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Rename some variables to make their purpose clearer
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@ -15,9 +15,9 @@
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#include "config.h"
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struct PixelAttribute {
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PixelAttribute(): height(std::numeric_limits<int>::min()), thicken(0) {};
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PixelAttribute(): height(std::numeric_limits<int>::min()), thickness(0) {};
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int height;
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uint8_t thicken;
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uint8_t thickness;
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inline bool valid_height() {
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return height != std::numeric_limits<int>::min();
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}
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