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9596d00a18
Previously, body and limbs were stretched vertically by 1.125, creating rectangular pixels on side faces. Head was unstretched. Remove stretch of body and limbs, leaving the head unchanged. No other change would excessively shorten the model, so also scale up the model slightly, by * 1.05, such that the reduction factor for height is equal to the increasing factor for width. This minimises the changes to height and width. Remove cape support. Update the collisionbox to match. Add missing license.txt. |
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.. | ||
models | ||
sounds | ||
textures | ||
api.lua | ||
init.lua | ||
license.txt | ||
README.txt |
Minetest Game mod: player_api ============================= See license.txt for license information. Provides an API to allow multiple mods to set player models and textures. Also sets the default model, texture, and player flags. Authors of source code ---------------------- Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1) Various Minetest developers and contributors (LGPL 2.1) Authors of media (textures and models) -------------------------------------- stujones11 (CC BY-SA 3.0): character.* -- Derived from a model by MirceaKitsune (CC BY-SA 3.0) Jordach (CC BY-SA 3.0): character.png