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Implemented drawscale.
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@ -10,6 +10,7 @@
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#include <cstdio>
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#include <cstdio>
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#include <cstdlib>
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#include <cstdlib>
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#include <fstream>
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#include <fstream>
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#include <gdfontmb.h>
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <zlib.h>
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#include <zlib.h>
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@ -507,6 +508,31 @@ inline void TileGenerator::renderShading(int zPos)
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void TileGenerator::renderScale()
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void TileGenerator::renderScale()
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{
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{
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int color = rgb2int(m_scaleColor.r, m_scaleColor.g, m_scaleColor.b);
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gdImageString(m_image, gdFontGetMediumBold(), 24, 0, reinterpret_cast<unsigned char *>(const_cast<char *>("X")), color);
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gdImageString(m_image, gdFontGetMediumBold(), 2, 24, reinterpret_cast<unsigned char *>(const_cast<char *>("Z")), color);
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string scaleText;
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for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
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stringstream buf;
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buf << i * 16;
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scaleText = buf.str();
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int xPos = m_xMin * -16 + i * 16 + m_border;
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gdImageString(m_image, gdFontGetMediumBold(), xPos + 2, 0, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
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gdImageLine(m_image, xPos, 0, xPos, m_border - 1, color);
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}
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for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
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stringstream buf;
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buf << i * 16;
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scaleText = buf.str();
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int yPos = m_mapHeight - 1 - (i * 16 - m_zMin * 16) + m_border;
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gdImageString(m_image, gdFontGetMediumBold(), 2, yPos, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
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gdImageLine(m_image, 0, yPos, m_border - 1, yPos, color);
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}
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}
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}
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inline std::list<int> TileGenerator::getZValueList() const
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inline std::list<int> TileGenerator::getZValueList() const
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