Don't use a temporary table for block positions

This also moves database functions and data structures to db.h
This commit is contained in:
ShadowNinja
2014-04-19 02:13:34 -04:00
parent 3460dabae0
commit 22d3e401f8
10 changed files with 206 additions and 199 deletions

View File

@ -7,14 +7,14 @@
class DBSQLite3 : public DB {
public:
DBSQLite3(const std::string &mapdir);
virtual std::vector<int64_t> getBlockPos();
virtual DBBlockList getBlocksOnZ(int zPos);
virtual std::vector<BlockPos> getBlockPos();
virtual void getBlocksOnZ(std::map<int16_t, BlockList> &blocks, int16_t zPos);
~DBSQLite3();
private:
sqlite3 *db;
sqlite3_stmt *stmt_get_block_pos;
sqlite3_stmt *stmt_get_blocks;
sqlite3_stmt *stmt_get_blocks_z;
};
#endif // _DB_SQLITE3_H