png"},
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groups = {crumbly = 3},
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drop = 'default:clay_lump 4',
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:snow", {
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description = "Snow",
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tiles = {"default_snow.png"},
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inventory_image = "default_snowball.png",
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wield_image = "default_snowball.png",
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paramtype = "light",
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buildable_to = true,
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floodable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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minetest.register_node("default:snowblock", {
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description = "Snow Block",
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tiles = {"default_snow.png"},
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groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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minetest.register_node("default:ice", {
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description = "Ice",
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tiles = {"default_ice.png"},
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is_ground_content = false,
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paramtype = "light",
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groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- Trees
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--
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minetest.register_node("default:tree", {
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description = "Tree",
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:wood", {
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description = "Wooden Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_wood.png"},
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is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
description = "Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 6, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:leaves", {
|
|
description = "Leaves",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_leaves.png"},
|
|
special_tiles = {"default_leaves_simple.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {'default:sapling'},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'default:leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
description = "Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1},
|
|
on_use = minetest.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
if placer:is_player() then
|
|
minetest.set_node(pos, {name = "default:apple", param2 = 1})
|
|
end
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:jungletree", {
|
|
description = "Jungle Tree",
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
|
|
"default_jungletree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:junglewood", {
|
|
description = "Junglewood Planks",
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_junglewood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:jungleleaves", {
|
|
description = "Jungle Leaves",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_jungleleaves.png"},
|
|
special_tiles = {"default_jungleleaves_simple.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'default:junglesapling'}, rarity = 20},
|
|
{items = {'default:jungleleaves'}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:junglesapling", {
|
|
description = "Jungle Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:junglesapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 15, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:pine_tree", {
|
|
description = "Pine Tree",
|
|
tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
|
|
"default_pine_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:pine_wood", {
|
|
description = "Pine Wood Planks",
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_pine_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:pine_needles",{
|
|
description = "Pine Needles",
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_pine_needles.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:pine_sapling"}, rarity = 20},
|
|
{items = {"default:pine_needles"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_sapling", {
|
|
description = "Pine Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_pine_sapling.png"},
|
|
inventory_image = "default_pine_sapling.png",
|
|
wield_image = "default_pine_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:pine_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 12, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:acacia_tree", {
|
|
description = "Acacia Tree",
|
|
tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
|
|
"default_acacia_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:acacia_wood", {
|
|
description = "Acacia Wood Planks",
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_acacia_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acacia_leaves", {
|
|
description = "Acacia Leaves",
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_acacia_leaves.png"},
|
|
special_tiles = {"default_acacia_leaves_simple.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:acacia_sapling"}, rarity = 20},
|
|
{items = {"default:acacia_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:acacia_sapling", {
|
|
description = "Acacia Tree Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_acacia_sapling.png"},
|
|
inventory_image = "default_acacia_sapling.png",
|
|
wield_image = "default_acacia_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:acacia_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -4, y = 1, z = -4},
|
|
{x = 4, y = 6, z = 4},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:aspen_tree", {
|
|
description = "Aspen Tree",
|
|
tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png",
|
|
"default_aspen_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:aspen_wood", {
|
|
description = "Aspen Wood Planks",
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_aspen_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:aspen_leaves", {
|
|
description = "Aspen Leaves",
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_aspen_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:aspen_sapling"}, rarity = 20},
|
|
{items = {"default:aspen_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:aspen_sapling", {
|
|
description = "Aspen Tree Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_aspen_sapling.png"},
|
|
inventory_image = "default_aspen_sapling.png",
|
|
wield_image = "default_aspen_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = default.grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 0.5, 3 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:aspen_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 12, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
--
|
|
-- Ores
|
|
--
|
|
|
|
minetest.register_node("default:stone_with_coal", {
|
|
description = "Coal Ore",
|
|
tiles = {"default_stone.png^default_mineral_coal.png"},
|
|
groups = {cracky = 3},
|
|
drop = 'default:coal_lump',
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = "Coal Block",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_iron", {
|
|
description = "Iron Ore",
|
|
tiles = {"default_stone.png^default_mineral_iron.png"},
|
|
groups = {cracky = 2},
|
|
drop = 'default:iron_lump',
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = "Steel Block",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_copper", {
|
|
description = "Copper Ore",
|
|
tiles = {"default_stone.png^default_mineral_copper.png"},
|
|
groups = {cracky = 2},
|
|
drop = 'default:copper_lump',
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:copperblock", {
|
|
description = "Copper Block",
|
|
tiles = {"default_copper_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:bronzeblock", {
|
|
description = "Bronze Block",
|
|
tiles = {"default_bronze_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_mese", {
|
|
description = "Mese Ore",
|
|
tiles = {"default_stone.png^default_mineral_mese.png"},
|
|
groups = {cracky = 1},
|
|
drop = "default:mese_crystal",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
description = "Mese Block",
|
|
tiles = {"default_mese_block.png"},
|
|
paramtype = "light",
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
light_source = 3,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_gold", {
|
|
description = "Gold Ore",
|
|
tiles = {"default_stone.png^default_mineral_gold.png"},
|
|
groups = {cracky = 2},
|
|
drop = "default:gold_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = "Gold Block",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_diamond", {
|
|
description = "Diamond Ore",
|
|
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
|
groups = {cracky = 1},
|
|
drop = "default:diamond",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = "Diamond Block",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Plantlife (non-cubic)
|
|
--
|
|
|
|
minetest.register_node("default:cactus", {
|
|
description = "Cactus",
|
|
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
|
"default_cactus_side.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {snappy = 1, choppy = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("default:papyrus", {
|
|
description = "Papyrus",
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_papyrus.png",
|
|
wield_image = "default_papyrus.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
|
},
|
|
groups = {snappy = 3, flammable = 2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dry Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = "Jungle Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.3,
|
|
tiles = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
wield_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 1.19, 7 / 16},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_1.png"},
|
|
-- Use texture of a taller grass stage in inventory
|
|
inventory_image = "default_grass_3.png",
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:grass_" .. math.random(1,5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:grass_" .. i, {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_" .. i .. ".png"},
|
|
inventory_image = "default_grass_" .. i .. ".png",
|
|
wield_image = "default_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:dry_grass_1", {
|
|
description = "Dry Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_dry_grass_1.png"},
|
|
inventory_image = "default_dry_grass_3.png",
|
|
wield_image = "default_dry_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1,
|
|
attached_node = 1, dry_grass = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random dry grass node
|
|
local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:dry_grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:dry_grass_" .. i, {
|
|
description = "Dry Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_dry_grass_" .. i .. ".png"},
|
|
inventory_image = "default_dry_grass_" .. i .. ".png",
|
|
wield_image = "default_dry_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory=1, dry_grass = 1},
|
|
drop = "default:dry_grass_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:bush_stem", {
|
|
description = "Bush Stem",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.18,
|
|
tiles = {"default_bush_stem.png"},
|
|
inventory_image = "default_bush_stem.png",
|
|
wield_image = "default_bush_stem.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:bush_leaves", {
|
|
description = "Bush Leaves",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_leaves_simple.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acacia_bush_stem", {
|
|
description = "Acacia Bush Stem",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.18,
|
|
tiles = {"default_acacia_bush_stem.png"},
|
|
inventory_image = "default_acacia_bush_stem.png",
|
|
wield_image = "default_acacia_bush_stem.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:acacia_bush_leaves", {
|
|
description = "Acacia Bush Leaves",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_acacia_leaves_simple.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
|
|
--
|
|
-- Corals
|
|
--
|
|
|
|
minetest.register_node("default:coral_brown", {
|
|
description = "Brown Coral",
|
|
tiles = {"default_coral_brown.png"},
|
|
groups = {cracky = 3},
|
|
drop = "default:coral_skeleton",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coral_orange", {
|
|
description = "Orange Coral",
|
|
tiles = {"default_coral_orange.png"},
|
|
groups = {cracky = 3},
|
|
drop = "default:coral_skeleton",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coral_skeleton", {
|
|
description = "Coral Skeleton",
|
|
tiles = {"default_coral_skeleton.png"},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
--
|
|
-- Liquids
|
|
--
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = "Water Source",
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = "Flowing Water",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
|
not_in_creative_inventory = 1, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:river_water_source", {
|
|
description = "River Water Source",
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:river_water_flowing", {
|
|
description = "Flowing River Water",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_river_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
|
not_in_creative_inventory = 1, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Lava Source",
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
backface_culling = false,
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1,
|
|
not_in_creative_inventory = 1},
|
|
})
|
|
|
|
--
|
|
-- Tools / "Advanced" crafting / Non-"natural"
|
|
--
|
|
|
|
local chest_formspec =
|
|
"size[8,9]" ..
|
|
default.gui_bg ..
|
|
default.gui_bg_img ..
|
|
default.gui_slots ..
|
|
"list[current_name;main;0,0.3;8,4;]" ..
|
|
"list[current_player;main;0,4.85;8,1;]" ..
|
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
|
"listring[current_name;main]" ..
|
|
"listring[current_player;main]" ..
|
|
default.get_hotbar_bg(0,4.85)
|
|
|
|
local function get_locked_chest_formspec(pos)
|
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
|
local formspec =
|
|
"size[8,9]" ..
|
|
default.gui_bg ..
|
|
default.gui_bg_img ..
|
|
default.gui_slots ..
|
|
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
|
"list[current_player;main;0,4.85;8,1;]" ..
|
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
|
"listring[nodemeta:" .. spos .. ";main]" ..
|
|
"listring[current_player;main]" ..
|
|
default.get_hotbar_bg(0,4.85)
|
|
return formspec
|
|
end
|
|
|
|
local function has_locked_chest_privilege(meta, player)
|
|
if player then
|
|
if minetest.check_player_privs(player, "protection_bypass") then
|
|
return true
|
|
end
|
|
else
|
|
return false
|
|
end
|
|
|
|
-- is player wielding the right key?
|
|
local item = player:get_wielded_item()
|
|
if item:get_name() == "default:key" then
|
|
local key_meta = minetest.parse_json(item.get_metadata())
|
|
local secret = meta:get_string("key_lock_secret")
|
|
if secret ~= key_meta.secret then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
if player:get_player_name() ~= meta:get_string("owner") then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
minetest.register_node("default:chest", {
|
|
description = "Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", chest_formspec)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index,
|
|
to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves " .. stack:get_name() ..
|
|
" to chest at " .. minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" takes " .. stack:get_name() ..
|
|
" from chest at " .. minetest.pos_to_string(pos))
|
|
end,
|
|
on_blast = function(pos)
|
|
local drops = {}
|
|
default.get_inventory_drops(pos, "main", drops)
|
|
drops[#drops+1] = "default:chest"
|
|
minetest.remove_node(pos)
|
|
return drops
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:chest_locked", {
|
|
description = "Locked Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Locked Chest (owned by " ..
|
|
meta:get_string("owner") .. ")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", "")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8 * 4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
|
to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return count
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves " .. stack:get_name() ..
|
|
" to locked chest at " .. minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" takes " .. stack:get_name() ..
|
|
" from locked chest at " .. minetest.pos_to_string(pos))
|
|
end,
|
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
local meta = minetest.get_meta(pos)
|
|
if has_locked_chest_privilege(meta, clicker) then
|
|
minetest.show_formspec(
|
|
clicker:get_player_name(),
|
|
"default:chest_locked",
|
|
get_locked_chest_formspec(pos)
|
|
)
|
|
end
|
|
return itemstack
|
|
end,
|
|
on_blast = function() end,
|
|
on_key_use = function(pos, player)
|
|
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
|
local itemstack = player:get_wielded_item()
|
|
local key_meta = minetest.parse_json(itemstack:get_metadata())
|
|
|
|
if secret ~= key_meta.secret then
|
|
return
|
|
end
|
|
|
|
minetest.show_formspec(
|
|
player:get_player_name(),
|
|
"default:chest_locked",
|
|
get_locked_chest_formspec(pos)
|
|
)
|
|
end,
|
|
on_skeleton_key_use = function(pos, player, newsecret)
|
|
local meta = minetest.get_meta(pos)
|
|
local owner = meta:get_string("owner")
|
|
local name = player:get_player_name()
|
|
|
|
-- verify placer is owner of lockable chest
|
|
if owner ~= name then
|
|
minetest.record_protection_violation(pos, name)
|
|
minetest.chat_send_player(name, "You do not own this chest.")
|
|
return nil
|
|
end
|
|
|
|
local secret = meta:get_string("key_lock_secret")
|
|
if secret == "" then
|
|
secret = newsecret
|
|
meta:set_string("key_lock_secret", secret)
|
|
end
|
|
|
|
return secret, "a locked chest", owner
|
|
end,
|
|
})
|
|
|
|
|
|
local bookshelf_formspec =
|
|
"size[8,7;]" ..
|
|
default.gui_bg ..
|
|
default.gui_bg_img ..
|
|
default.gui_slots ..
|
|
"list[context;books;0,0.3;8,2;]" ..
|
|
"list[current_player;main;0,2.85;8,1;]" ..
|
|
"list[current_player;main;0,4.08;8,3;8]" ..
|
|
"listring[context;books]" ..
|
|
"listring[current_player;main]" ..
|
|
default.get_hotbar_bg(0,2.85)
|
|
|
|
local function get_bookshelf_formspec(inv)
|
|
local formspec = bookshelf_formspec
|
|
local invlist = inv and inv:get_list("books")
|
|
-- Inventory slots overlay
|
|
local bx, by = 0, 0.3
|
|
for i = 1, 16 do
|
|
if i == 9 then
|
|
bx = 0
|
|
by = by + 1
|
|
end
|
|
if not invlist or invlist[i]:is_empty() then
|
|
formspec = formspec ..
|
|
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
|
end
|
|
bx = bx + 1
|
|
end
|
|
return formspec
|
|
end
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
description = "Bookshelf",
|
|
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
|
"default_wood.png", "default_bookshelf.png", "default_bookshelf.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", get_bookshelf_formspec(nil))
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("books", 8 * 2)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
return inv:is_empty("books")
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack)
|
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
|
|
return stack:get_count()
|
|
end
|
|
return 0
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
|
end,
|
|
on_blast = function(pos)
|
|
local drops = {}
|
|
default.get_inventory_drops(pos, "books", drops)
|
|
drops[#drops+1] = "default:bookshelf"
|
|
minetest.remove_node(pos)
|
|
return drops
|
|
end,
|
|
})
|
|
|
|
local function register_sign(material, desc, def)
|
|
minetest.register_node("default:sign_wall_" .. material, {
|
|
description = desc .. " Sign",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_sign_wall_" .. material .. ".png"},
|
|
inventory_image = "default_sign_" .. material .. ".png",
|
|
wield_image = "default_sign_" .. material .. ".png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
groups = def.groups,
|
|
legacy_wallmounted = true,
|
|
sounds = def.sounds,
|
|
|
|
on_construct = function(pos)
|
|
--local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
|
local player_name = sender:get_player_name()
|
|
if minetest.is_protected(pos, player_name) then
|
|
minetest.record_protection_violation(pos, player_name)
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
if not fields.text then return end
|
|
minetest.log("action", (player_name or "") .. " wrote \"" ..
|
|
fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
|
|
meta:set_string("text", fields.text)
|
|
meta:set_string("infotext", '"' .. fields.text .. '"')
|
|
end,
|
|
})
|
|
end
|
|
|
|
register_sign("wood", "Wooden", {
|
|
sounds = default.node_sound_wood_defaults(),
|
|
groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
|
|
})
|
|
|
|
register_sign("steel", "Steel", {
|
|
sounds = default.node_sound_metal_defaults(),
|
|
groups = {cracky = 2, attached_node = 1}
|
|
})
|
|
|
|
minetest.register_node("default:ladder_wood", {
|
|
description = "Wooden Ladder",
|
|
drawtype = "signlike",
|
|
tiles = {"default_ladder_wood.png"},
|
|
inventory_image = "default_ladder_wood.png",
|
|
wield_image = "default_ladder_wood.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder_steel", {
|
|
description = "Steel Ladder",
|
|
drawtype = "signlike",
|
|
tiles = {"default_ladder_steel.png"},
|
|
inventory_image = "default_ladder_steel.png",
|
|
wield_image = "default_ladder_steel.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {cracky = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
default.register_fence("default:fence_wood", {
|
|
description = "Wooden Fence",
|
|
texture = "default_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_acacia_wood", {
|
|
description = "Acacia Fence",
|
|
texture = "default_fence_acacia_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:acacia_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_junglewood", {
|
|
description = "Junglewood Fence",
|
|
texture = "default_fence_junglewood.png",
|
|
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:junglewood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_pine_wood", {
|
|
description = "Pine Fence",
|
|
texture = "default_fence_pine_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:pine_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_aspen_wood", {
|
|
description = "Aspen Fence",
|
|
texture = "default_fence_aspen_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:aspen_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = "Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_glass.png", "default_glass_detail.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = "Obsidian Glass",
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky = 3},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:brick", {
|
|
description = "Brick Block",
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_brick.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:meselamp", {
|
|
description = "Mese Lamp",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_meselamp.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
light_source = default.LIGHT_MAX,
|
|
})
|
|
|
|
--
|
|
-- Misc
|
|
--
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = "Cloud",
|
|
tiles = {"default_cloud.png"},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory = 1},
|
|
})
|