Don't use a temporary table for block positions

This also moves database functions and data structures to db.h
This commit is contained in:
ShadowNinja
2014-04-19 02:13:34 -04:00
parent 3460dabae0
commit 22d3e401f8
10 changed files with 206 additions and 199 deletions

View File

@ -1,12 +1,3 @@
/*
* =====================================================================
* Version: 1.0
* Created: 23.08.2012 12:35:53
* Author: Miroslav Bendík
* Company: LinuxOS.sk
* =====================================================================
*/
#include <cstdio>
#include <cstdlib>
#include <climits>
@ -29,26 +20,6 @@
using namespace std;
static inline int64_t pythonmodulo(int64_t i, int64_t mod)
{
if (i >= 0) {
return i % mod;
}
else {
return mod - ((-i) % mod);
}
}
static inline int unsignedToSigned(long i, long max_positive)
{
if (i < max_positive) {
return i;
}
else {
return i - 2l * max_positive;
}
}
static inline uint16_t readU16(const unsigned char *data)
{
return data[0] << 8 | data[1];
@ -334,9 +305,9 @@ void TileGenerator::openDb(const std::string &input)
void TileGenerator::loadBlocks()
{
std::vector<int64_t> vec = m_db->getBlockPos();
for(std::vector<int64_t>::iterator it = vec.begin(); it != vec.end(); ++it) {
BlockPos pos = decodeBlockPos(*it);
std::vector<BlockPos> vec = m_db->getBlockPos();
for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
BlockPos pos = *it;
// Check that it's in geometry (from --geometry option)
if (pos.x < m_geomX || pos.x > m_geomX2 || pos.z < m_geomY || pos.z > m_geomY2) {
continue;
@ -364,17 +335,6 @@ void TileGenerator::loadBlocks()
m_positions.unique();
}
inline BlockPos TileGenerator::decodeBlockPos(int64_t blockId) const
{
BlockPos pos;
pos.x = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
blockId = (blockId - pos.x) / 4096;
pos.y = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
blockId = (blockId - pos.y) / 4096;
pos.z = unsignedToSigned(pythonmodulo(blockId, 4096), 2048);
return pos;
}
void TileGenerator::createImage()
{
m_mapWidth = (m_xMax - m_xMin + 1) * 16;
@ -385,27 +345,13 @@ void TileGenerator::createImage()
gdImageFilledRectangle(m_image, 0, 0, m_mapWidth + m_border - 1, m_mapHeight + m_border -1, color2int(m_bgColor));
}
std::map<int, TileGenerator::BlockList> TileGenerator::getBlocksOnZ(int zPos)
{
DBBlockList in = m_db->getBlocksOnZ(zPos);
std::map<int, BlockList> out;
for(DBBlockList::const_iterator it = in.begin(); it != in.end(); ++it) {
Block b = Block(decodeBlockPos(it->first), it->second);
if(out.find(b.first.x) == out.end()) {
BlockList bl;
out[b.first.x] = bl;
}
out[b.first.x].push_back(b);
}
return out;
}
void TileGenerator::renderMap()
{
std::list<int> zlist = getZValueList();
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
int zPos = *zPosition;
std::map<int, BlockList> blocks = getBlocksOnZ(zPos);
std::map<int16_t, BlockList> blocks;
m_db->getBlocksOnZ(blocks, zPos);
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
if (position->second != zPos) {
continue;
@ -436,8 +382,8 @@ void TileGenerator::renderMap()
ZlibDecompressor decompressor(data, length);
decompressor.setSeekPos(dataOffset);
ZlibDecompressor::string mapData = decompressor.decompress();
ZlibDecompressor::string mapMetadata = decompressor.decompress();
ustring mapData = decompressor.decompress();
ustring mapMetadata = decompressor.decompress();
dataOffset = decompressor.seekPos();
// Skip unused data
@ -519,7 +465,7 @@ void TileGenerator::renderMap()
}
}
inline void TileGenerator::renderMapBlock(const unsigned_string &mapBlock, const BlockPos &pos, int version)
inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
{
int xBegin = (pos.x - m_xMin) * 16;
int zBegin = (m_zMax - pos.z) * 16;