From 86ea456127684a7b4507ef4ee45f8b8d60f4e013 Mon Sep 17 00:00:00 2001 From: Christophe Le Roy Date: Sat, 24 Sep 2016 21:08:26 +0200 Subject: [PATCH] Clean m_nameMap between blocks Each block embeds it own content id <=> name mapping. Keeping values accross blocks could mask corrupted ones. --- TileGenerator.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/TileGenerator.cpp b/TileGenerator.cpp index f547f15..c585388 100644 --- a/TileGenerator.cpp +++ b/TileGenerator.cpp @@ -441,6 +441,7 @@ void TileGenerator::renderMap() m_blockAirId = -1; m_blockIgnoreId = -1; + m_nameMap.clear(); // Read mapping if (version >= 22) { dataOffset++; // mapping version