Clean up sqlite3 code a bunch

This commit is contained in:
sfan5
2025-02-18 16:18:38 +01:00
parent 527a56f22e
commit bbe2f8f404
3 changed files with 73 additions and 69 deletions

View File

@ -6,36 +6,58 @@
#include "db-sqlite3.h"
#include "types.h"
#define SQLRES(f, good) \
result = (sqlite3_##f);\
if (result != good) {\
throw std::runtime_error(sqlite3_errmsg(db));\
#define SQLRES(r, good) do { \
auto _result = (r); \
if (_result != good) \
throw std::runtime_error(sqlite3_errmsg(db)); \
} while (0)
#define SQLOK(r) SQLRES(r, SQLITE_OK)
// make sure a row is available. intended to be used outside a loop.
// compare result to SQLITE_ROW afterwards.
#define SQLROW1(stmt) \
while ((result = sqlite3_step(stmt)) == SQLITE_BUSY) \
usleep(10000); /* wait some time and try again */ \
if (result != SQLITE_ROW && result != SQLITE_DONE) { \
throw std::runtime_error(sqlite3_errmsg(db)); \
}
// make sure next row is available. intended to be used in a while(sqlite3_step) loop
#define SQLROW2() \
if (result == SQLITE_BUSY) { \
usleep(10000); /* wait some time and try again */ \
continue; \
} else if (result != SQLITE_ROW) { \
throw std::runtime_error(sqlite3_errmsg(db)); \
}
#define SQLOK(f) SQLRES(f, SQLITE_OK)
DBSQLite3::DBSQLite3(const std::string &mapdir)
{
int result;
std::string db_name = mapdir + "map.sqlite";
SQLOK(open_v2(db_name.c_str(), &db, SQLITE_OPEN_READONLY |
SQLITE_OPEN_PRIVATECACHE, 0))
auto flags = SQLITE_OPEN_READONLY |
SQLITE_OPEN_PRIVATECACHE;
#ifdef SQLITE_OPEN_EXRESCODE
flags |= SQLITE_OPEN_EXRESCODE;
#endif
SQLOK(sqlite3_open_v2(db_name.c_str(), &db, flags, 0));
SQLOK(prepare_v2(db,
SQLOK(sqlite3_prepare_v2(db,
"SELECT pos, data FROM blocks WHERE pos BETWEEN ? AND ?",
-1, &stmt_get_blocks_z, NULL))
-1, &stmt_get_blocks_z, NULL));
SQLOK(prepare_v2(db,
SQLOK(sqlite3_prepare_v2(db,
"SELECT data FROM blocks WHERE pos = ?",
-1, &stmt_get_block_exact, NULL))
-1, &stmt_get_block_exact, NULL));
SQLOK(prepare_v2(db,
SQLOK(sqlite3_prepare_v2(db,
"SELECT pos FROM blocks",
-1, &stmt_get_block_pos, NULL))
-1, &stmt_get_block_pos, NULL));
SQLOK(prepare_v2(db,
SQLOK(sqlite3_prepare_v2(db,
"SELECT pos FROM blocks WHERE pos BETWEEN ? AND ?",
-1, &stmt_get_block_pos_z, NULL))
-1, &stmt_get_block_pos_z, NULL));
}
@ -52,14 +74,9 @@ DBSQLite3::~DBSQLite3()
}
inline void DBSQLite3::getPosRange(int64_t &min, int64_t &max, int16_t zPos,
int16_t zPos2) const
inline void DBSQLite3::getPosRange(int64_t &min, int64_t &max,
int16_t zPos, int16_t zPos2)
{
/* The range of block positions is [-2048, 2047], which turns into [0, 4095]
* when casted to unsigned. This didn't actually help me understand the
* numbers below, but I wanted to write it down.
*/
// Magic numbers!
min = encodeBlockPos(BlockPos(0, -2048, zPos));
max = encodeBlockPos(BlockPos(0, 2048, zPos2)) - 1;
@ -81,24 +98,20 @@ std::vector<BlockPos> DBSQLite3::getBlockPos(BlockPos min, BlockPos max)
if (max.z > 2048)
max.z = 2048;
getPosRange(minPos, maxPos, min.z, max.z - 1);
SQLOK(bind_int64(stmt, 1, minPos))
SQLOK(bind_int64(stmt, 2, maxPos))
SQLOK(sqlite3_bind_int64(stmt, 1, minPos));
SQLOK(sqlite3_bind_int64(stmt, 2, maxPos));
}
std::vector<BlockPos> positions;
while ((result = sqlite3_step(stmt)) != SQLITE_DONE) {
if (result == SQLITE_BUSY) { // Wait some time and try again
usleep(10000);
} else if (result != SQLITE_ROW) {
throw std::runtime_error(sqlite3_errmsg(db));
}
SQLROW2()
int64_t posHash = sqlite3_column_int64(stmt, 0);
BlockPos pos = decodeBlockPos(posHash);
if(pos.x >= min.x && pos.x < max.x && pos.y >= min.y && pos.y < max.y)
positions.emplace_back(pos);
}
SQLOK(reset(stmt));
SQLOK(sqlite3_reset(stmt));
return positions;
}
@ -111,24 +124,17 @@ void DBSQLite3::loadBlockCache(int16_t zPos)
int64_t minPos, maxPos;
getPosRange(minPos, maxPos, zPos, zPos);
SQLOK(bind_int64(stmt_get_blocks_z, 1, minPos));
SQLOK(bind_int64(stmt_get_blocks_z, 2, maxPos));
SQLOK(sqlite3_bind_int64(stmt_get_blocks_z, 1, minPos));
SQLOK(sqlite3_bind_int64(stmt_get_blocks_z, 2, maxPos));
while ((result = sqlite3_step(stmt_get_blocks_z)) != SQLITE_DONE) {
if (result == SQLITE_BUSY) { // Wait some time and try again
usleep(10000);
} else if (result != SQLITE_ROW) {
throw std::runtime_error(sqlite3_errmsg(db));
}
SQLROW2()
int64_t posHash = sqlite3_column_int64(stmt_get_blocks_z, 0);
BlockPos pos = decodeBlockPos(posHash);
const unsigned char *data = reinterpret_cast<const unsigned char *>(
sqlite3_column_blob(stmt_get_blocks_z, 1));
size_t size = sqlite3_column_bytes(stmt_get_blocks_z, 1);
blockCache[pos.x].emplace_back(pos, ustring(data, size));
blockCache[pos.x].emplace_back(pos, read_blob(stmt_get_blocks_z, 1));
}
SQLOK(reset(stmt_get_blocks_z))
SQLOK(sqlite3_reset(stmt_get_blocks_z));
}
@ -175,22 +181,12 @@ void DBSQLite3::getBlocksByPos(BlockList &blocks,
for (auto pos : positions) {
int64_t dbPos = encodeBlockPos(pos);
SQLOK(bind_int64(stmt_get_block_exact, 1, dbPos));
SQLOK(sqlite3_bind_int64(stmt_get_block_exact, 1, dbPos));
while ((result = sqlite3_step(stmt_get_block_exact)) == SQLITE_BUSY) {
usleep(10000); // Wait some time and try again
}
if (result == SQLITE_DONE) {
// no data
} else if (result != SQLITE_ROW) {
throw std::runtime_error(sqlite3_errmsg(db));
} else {
const unsigned char *data = reinterpret_cast<const unsigned char *>(
sqlite3_column_blob(stmt_get_block_exact, 0));
size_t size = sqlite3_column_bytes(stmt_get_block_exact, 0);
blocks.emplace_back(pos, ustring(data, size));
}
SQLROW1(stmt_get_block_exact)
if (result == SQLITE_ROW)
blocks.emplace_back(pos, read_blob(stmt_get_block_exact, 0));
SQLOK(reset(stmt_get_block_exact))
SQLOK(sqlite3_reset(stmt_get_block_exact));
}
}