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Simplify color parsing code
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parent
3e2b327167
commit
173dd75b31
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@ -264,28 +264,19 @@ void TileGenerator::parseColorsStream(std::istream &in)
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char line[128], *p;
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while (in.good()) {
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in.getline(line, 128);
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p = line;
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while(*p++ != '\0')
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if(*p == '#') {
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*p = '\0'; // Cut off at the first #
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break;
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}
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while(*p++ != '\0') {
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if(*p != '#')
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continue;
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*p = '\0'; // Cut off at the first #
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break;
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}
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char name[75];
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#ifdef __MINGW32__
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// MinGW's sscanf doesn't support %hhu
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char name[64];
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unsigned int r, g, b, a, t;
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#else
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uint8_t r, g, b, a, t;
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#endif
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a = 255;
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t = 0;
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#ifdef __MINGW32__
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sscanf(line, "%75s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
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#else
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sscanf(line, "%75s %hhu %hhu %hhu %hhu %hhu", name, &r, &g, &b, &a, &t);
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#endif
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sscanf(line, "%64s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
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if(strlen(name) == 0)
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break;
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ColorEntry color = ColorEntry(r, g, b, a, t);
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