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menu
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doors
locale
models
door.blend
door_a.b3d
door_b.b3d
doors_fencegate_closed.obj
doors_fencegate_open.obj
sounds
textures
README.txt
init.lua
license.txt
mod.conf
dungeon_loot
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.gitignore
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LICENSE.txt
README.md
game.conf
game_api.txt
minetest.conf
minetest.conf.example
schematic_tables.txt
screenshot.png
settingtypes.txt
minetest_game/mods/doors/models
An0n3m0us 3aaabce7a4 Convert door model to B3D (#2906)
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
..
2021-12-12 16:37:50 +01:00
2021-12-12 16:37:50 +01:00
2021-12-12 16:37:50 +01:00