Add alpha transparency ability for blocks

This commit is contained in:
Sfan5
2014-04-03 20:32:48 +02:00
parent 6897ef85c7
commit 84d46ab8eb
7 changed files with 115 additions and 36 deletions

View File

@ -30,6 +30,7 @@ void usage()
" --drawscale\n"
" --drawplayers\n"
" --draworigin\n"
" --drawalpha\n"
" --noshading\n"
" --min-y <y>\n"
" --max-y <y>\n"
@ -53,6 +54,7 @@ int main(int argc, char *argv[])
{"draworigin", no_argument, 0, 'R'},
{"drawplayers", no_argument, 0, 'P'},
{"drawscale", no_argument, 0, 'S'},
{"drawalpha", no_argument, 0, 'e'},
{"noshading", no_argument, 0, 'H'},
{"geometry", required_argument, 0, 'g'},
{"min-y", required_argument, 0, 'a'},
@ -108,6 +110,9 @@ int main(int argc, char *argv[])
case 'S':
generator.setDrawScale(true);
break;
case 'e':
generator.setDrawAlpha(true);
break;
case 'H':
generator.setShading(false);
break;