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Add a --tilesize option.
The produces tiled output way faster than repeatedly using --geometry because it only reads the databse once.
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@ -98,6 +98,11 @@ backend:
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geometry:
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Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
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tilesize:
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Don't output one big image, but output tiles of the specified size, e.g. "--tilesize 128x128". The sizes will be rounded to
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a multiple of 16. The filenames will be created in the form <x>_<y>_<filename>, where <x> and <y>
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are the tile numbers and <filename> is the name specified with -o. Skip empty tiles by also specifying --noemptyimage.
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zoom:
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Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
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