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Add a --tilesize option.
The produces tiled output way faster than repeatedly using --geometry because it only reads the databse once.
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@ -26,6 +26,7 @@ public:
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void drawFilledRect(int x, int y, int w, int h, const Color &c);
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void drawCircle(int x, int y, int diameter, const Color &c);
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void save(const std::string &filename);
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void fill(Color &c);
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private:
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Image(const Image&);
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