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Added calculation of image size.
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@ -64,8 +64,20 @@ private:
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bool m_drawPlayers;
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bool m_drawScale;
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bool m_drawUnderground;
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sqlite3 *m_db;
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int m_xMin;
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int m_xMax;
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int m_zMin;
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int m_zMax;
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int m_imgWidth;
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int m_imgHeight;
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ColorMap m_colors;
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static const int SectorXMin = -1500/16;
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static const int SectorXMax = 1500/16;
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static const int SectorZMin = -1500/16;
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static const int SectorZMax = 1500/16;
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}; /* ----- end of class TileGenerator ----- */
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#endif /* end of include guard: TILEGENERATOR_H_JJNUCARH */
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