mirror of
https://github.com/minetest/minetestmapper.git
synced 2025-06-28 14:46:01 +02:00
Some more code modernization
also a few small performance improvements
This commit is contained in:
@ -1,5 +1,4 @@
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#ifndef BLOCKDECODER_H
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#define BLOCKDECODER_H
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#pragma once
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#include <unordered_map>
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@ -12,10 +11,11 @@ public:
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void reset();
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void decode(const ustring &data);
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bool isEmpty() const;
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std::string getNode(u8 x, u8 y, u8 z) const; // returns "" for air, ignore and invalid nodes
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// returns "" for air, ignore and invalid nodes
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const std::string &getNode(u8 x, u8 y, u8 z) const;
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private:
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typedef std::unordered_map<int, std::string> NameMap;
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typedef std::unordered_map<uint16_t, std::string> NameMap;
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NameMap m_nameMap;
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int m_blockAirId;
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int m_blockIgnoreId;
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@ -23,5 +23,3 @@ private:
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u8 m_version, m_contentWidth;
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ustring m_mapData;
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};
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#endif // BLOCKDECODER_H
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@ -1,5 +1,4 @@
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#ifndef IMAGE_HEADER
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#define IMAGE_HEADER
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#pragma once
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#include "types.h"
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#include <string>
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@ -9,7 +8,6 @@ struct Color {
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Color() : r(0), g(0), b(0), a(0) {};
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Color(u8 r, u8 g, u8 b) : r(r), g(g), b(b), a(255) {};
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Color(u8 r, u8 g, u8 b, u8 a) : r(r), g(g), b(b), a(a) {};
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inline Color noAlpha() const { return Color(r, g, b); }
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u8 r, g, b, a;
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};
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@ -19,6 +17,9 @@ public:
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Image(int width, int height);
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~Image();
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Image(const Image&) = delete;
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Image& operator=(const Image&) = delete;
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void setPixel(int x, int y, const Color &c);
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Color getPixel(int x, int y);
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void drawLine(int x1, int y1, int x2, int y2, const Color &c);
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@ -28,10 +29,6 @@ public:
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void save(const std::string &filename);
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private:
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Image(const Image&);
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int m_width, m_height;
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gdImagePtr m_image;
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};
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#endif // IMAGE_HEADER
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@ -1,25 +1,15 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 25.08.2012 10:55:29
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#pragma once
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#ifndef PIXELATTRIBUTES_H_ADZ35GYF
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#define PIXELATTRIBUTES_H_ADZ35GYF
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#include <limits>
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#include <stdint.h>
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#include <climits>
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#include <cstdint>
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#include "config.h"
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struct PixelAttribute {
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PixelAttribute(): height(std::numeric_limits<int>::min()), thickness(0) {};
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int height;
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PixelAttribute(): height(INT16_MIN), thickness(0) {};
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int16_t height;
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uint8_t thickness;
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inline bool valid_height() {
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return height != std::numeric_limits<int>::min();
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return height != INT16_MIN;
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}
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};
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@ -30,7 +20,9 @@ public:
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virtual ~PixelAttributes();
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void setWidth(int width);
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void scroll();
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inline PixelAttribute &attribute(int z, int x) { return m_pixelAttributes[z + 1][x + 1]; };
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inline PixelAttribute &attribute(int z, int x) {
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return m_pixelAttributes[z + 1][x + 1];
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};
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private:
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void freeAttributes();
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@ -45,6 +37,3 @@ private:
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PixelAttribute *m_pixelAttributes[BLOCK_SIZE + 2]; // 1px gradient + empty
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int m_width;
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};
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#endif /* end of include guard: PIXELATTRIBUTES_H_ADZ35GYF */
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@ -1,5 +1,4 @@
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#ifndef PLAYERATTRIBUTES_H_D7THWFVV
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#define PLAYERATTRIBUTES_H_D7THWFVV
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#pragma once
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#include <list>
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#include <string>
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@ -16,8 +15,8 @@ public:
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typedef std::list<Player> Players;
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PlayerAttributes(const std::string &worldDir);
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Players::iterator begin();
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Players::iterator end();
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Players::const_iterator begin() const;
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Players::const_iterator end() const;
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private:
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void readFiles(const std::string &playersPath);
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@ -25,6 +24,3 @@ private:
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Players m_players;
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};
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#endif /* end of include guard: PLAYERATTRIBUTES_H_D7THWFVV */
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@ -1,21 +1,22 @@
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#ifndef TILEGENERATOR_HEADER
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#define TILEGENERATOR_HEADER
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#include <iosfwd>
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#include <iostream>
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#include <map>
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#include <set>
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#include <config.h>
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#include <unordered_map>
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#include <unordered_set>
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#include <stdint.h>
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#include <cstdint>
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#include <string>
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#include "PixelAttributes.h"
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#include "BlockDecoder.h"
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#include "Image.h"
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#include "db.h"
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#include "types.h"
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class BlockDecoder;
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class Image;
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enum {
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SCALE_TOP = (1 << 0),
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SCALE_BOTTOM = (1 << 1),
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@ -31,10 +32,12 @@ enum {
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};
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struct ColorEntry {
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ColorEntry(): r(0), g(0), b(0), a(0), t(0) {};
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ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t): r(r), g(g), b(b), a(a), t(t) {};
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inline Color to_color() const { return Color(r, g, b, a); }
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uint8_t r, g, b, a, t;
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ColorEntry() : r(0), g(0), b(0), a(0), t(0) {};
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ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t) :
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r(r), g(g), b(b), a(a), t(t) {};
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inline Color toColor() const { return Color(r, g, b, a); }
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uint8_t r, g, b, a; // Red, Green, Blue, Alpha
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uint8_t t; // "thickness" value
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};
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struct BitmapThing { // 16x16 bitmap
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@ -73,7 +76,6 @@ public:
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void setScaleColor(const std::string &scaleColor);
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void setOriginColor(const std::string &originColor);
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void setPlayerColor(const std::string &playerColor);
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Color parseColor(const std::string &color);
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void setDrawOrigin(bool drawOrigin);
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void setDrawPlayers(bool drawPlayers);
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void setDrawScale(bool drawScale);
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@ -1,14 +1,4 @@
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/*
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* =====================================================================
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* Version: 1.0
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* Created: 18.09.2012 10:20:51
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#ifndef ZLIBDECOMPRESSOR_H_ZQL1PN8Q
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#define ZLIBDECOMPRESSOR_H_ZQL1PN8Q
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#pragma once
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#include <cstdlib>
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#include <string>
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@ -31,7 +21,4 @@ private:
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const unsigned char *m_data;
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std::size_t m_seekPos;
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std::size_t m_size;
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}; /* ----- end of class ZlibDecompressor ----- */
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#endif /* end of include guard: ZLIBDECOMPRESSOR_H_ZQL1PN8Q */
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};
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#ifndef DB_LEVELDB_HEADER
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#define DB_LEVELDB_HEADER
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#pragma once
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#include "db.h"
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#include <unordered_map>
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@ -27,5 +26,3 @@ private:
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std::unordered_map<int16_t, std::vector<pos2d>> posCache;
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leveldb::DB *db;
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};
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#endif // DB_LEVELDB_HEADER
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#ifndef _DB_POSTGRESQL_H
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#define _DB_POSTGRESQL_H
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#pragma once
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#include "db.h"
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#include <libpq-fe.h>
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@ -31,5 +30,3 @@ protected:
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private:
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PGconn *db;
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};
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#endif // _DB_POSTGRESQL_H
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#ifndef DB_REDIS_HEADER
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#define DB_REDIS_HEADER
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#pragma once
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#include "db.h"
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#include <unordered_map>
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@ -33,5 +32,3 @@ private:
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redisContext *ctx;
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std::string hash;
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};
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#endif // DB_REDIS_HEADER
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#ifndef _DB_SQLITE3_H
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#define _DB_SQLITE3_H
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#pragma once
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#include "db.h"
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#include <unordered_map>
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@ -32,5 +31,3 @@ private:
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int16_t blockCachedZ = -10000;
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std::unordered_map<int16_t, BlockList> blockCache; // indexed by X
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};
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#endif // _DB_SQLITE3_H
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#ifndef DB_HEADER
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#define DB_HEADER
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#pragma once
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#include <stdint.h>
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#include <map>
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#include <cstdint>
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#include <list>
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#include <vector>
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#include <utility>
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@ -122,4 +120,3 @@ inline BlockPos DB::decodeBlockPos(int64_t hash) const
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* End black magic *
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*******************/
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#endif // DB_HEADER
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#ifndef UTIL_H
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#define UTIL_H
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#pragma once
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#include <string>
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#include <fstream>
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std::string read_setting(const std::string &name, std::istream &is);
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inline std::string read_setting_default(const std::string &name, std::istream &is, const std::string &def)
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{
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try {
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return read_setting(name, is);
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} catch(const std::runtime_error &e) {
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return def;
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}
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}
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#endif // UTIL_H
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std::string read_setting_default(const std::string &name, std::istream &is,
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const std::string &def);
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