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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-23 07:10:19 +01:00
minetest_game/mods/flowers
paramat 08eec2beb7 Flora spread: Re-enable dry shrub replacing flora in desert sand
Flora is converted to dry shrub in desert sand and silver sand.
No conversion in sand to preserve sand dune grasses.
Dry shrubs do not spread so this conversion, used by players, is the
only way to generate them.
2017-03-26 03:06:37 +01:00
..
schematics Default/flowers: Improve papyrus and waterlily schematics 2016-12-04 06:36:05 +00:00
textures Textures: Strip color profiles from some textures 2017-01-22 07:43:12 +00:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Flora spread: Re-enable dry shrub replacing flora in desert sand 2017-03-26 03:06:37 +01:00
license.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
mapgen.lua Biomes: Add and auto-select mgv7 floatland biomes 2017-03-17 05:49:57 +00:00
README.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00

Minetest Game mod: flowers
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by Ironzorg (MIT) and VanessaE (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
RHRhino (CC BY-SA 3.0):
  flowers_dandelion_white.png
  flowers_dandelion_yellow.png
  flowers_geranium.png
  flowers_rose.png
  flowers_tulip.png
  flowers_viola.png

Gambit (CC BY-SA 3.0):
  flowers_mushroom_brown.png
  flowers_mushroom_red.png
  flowers_waterlily.png

yyt16384 (CC BY-SA 3.0):
  flowers_waterlily_bottom.png, derived from Gambit's texture