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Significantly optimize LevelDB database backend
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5
db.h
5
db.h
@ -7,14 +7,13 @@
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#include <string>
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#include <utility>
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// we cannot use ... char>> here because mingw-gcc is f**king retarded (caring about whitespace and shit)
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typedef std::pair<int64_t, std::basic_string<unsigned char> > DBBlock;
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typedef std::list<DBBlock> DBBlockList;
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class DB {
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public:
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virtual std::vector<int64_t> getBlockPos()=0;
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virtual DBBlockList getBlocksOnZ(int zPos)=0;
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virtual std::vector<int64_t> getBlockPos() = 0;
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virtual DBBlockList getBlocksOnZ(int zPos) = 0;
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};
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#endif // _DB_H
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