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Uses the new player object property 'can zoom'. In survival mode, use of zoom requires the binoculars item in inventory. Zoom is automatically allowed in creative mode and for players with the 'creative' privilege. The binoculars.update_player_property() function is global so can be redefined by a mod for alternative behaviour. |
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.. | ||
textures | ||
depends.txt | ||
init.lua | ||
license.txt | ||
README.txt |
Minetest Game mod: binoculars ============================= See license.txt for license information. Authors of source code ---------------------- paramat (MIT) Authors of media (textures) --------------------------- paramat (CC BY-SA 3.0): binoculars_binoculars.png Crafting -------- binoculars:binoculars default:obsidian_glass O default:bronze_ingot B O_O BBB O_O Usage ----- In survival mode, use of zoom requires the binoculars item in your inventory. It can take up to 5 seconds for adding to or removal from inventory to have an effect, however to instantly allow the use of zoom 'use' (leftclick) the item. Zoom is automatically allowed in creative mode and for any player with the 'creative' privilege. The 'binoculars.update_player_property()' function is global so can be redefined by a mod for alternative behaviour.