minetestmapper/README.rst

71 lines
1.3 KiB
ReStructuredText
Raw Normal View History

2012-09-02 19:46:12 +02:00
Minetest Mapper C++
===================
2013-08-14 21:44:03 +02:00
A port of minetestmapper.py to C++ from https://github.com/minetest/minetest/tree/master/util
2012-09-02 19:46:12 +02:00
Requirements
------------
* libgd
* sqlite3
2014-03-29 08:03:02 +01:00
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable leveldb support)
2012-09-02 19:46:12 +02:00
Compilation
-----------
2012-09-02 19:50:28 +02:00
::
2012-09-02 19:52:12 +02:00
2012-09-02 19:46:12 +02:00
cmake .
make
Usage
-----
2013-08-14 21:44:03 +02:00
Binary `minetestmapper` has two mandatory paremeters, `-i` (input world path)
2012-09-02 19:46:12 +02:00
and `-o` (output image path).
2012-09-02 19:50:28 +02:00
::
2012-09-02 19:52:12 +02:00
2013-08-14 21:44:03 +02:00
./minetestmapper -i ~/.minetest/worlds/my_world/ -o ~/map.png
2012-09-02 19:46:12 +02:00
Parameters
^^^^^^^^^^
bgcolor:
Background color of image, `--bgcolor #ffffff`
scalecolor:
Color of scale, `--scalecolor #000000`
playercolor:
Color of player indicators, `--playercolor #ff0000`
origincolor:
Color of origin indicator, `--origincolor #ff0000`
drawscale:
Draw tick marks, `--drawscale`
drawplayers:
Draw player indicators, `--drawplayers`
draworigin:
Draw origin indicator, `--draworigin`
2014-03-05 18:06:05 +01:00
noshading:
Don't draw shading on nodes, `--noshading`
min-y:
Don't draw nodes below this y value, `--min-y -25`
max-y:
Don't draw nodes above this y value, `--max-y 75`
2014-03-05 21:41:27 +01:00
backend:
Use specific map backend, supported: sqlite3, leveldb, `--backend leveldb`
2012-11-24 19:25:13 +01:00
geometry:
Limit area to specific geometry, `--geometry -800:-800+1600+1600`