mirror of
https://github.com/minetest/minetest_game.git
synced 2024-11-15 22:40:19 +01:00
3aaabce7a4
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed. |
||
---|---|---|
.. | ||
door_a.b3d | ||
door_b.b3d | ||
door.blend | ||
doors_fencegate_closed.obj | ||
doors_fencegate_open.obj |