mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 07:10:19 +01:00
1221 lines
37 KiB
Lua
1221 lines
37 KiB
Lua
-- mods/default/nodes.lua
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1},
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drop = 'default:cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = "Desert Stone",
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tiles = {"default_desert_stone.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1},
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drop = 'default:desert_cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_coal", {
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description = "Coal Ore",
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tiles = {"default_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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groups = {cracky=3},
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drop = 'default:coal_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_iron", {
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description = "Iron Ore",
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tiles = {"default_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky=2},
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drop = 'default:iron_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_copper", {
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description = "Copper Ore",
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tiles = {"default_stone.png^default_mineral_copper.png"},
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is_ground_content = true,
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groups = {cracky=2},
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drop = 'default:copper_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_mese", {
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description = "Mese Ore",
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tiles = {"default_stone.png^default_mineral_mese.png"},
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is_ground_content = true,
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groups = {cracky=1},
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drop = "default:mese_crystal",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_gold", {
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description = "Gold Ore",
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tiles = {"default_stone.png^default_mineral_gold.png"},
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is_ground_content = true,
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groups = {cracky=2},
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drop = "default:gold_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_diamond", {
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description = "Diamond Ore",
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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is_ground_content = true,
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groups = {cracky=1},
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drop = "default:diamond",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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tiles = {"default_stone_brick.png"},
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groups = {cracky=2, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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tiles = {"default_desert_stone_brick.png"},
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groups = {cracky=2, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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}),
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})
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_abm({
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nodenames = {"default:dirt"},
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interval = 2,
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chance = 200,
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action = function(pos, node)
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local above = {x=pos.x, y=pos.y+1, z=pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none"
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and (minetest.get_node_light(above) or 0) >= 13 then
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if name == "default:snow" or name == "default:snowblock" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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else
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minetest.set_node(pos, {name = "default:dirt_with_grass"})
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end
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end
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end
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})
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass"},
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interval = 2,
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chance = 20,
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action = function(pos, node)
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local above = {x=pos.x, y=pos.y+1, z=pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= "ignore" and nodedef
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and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none") then
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minetest.set_node(pos, {name = "default:dirt"})
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end
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end
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})
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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is_ground_content = true,
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groups = {crumbly=3, falling_node=1, sand=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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is_ground_content = true,
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groups = {crumbly=3, falling_node=1, sand=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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is_ground_content = true,
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groups = {crumbly=2, falling_node=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.5},
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dug = {name="default_gravel_footstep", gain=1.0},
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}),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:clay", {
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description = "Clay",
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tiles = {"default_clay.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'default:clay_lump 4',
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:brick", {
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description = "Brick Block",
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tiles = {"default_brick.png"},
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is_ground_content = false,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:tree", {
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description = "Tree",
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:jungletree", {
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description = "Jungle Tree",
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tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("default:junglewood", {
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description = "Junglewood Planks",
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tiles = {"default_junglewood.png"},
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groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("default:jungleleaves", {
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description = "Jungle Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_jungleleaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:junglesapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:jungleleaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("default:junglesapling", {
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description = "Jungle Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_junglesapling.png"},
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inventory_image = "default_junglesapling.png",
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wield_image = "default_junglesapling.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:junglegrass", {
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description = "Jungle Grass",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_junglegrass.png"},
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inventory_image = "default_junglegrass.png",
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wield_image = "default_junglegrass.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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is_ground_content = true,
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groups = {snappy=3,flammable=2,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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})
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minetest.register_node("default:leaves", {
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description = "Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"default_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:sapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:leaves'},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("default:cactus", {
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description = "Cactus",
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tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = {snappy=1,choppy=3,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_up(pos, node, digger)
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end,
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})
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minetest.register_node("default:papyrus", {
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description = "Papyrus",
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drawtype = "plantlike",
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tiles = {"default_papyrus.png"},
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inventory_image = "default_papyrus.png",
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wield_image = "default_papyrus.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
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},
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groups = {snappy=3,flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_up(pos, node, digger)
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end,
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})
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default.bookshelf_formspec =
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"size[8,7;]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;books;0,0.3;8,2;]"..
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"list[current_player;main;0,2.85;8,1;]"..
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"list[current_player;main;0,4.08;8,3;8]"..
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default.get_hotbar_bg(0,2.85)
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minetest.register_node("default:bookshelf", {
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description = "Bookshelf",
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tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
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is_ground_content = false,
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.bookshelf_formspec)
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local inv = meta:get_inventory()
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inv:set_size("books", 8*2)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("books")
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local to_stack = inv:get_stack(listname, index)
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if listname == "books" then
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if minetest.get_item_group(stack:get_name(), "book") ~= 0
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and to_stack:is_empty() then
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return 1
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else
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return 0
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end
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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local to_stack = inv:get_stack(to_list, to_index)
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if to_list == "books" then
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if stack:get_name() == "default:book" and to_stack:is_empty() then
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return 1
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else
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return 0
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end
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end
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in bookshelf at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff to bookshelf at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from bookshelf at "..minetest.pos_to_string(pos))
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end,
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})
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minetest.register_node("default:glass", {
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description = "Glass",
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png", "default_glass_detail.png"},
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inventory_image = minetest.inventorycube("default_glass.png"),
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
local fence_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
|
|
minetest.register_node("default:fence_wood", {
|
|
description = "Wooden Fence",
|
|
drawtype = "fencelike",
|
|
tiles = {"default_wood.png"},
|
|
inventory_image = fence_texture,
|
|
wield_image = fence_texture,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:rail", {
|
|
description = "Rail",
|
|
drawtype = "raillike",
|
|
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
|
inventory_image = "default_rail.png",
|
|
wield_image = "default_rail.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
-- but how to specify the dimensions for curved and sideways rails?
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
groups = {bendy=2,dig_immediate=2,attached_node=1},
|
|
})
|
|
|
|
minetest.register_node("default:ladder", {
|
|
description = "Ladder",
|
|
drawtype = "signlike",
|
|
tiles = {"default_ladder.png"},
|
|
inventory_image = "default_ladder.png",
|
|
wield_image = "default_ladder.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:wood", {
|
|
description = "Wooden Planks",
|
|
tiles = {"default_wood.png"},
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = "Cloud",
|
|
tiles = {"default_cloud.png"},
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = "Flowing Water",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
|
},
|
|
{
|
|
image="default_water_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
|
},
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = "Water Source",
|
|
inventory_image = minetest.inventorycube("default_water.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style water source material (mostly unused)
|
|
{
|
|
name="default_water_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
alpha = 160,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
|
},
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Lava Source",
|
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{
|
|
name="default_lava_source_animated.png",
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
|
|
backface_culling = false,
|
|
}
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1},
|
|
})
|
|
|
|
minetest.register_node("default:torch", {
|
|
description = "Torch",
|
|
drawtype = "torchlike",
|
|
--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
|
|
tiles = {
|
|
{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
|
|
{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
|
|
{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
inventory_image = "default_torch_on_floor.png",
|
|
wield_image = "default_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = default.LIGHT_MAX - 1,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
|
},
|
|
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sign_wall", {
|
|
description = "Sign",
|
|
drawtype = "nodebox",
|
|
tiles = {"default_sign.png"},
|
|
inventory_image = "default_sign_wall.png",
|
|
wield_image = "default_sign_wall.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
groups = {choppy=2,dig_immediate=2,attached_node=1},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
on_construct = function(pos)
|
|
--local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
meta:set_string("infotext", "\"\"")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
|
if minetest.is_protected(pos, sender:get_player_name()) then
|
|
minetest.record_protection_violation(pos, sender:get_player_name())
|
|
return
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
if not fields.text then return end
|
|
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
|
"\" to sign at "..minetest.pos_to_string(pos))
|
|
meta:set_string("text", fields.text)
|
|
meta:set_string("infotext", '"'..fields.text..'"')
|
|
end,
|
|
})
|
|
|
|
default.chest_formspec =
|
|
"size[8,9]"..
|
|
default.gui_bg..
|
|
default.gui_bg_img..
|
|
default.gui_slots..
|
|
"list[current_name;main;0,0.3;8,4;]"..
|
|
"list[current_player;main;0,4.85;8,1;]"..
|
|
"list[current_player;main;0,6.08;8,3;8]"..
|
|
default.get_hotbar_bg(0,4.85)
|
|
|
|
function default.get_locked_chest_formspec(pos)
|
|
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
|
local formspec =
|
|
"size[8,9]"..
|
|
default.gui_bg..
|
|
default.gui_bg_img..
|
|
default.gui_slots..
|
|
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
|
"list[current_player;main;0,4.85;8,1;]"..
|
|
"list[current_player;main;0,6.08;8,3;8]"..
|
|
default.get_hotbar_bg(0,4.85)
|
|
return formspec
|
|
end
|
|
|
|
|
|
minetest.register_node("default:chest", {
|
|
description = "Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec",default.chest_formspec)
|
|
meta:set_string("infotext", "Chest")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
local function has_locked_chest_privilege(meta, player)
|
|
if player:get_player_name() ~= meta:get_string("owner") then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
minetest.register_node("default:chest_locked", {
|
|
description = "Locked Chest",
|
|
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Locked Chest (owned by "..
|
|
meta:get_string("owner")..")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("infotext", "Locked Chest")
|
|
meta:set_string("owner", "")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return count
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_rightclick = function(pos, node, clicker)
|
|
local meta = minetest.get_meta(pos)
|
|
if has_locked_chest_privilege(meta, clicker) then
|
|
minetest.show_formspec(
|
|
clicker:get_player_name(),
|
|
"default:chest_locked",
|
|
default.get_locked_chest_formspec(pos)
|
|
)
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:cobble", {
|
|
description = "Cobblestone",
|
|
tiles = {"default_cobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3, stone=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:desert_cobble", {
|
|
description = "Desert Cobblestone",
|
|
tiles = {"default_desert_cobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3, stone=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mossycobble", {
|
|
description = "Mossy Cobblestone",
|
|
tiles = {"default_mossycobble.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = "Coal Block",
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = "Steel Block",
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:copperblock", {
|
|
description = "Copper Block",
|
|
tiles = {"default_copper_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:bronzeblock", {
|
|
description = "Bronze Block",
|
|
tiles = {"default_bronze_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
description = "Mese Block",
|
|
tiles = {"default_mese_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
minetest.register_alias("default:mese_block", "default:mese")
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = "Gold Block",
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = "Diamond Block",
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=1,level=3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = "Obsidian Glass",
|
|
drawtype = "glasslike",
|
|
tiles = {"default_obsidian_glass.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky=3,oddly_breakable_by_hand=3},
|
|
})
|
|
|
|
minetest.register_node("default:obsidian", {
|
|
description = "Obsidian",
|
|
tiles = {"default_obsidian.png"},
|
|
is_ground_content = true,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky=1,level=2},
|
|
})
|
|
|
|
minetest.register_node("default:obsidianbrick", {
|
|
description = "Obsidian Brick",
|
|
tiles = {"default_obsidian_brick.png"},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky=1,level=2},
|
|
})
|
|
|
|
minetest.register_node("default:nyancat", {
|
|
description = "Nyan Cat",
|
|
tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
|
|
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {cracky=2},
|
|
is_ground_content = false,
|
|
legacy_facedir_simple = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:nyancat_rainbow", {
|
|
description = "Nyan Cat Rainbow",
|
|
tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
|
|
"default_nc_rb.png", "default_nc_rb.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {cracky=2},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
description = "Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
description = "Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
|
},
|
|
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
|
|
on_use = minetest.item_eat(1),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_place_node = function(pos, placer, itemstack)
|
|
if placer:is_player() then
|
|
minetest.set_node(pos, {name="default:apple", param2=1})
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dry Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy=3,flammable=3,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_1.png"},
|
|
-- use a bigger inventory image
|
|
inventory_image = "default_grass_3.png",
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
buildable_to = true,
|
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:grass_"..math.random(1,5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i=2,5 do
|
|
minetest.register_node("default:grass_"..i, {
|
|
description = "Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_"..i..".png"},
|
|
inventory_image = "default_grass_"..i..".png",
|
|
wield_image = "default_grass_"..i..".png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
})
|
|
end
|
|
|
|
minetest.register_node("default:ice", {
|
|
description = "Ice",
|
|
tiles = {"default_ice.png"},
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
groups = {cracky=3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:snow", {
|
|
description = "Snow",
|
|
tiles = {"default_snow.png"},
|
|
inventory_image = "default_snowball.png",
|
|
wield_image = "default_snowball.png",
|
|
is_ground_content = true,
|
|
paramtype = "light",
|
|
buildable_to = true,
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
|
|
},
|
|
},
|
|
groups = {crumbly=3,falling_node=1},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_snow_footstep", gain=0.25},
|
|
dug = {name="default_snow_footstep", gain=0.75},
|
|
}),
|
|
on_construct = function(pos)
|
|
pos.y = pos.y - 1
|
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
|
minetest.set_node(pos, {name="default:dirt_with_snow"})
|
|
end
|
|
end,
|
|
})
|
|
minetest.register_alias("snow", "default:snow")
|
|
|
|
minetest.register_node("default:snowblock", {
|
|
description = "Snow Block",
|
|
tiles = {"default_snow.png"},
|
|
is_ground_content = true,
|
|
groups = {crumbly=3},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name="default_snow_footstep", gain=0.25},
|
|
dug = {name="default_snow_footstep", gain=0.75},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("default:pine_needles",{
|
|
description = "Pine Needles",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tiles = {"default_pine_needles.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {"default:pine_sapling"},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {"default:pine_needles"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_sapling", {
|
|
description = "Pine Sapling",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_pine_sapling.png"},
|
|
inventory_image = "default_pine_sapling.png",
|
|
wield_image = "default_pine_sapling.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
|
},
|
|
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:pinetree", {
|
|
description = "Pine Tree",
|
|
tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:pinewood", {
|
|
description = "Pinewood Planks",
|
|
tiles = {"default_pinewood.png"},
|
|
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|