diff --git a/README.rst b/README.rst index b981c5d..3da0ef4 100644 --- a/README.rst +++ b/README.rst @@ -37,41 +37,45 @@ Parameters ^^^^^^^^^^ bgcolor: - Background color of image, `--bgcolor #ffffff` + Background color of image, e.g. ``--bgcolor #ffffff`` scalecolor: - Color of scale, `--scalecolor #000000` + Color of scale, e.g. ``--scalecolor #000000`` playercolor: - Color of player indicators, `--playercolor #ff0000` + Color of player indicators, e.g. ``--playercolor #ff0000`` origincolor: - Color of origin indicator, `--origincolor #ff0000` + Color of origin indicator, e.g. ``--origincolor #ff0000`` drawscale: - Draw tick marks, `--drawscale` + Draw tick marks, ``--drawscale`` drawplayers: - Draw player indicators, `--drawplayers` + Draw player indicators, ``--drawplayers`` draworigin: - Draw origin indicator, `--draworigin` + Draw origin indicator, ``--draworigin`` drawalpha: - Allow blocks to be drawn with transparency, `--drawalpha` + Allow blocks to be drawn with transparency, ``--drawalpha`` noshading: - Don't draw shading on nodes, `--noshading` + Don't draw shading on nodes, ``--noshading`` min-y: - Don't draw nodes below this y value, `--min-y -25` + Don't draw nodes below this y value, e.g. ``--min-y -25`` max-y: - Don't draw nodes above this y value, `--max-y 75` + Don't draw nodes above this y value, e.g. ``--max-y 75`` backend: - Use specific map backend, supported: sqlite3, leveldb, redis, `--backend leveldb` + Use specific map backend, supported: *sqlite3*, *leveldb*, *redis*, e.g. ``--backend leveldb`` geometry: - Limit area to specific geometry, `--geometry -800:-800+1600+1600` + Limit area to specific geometry, e.g. ``--geometry -800:-800+1600+1600`` + +zoom: + "Zoom" the image by using more than one pixel per block. + Currently this only uses one color per block (even when zoomed) e.g. ``--zoom 4``