documented zoom option

This commit is contained in:
Florian Schüller 2016-08-05 18:54:25 +02:00
parent d97b4f91cf
commit 35d10769a5
1 changed files with 17 additions and 13 deletions

View File

@ -37,41 +37,45 @@ Parameters
^^^^^^^^^^
bgcolor:
Background color of image, `--bgcolor #ffffff`
Background color of image, e.g. ``--bgcolor #ffffff``
scalecolor:
Color of scale, `--scalecolor #000000`
Color of scale, e.g. ``--scalecolor #000000``
playercolor:
Color of player indicators, `--playercolor #ff0000`
Color of player indicators, e.g. ``--playercolor #ff0000``
origincolor:
Color of origin indicator, `--origincolor #ff0000`
Color of origin indicator, e.g. ``--origincolor #ff0000``
drawscale:
Draw tick marks, `--drawscale`
Draw tick marks, ``--drawscale``
drawplayers:
Draw player indicators, `--drawplayers`
Draw player indicators, ``--drawplayers``
draworigin:
Draw origin indicator, `--draworigin`
Draw origin indicator, ``--draworigin``
drawalpha:
Allow blocks to be drawn with transparency, `--drawalpha`
Allow blocks to be drawn with transparency, ``--drawalpha``
noshading:
Don't draw shading on nodes, `--noshading`
Don't draw shading on nodes, ``--noshading``
min-y:
Don't draw nodes below this y value, `--min-y -25`
Don't draw nodes below this y value, e.g. ``--min-y -25``
max-y:
Don't draw nodes above this y value, `--max-y 75`
Don't draw nodes above this y value, e.g. ``--max-y 75``
backend:
Use specific map backend, supported: sqlite3, leveldb, redis, `--backend leveldb`
Use specific map backend, supported: *sqlite3*, *leveldb*, *redis*, e.g. ``--backend leveldb``
geometry:
Limit area to specific geometry, `--geometry -800:-800+1600+1600`
Limit area to specific geometry, e.g. ``--geometry -800:-800+1600+1600``
zoom:
"Zoom" the image by using more than one pixel per block.
Currently this only uses one color per block (even when zoomed) e.g. ``--zoom 4``