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mirror of https://github.com/minetest/minetest_game.git synced 2024-11-18 07:40:22 +01:00
minetest_game/mods/default
2012-12-15 18:05:14 +01:00
..
models Fix the death animation looping while the player is dead, by using a still frame instead (I don't believe the amount of detail for a full animation is needed anyway). Also call the animation Lay instead of Death, so other mods like beds can use it 2012-11-27 02:50:19 +02:00
sounds Add glass breaking sound 2012-11-26 19:53:28 +01:00
textures new apple image. 2012-11-25 20:25:28 +01:00
init.lua Damage tweaks 2012-12-15 18:05:14 +01:00
leafdecay.lua Fix a rare bug in leafdecay 2012-11-21 18:05:52 +01:00
mapgen.lua Fix dry shrubs being placed in cacti and fix incorrect comments 2012-11-20 17:43:46 +01:00
player.lua Fix the death animation looping while the player is dead, by using a still frame instead (I don't believe the amount of detail for a full animation is needed anyway). Also call the animation Lay instead of Death, so other mods like beds can use it 2012-11-27 02:50:19 +02:00
README.txt Add glass breaking sound 2012-11-26 19:53:28 +01:00

Minetest 0.4 mod: default
==========================

License of source code:
-----------------------
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

http://www.gnu.org/licenses/lgpl-2.1.html

License of media (textures and sounds)
--------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                 
http://creativecommons.org/licenses/by-sa/3.0/

Authors of media files
-----------------------
Everything not listed in here:
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>

Originating from work by kddekadenz/Dogers:
  default_grass_footstep.{1,2,3}.ogg
  default_dig_crumbly.{1,2}.ogg

Cisoun's WTFPL texture pack:
  default_chest_front.png
  default_chest_lock.png
  default_chest_side.png
  default_chest_top.png
  default_cobble.png
  default_dirt.png
  default_grass.png
  default_grass_side.png
  default_jungletree.png
  default_jungletree_top.png
  default_lava.png
  default_leaves.png
  default_mossycobble.png
  default_sand.png
  default_sapling.png
  default_sign_wall.png
  default_stone.png
  default_tool_mesepick.png
  default_tool_steelpick.png
  default_tool_steelshovel.png
  default_tool_stonepick.png
  default_tool_stoneshovel.png
  default_tool_woodpick.png
  default_tool_woodshovel.png
  default_tree.png
  default_tree_top.png
  default_water.png

Originating from G4JC's Almost MC Texture Pack:
  default_wood.png
  default_torch.png
  default_torch_on_ceiling.png
  default_torch_on_floor.png

VanessaE's animated torches (WTFPL):
  default_torch_animated.png
  default_torch_on_ceiling_animated.png
  default_torch_on_floor_animated.png
  default_torch_on_floor.png

RealBadAngel's animated water (WTFPL):
  default_water_source_animated.png
  default_water_flowing_animated.png

VanessaE:
  default_nc_back.png
  default_nc_front.png
  default_nc_rb.png
  default_nc_side.png

Calinou's improved default textures (CC BY-SA):
  default_brick.png
  default_clay_brick.png
  default_papyrus.png
  default_tool_steelsword.png

MirceaKitsune (WTFPL):
  character.x

Jordach (CC BY-SA 3.0):
  character.png

Glass breaking sounds (CC BY 3.0):
  1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
  2: http://www.freesound.org/people/Tomlija/sounds/97669/
  3: http://www.freesound.org/people/lsprice/sounds/88808/