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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00
minetest_game/mods/flowers
paramat 91182d6a9e Flora spread: Do not replace flora with dry shrub, only 'return'
If there is no group:soil node found below, do not replace flora with
dry shrub, this was breaking flower pots and other mods.
Originally, flora would only turn to dry shrub if in desert sand.
2017-03-22 22:30:35 +00:00
..
schematics Default/flowers: Improve papyrus and waterlily schematics 2016-12-04 06:36:05 +00:00
textures Textures: Strip color profiles from some textures 2017-01-22 07:43:12 +00:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Flora spread: Do not replace flora with dry shrub, only 'return' 2017-03-22 22:30:35 +00:00
license.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
mapgen.lua Biomes: Add and auto-select mgv7 floatland biomes 2017-03-17 05:49:57 +00:00
README.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00

Minetest Game mod: flowers
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by Ironzorg (MIT) and VanessaE (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
RHRhino (CC BY-SA 3.0):
  flowers_dandelion_white.png
  flowers_dandelion_yellow.png
  flowers_geranium.png
  flowers_rose.png
  flowers_tulip.png
  flowers_viola.png

Gambit (CC BY-SA 3.0):
  flowers_mushroom_brown.png
  flowers_mushroom_red.png
  flowers_waterlily.png

yyt16384 (CC BY-SA 3.0):
  flowers_waterlily_bottom.png, derived from Gambit's texture