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Remove embedding of colors.txt in executable
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@ -22,7 +22,6 @@
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#include "PlayerAttributes.h"
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#include "TileGenerator.h"
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#include "ZlibDecompressor.h"
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#include "colors.h"
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#include "db-sqlite3.h"
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#if USE_LEVELDB
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#include "db-leveldb.h"
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@ -117,9 +116,6 @@ TileGenerator::TileGenerator():
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m_geomX2(INT_MAX),
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m_geomY2(INT_MAX)
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{
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string colors_txt_data(reinterpret_cast<char *>(colors_txt), colors_txt_len);
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istringstream colors_stream(colors_txt_data);
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parseColorsStream(colors_stream);
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}
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TileGenerator::~TileGenerator()
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