mirror of
https://github.com/minetest/minetestmapper.git
synced 2025-02-04 14:30:22 +01:00
Add a --tilesize option.
The produces tiled output way faster than repeatedly using --geometry because it only reads the databse once.
This commit is contained in:
parent
7025cfe3bf
commit
fe5ba54fc9
@ -127,3 +127,9 @@ void Image::save(const std::string &filename)
|
|||||||
fclose(f);
|
fclose(f);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Image::fill(Color &c)
|
||||||
|
{
|
||||||
|
gdImageFilledRectangle(m_image, 0, 0, m_width - 1 , m_height - 1, color2int(c));
|
||||||
|
}
|
||||||
|
@ -98,6 +98,11 @@ backend:
|
|||||||
geometry:
|
geometry:
|
||||||
Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
|
Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
|
||||||
|
|
||||||
|
tilesize:
|
||||||
|
Don't output one big image, but output tiles of the specified size, e.g. "--tilesize 128x128". The sizes will be rounded to
|
||||||
|
a multiple of 16. The filenames will be created in the form <x>_<y>_<filename>, where <x> and <y>
|
||||||
|
are the tile numbers and <filename> is the name specified with -o. Skip empty tiles by also specifying --noemptyimage.
|
||||||
|
|
||||||
zoom:
|
zoom:
|
||||||
Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
|
Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
|
||||||
|
|
||||||
|
@ -95,6 +95,8 @@ TileGenerator::TileGenerator():
|
|||||||
m_geomY(-2048),
|
m_geomY(-2048),
|
||||||
m_geomX2(2048),
|
m_geomX2(2048),
|
||||||
m_geomY2(2048),
|
m_geomY2(2048),
|
||||||
|
m_tileW(INT_MAX),
|
||||||
|
m_tileH(INT_MAX),
|
||||||
m_zoom(1),
|
m_zoom(1),
|
||||||
m_scales(SCALE_LEFT | SCALE_TOP)
|
m_scales(SCALE_LEFT | SCALE_TOP)
|
||||||
{
|
{
|
||||||
@ -190,6 +192,13 @@ void TileGenerator::setGeometry(int x, int y, int w, int h)
|
|||||||
m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
|
m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileGenerator::setTileSize(int w, int h)
|
||||||
|
{
|
||||||
|
m_tileW = round_multiple_nosign(w, 16) / 16;
|
||||||
|
m_tileH = round_multiple_nosign(h, 16) / 16;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void TileGenerator::setMinY(int y)
|
void TileGenerator::setMinY(int y)
|
||||||
{
|
{
|
||||||
m_yMin = y;
|
m_yMin = y;
|
||||||
@ -251,8 +260,50 @@ void TileGenerator::generate(const std::string &input, const std::string &output
|
|||||||
}
|
}
|
||||||
|
|
||||||
createImage();
|
createImage();
|
||||||
renderMap();
|
|
||||||
closeDatabase();
|
|
||||||
|
if (m_tileW < INT_MAX || m_tileH < INT_MAX)
|
||||||
|
{
|
||||||
|
tilePositions();
|
||||||
|
|
||||||
|
int trueXMin = m_xMin;
|
||||||
|
int trueZMin = m_zMin;
|
||||||
|
|
||||||
|
for (int x = 0; x < m_numTilesX; x++)
|
||||||
|
{
|
||||||
|
for (int y = 0; y < m_numTilesY; y++)
|
||||||
|
{
|
||||||
|
TileMap::iterator t = m_tiles.find(x + (y << 16));
|
||||||
|
m_xMin = trueXMin + x * m_tileW;
|
||||||
|
m_zMin = trueZMin + y * m_tileH;
|
||||||
|
m_xMax = m_xMin + m_tileW - 1;
|
||||||
|
m_zMax = m_zMin + m_tileH -1;
|
||||||
|
|
||||||
|
if (t != m_tiles.end() || !m_dontWriteEmpty)
|
||||||
|
{
|
||||||
|
m_image->fill(m_bgColor);
|
||||||
|
if (t != m_tiles.end())
|
||||||
|
renderMap(t->second);
|
||||||
|
if (m_drawScale) {
|
||||||
|
renderScale();
|
||||||
|
}
|
||||||
|
if (m_drawOrigin) {
|
||||||
|
renderOrigin();
|
||||||
|
}
|
||||||
|
if (m_drawPlayers) {
|
||||||
|
renderPlayers(input_path);
|
||||||
|
}
|
||||||
|
ostringstream fn;
|
||||||
|
fn << x << '_' << y << '_' << output;
|
||||||
|
writeImage(fn.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_image->fill(m_bgColor);
|
||||||
|
renderMap(m_positions);
|
||||||
if (m_drawScale) {
|
if (m_drawScale) {
|
||||||
renderScale();
|
renderScale();
|
||||||
}
|
}
|
||||||
@ -263,7 +314,12 @@ void TileGenerator::generate(const std::string &input, const std::string &output
|
|||||||
renderPlayers(input_path);
|
renderPlayers(input_path);
|
||||||
}
|
}
|
||||||
writeImage(output);
|
writeImage(output);
|
||||||
|
}
|
||||||
|
closeDatabase();
|
||||||
printUnknown();
|
printUnknown();
|
||||||
|
|
||||||
|
delete m_image;
|
||||||
|
m_image = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileGenerator::parseColorsStream(std::istream &in)
|
void TileGenerator::parseColorsStream(std::istream &in)
|
||||||
@ -380,8 +436,17 @@ void TileGenerator::createImage()
|
|||||||
m_zMax = m_geomY2-1;
|
m_zMax = m_geomY2-1;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_mapWidth = (m_xMax - m_xMin + 1) * 16;
|
m_mapWidth = (m_xMax - m_xMin + 1);
|
||||||
m_mapHeight = (m_zMax - m_zMin + 1) * 16;
|
m_mapHeight = (m_zMax - m_zMin + 1);
|
||||||
|
|
||||||
|
if (m_mapWidth > m_tileW)
|
||||||
|
m_mapWidth = m_tileW;
|
||||||
|
|
||||||
|
if (m_mapHeight > m_tileH)
|
||||||
|
m_mapHeight = m_tileH;
|
||||||
|
|
||||||
|
m_mapWidth *= 16;
|
||||||
|
m_mapHeight *= 16;
|
||||||
|
|
||||||
m_xBorder = (m_scales & SCALE_LEFT) ? scale_d : 0;
|
m_xBorder = (m_scales & SCALE_LEFT) ? scale_d : 0;
|
||||||
m_yBorder = (m_scales & SCALE_TOP) ? scale_d : 0;
|
m_yBorder = (m_scales & SCALE_TOP) ? scale_d : 0;
|
||||||
@ -401,15 +466,15 @@ void TileGenerator::createImage()
|
|||||||
m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
|
m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileGenerator::renderMap()
|
void TileGenerator::renderMap(PositionsList &positions)
|
||||||
{
|
{
|
||||||
BlockDecoder blk;
|
BlockDecoder blk;
|
||||||
std::list<int> zlist = getZValueList();
|
std::list<int> zlist = getZValueList(positions);
|
||||||
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
|
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
|
||||||
int zPos = *zPosition;
|
int zPos = *zPosition;
|
||||||
std::map<int16_t, BlockList> blocks;
|
std::map<int16_t, BlockList> blocks;
|
||||||
m_db->getBlocksOnZ(blocks, zPos);
|
m_db->getBlocksOnZ(blocks, zPos);
|
||||||
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
for (PositionsList::const_iterator position = positions.begin(); position != positions.end(); ++position) {
|
||||||
if (position->second != zPos)
|
if (position->second != zPos)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@ -639,7 +704,10 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
|
|||||||
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
||||||
if (player->x < m_xMin*16 || player->x > m_xMax * 16 ||
|
if (player->x < m_xMin*16 || player->x > m_xMax * 16 ||
|
||||||
player->z < m_zMin*16 || player->z > m_zMax * 16 )
|
player->z < m_zMin*16 || player->z > m_zMax * 16 )
|
||||||
|
{
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
}
|
||||||
if (player->y < m_yMin || player->y > m_yMax)
|
if (player->y < m_yMin || player->y > m_yMax)
|
||||||
continue;
|
continue;
|
||||||
int imageX = getImageX(player->x, true),
|
int imageX = getImageX(player->x, true),
|
||||||
@ -651,10 +719,10 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline std::list<int> TileGenerator::getZValueList() const
|
inline std::list<int> TileGenerator::getZValueList(PositionsList &positions) const
|
||||||
{
|
{
|
||||||
std::list<int> zlist;
|
std::list<int> zlist;
|
||||||
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
|
for (PositionsList::const_iterator position = positions.begin(); position != positions.end(); ++position)
|
||||||
zlist.push_back(position->second);
|
zlist.push_back(position->second);
|
||||||
zlist.sort();
|
zlist.sort();
|
||||||
zlist.unique();
|
zlist.unique();
|
||||||
@ -665,8 +733,7 @@ inline std::list<int> TileGenerator::getZValueList() const
|
|||||||
void TileGenerator::writeImage(const std::string &output)
|
void TileGenerator::writeImage(const std::string &output)
|
||||||
{
|
{
|
||||||
m_image->save(output);
|
m_image->save(output);
|
||||||
delete m_image;
|
cout << "wrote image:" << output << endl;
|
||||||
m_image = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileGenerator::printUnknown()
|
void TileGenerator::printUnknown()
|
||||||
@ -696,3 +763,30 @@ inline void TileGenerator::setZoomed(int x, int y, Color color)
|
|||||||
{
|
{
|
||||||
m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
|
m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void TileGenerator::tilePositions()
|
||||||
|
{
|
||||||
|
m_numTilesX = round_multiple_nosign(m_xMax - m_xMin + 1, m_tileW) / m_tileW;
|
||||||
|
m_numTilesY = round_multiple_nosign(m_zMax - m_zMin + 1, m_tileH) / m_tileH;
|
||||||
|
|
||||||
|
for (PositionsList::iterator p = m_positions.begin(); p != m_positions.end(); p++)
|
||||||
|
{
|
||||||
|
int xtile = (p->first - m_xMin) / m_tileW;
|
||||||
|
int ytile = (p->second - m_zMin) / m_tileH;
|
||||||
|
|
||||||
|
int key = xtile + (ytile << 16);
|
||||||
|
|
||||||
|
TileMap::iterator t = m_tiles.find(key);
|
||||||
|
|
||||||
|
if (t == m_tiles.end())
|
||||||
|
{
|
||||||
|
PositionsList l;
|
||||||
|
m_tiles.insert(std::pair<int, PositionsList>(key, l));
|
||||||
|
t = m_tiles.find(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
t->second.push_back(std::pair<int, int>(p->first, p->second));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@ -26,6 +26,7 @@ public:
|
|||||||
void drawFilledRect(int x, int y, int w, int h, const Color &c);
|
void drawFilledRect(int x, int y, int w, int h, const Color &c);
|
||||||
void drawCircle(int x, int y, int diameter, const Color &c);
|
void drawCircle(int x, int y, int diameter, const Color &c);
|
||||||
void save(const std::string &filename);
|
void save(const std::string &filename);
|
||||||
|
void fill(Color &c);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Image(const Image&);
|
Image(const Image&);
|
||||||
|
@ -56,6 +56,8 @@ struct BitmapThing { // 16x16 bitmap
|
|||||||
uint16_t val[16];
|
uint16_t val[16];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef std::list<std::pair<int, int> > PositionsList;
|
||||||
|
|
||||||
|
|
||||||
class TileGenerator
|
class TileGenerator
|
||||||
{
|
{
|
||||||
@ -63,9 +65,11 @@ private:
|
|||||||
#if __cplusplus >= 201103L
|
#if __cplusplus >= 201103L
|
||||||
typedef std::unordered_map<std::string, ColorEntry> ColorMap;
|
typedef std::unordered_map<std::string, ColorEntry> ColorMap;
|
||||||
typedef std::unordered_set<std::string> NameSet;
|
typedef std::unordered_set<std::string> NameSet;
|
||||||
|
typedef std::unordered_map<int, PositionsList> TileMap;
|
||||||
#else
|
#else
|
||||||
typedef std::map<std::string, ColorEntry> ColorMap;
|
typedef std::map<std::string, ColorEntry> ColorMap;
|
||||||
typedef std::set<std::string> NameSet;
|
typedef std::set<std::string> NameSet;
|
||||||
|
typedef std::map<int, PositionsList> TileMap;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
public:
|
public:
|
||||||
@ -81,6 +85,7 @@ public:
|
|||||||
void setDrawAlpha(bool drawAlpha);
|
void setDrawAlpha(bool drawAlpha);
|
||||||
void setShading(bool shading);
|
void setShading(bool shading);
|
||||||
void setGeometry(int x, int y, int w, int h);
|
void setGeometry(int x, int y, int w, int h);
|
||||||
|
void setTileSize(int w, int h);
|
||||||
void setMinY(int y);
|
void setMinY(int y);
|
||||||
void setMaxY(int y);
|
void setMaxY(int y);
|
||||||
void parseColorsFile(const std::string &fileName);
|
void parseColorsFile(const std::string &fileName);
|
||||||
@ -90,6 +95,7 @@ public:
|
|||||||
void setZoom(int zoom);
|
void setZoom(int zoom);
|
||||||
void setScales(uint flags);
|
void setScales(uint flags);
|
||||||
void setDontWriteEmpty(bool f);
|
void setDontWriteEmpty(bool f);
|
||||||
|
void tilePositions();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void parseColorsStream(std::istream &in);
|
void parseColorsStream(std::istream &in);
|
||||||
@ -97,8 +103,8 @@ private:
|
|||||||
void closeDatabase();
|
void closeDatabase();
|
||||||
void loadBlocks();
|
void loadBlocks();
|
||||||
void createImage();
|
void createImage();
|
||||||
void renderMap();
|
void renderMap(PositionsList &positions);
|
||||||
std::list<int> getZValueList() const;
|
std::list<int> getZValueList(PositionsList &positions) const;
|
||||||
void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
|
void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
|
||||||
void renderMapBlockBottom(const BlockPos &pos);
|
void renderMapBlockBottom(const BlockPos &pos);
|
||||||
void renderShading(int zPos);
|
void renderShading(int zPos);
|
||||||
@ -138,9 +144,11 @@ private:
|
|||||||
int m_geomY;
|
int m_geomY;
|
||||||
int m_geomX2;
|
int m_geomX2;
|
||||||
int m_geomY2;
|
int m_geomY2;
|
||||||
|
int m_tileW;
|
||||||
|
int m_tileH;
|
||||||
int m_mapWidth;
|
int m_mapWidth;
|
||||||
int m_mapHeight;
|
int m_mapHeight;
|
||||||
std::list<std::pair<int, int> > m_positions;
|
|
||||||
ColorMap m_colorMap;
|
ColorMap m_colorMap;
|
||||||
BitmapThing m_readPixels;
|
BitmapThing m_readPixels;
|
||||||
BitmapThing m_readInfo;
|
BitmapThing m_readInfo;
|
||||||
@ -148,6 +156,11 @@ private:
|
|||||||
Color m_color[16][16];
|
Color m_color[16][16];
|
||||||
uint8_t m_thickness[16][16];
|
uint8_t m_thickness[16][16];
|
||||||
|
|
||||||
|
PositionsList m_positions;
|
||||||
|
|
||||||
|
TileMap m_tiles;
|
||||||
|
int m_numTilesX, m_numTilesY;
|
||||||
|
|
||||||
int m_zoom;
|
int m_zoom;
|
||||||
uint m_scales;
|
uint m_scales;
|
||||||
}; // class TileGenerator
|
}; // class TileGenerator
|
||||||
|
14
mapper.cpp
14
mapper.cpp
@ -29,6 +29,7 @@ void usage()
|
|||||||
" --max-y <y>\n"
|
" --max-y <y>\n"
|
||||||
" --backend <backend>\n"
|
" --backend <backend>\n"
|
||||||
" --geometry x:y+w+h\n"
|
" --geometry x:y+w+h\n"
|
||||||
|
" --tilesize wxh\n"
|
||||||
" --extent\n"
|
" --extent\n"
|
||||||
" --zoom <zoomlevel>\n"
|
" --zoom <zoomlevel>\n"
|
||||||
" --colors <colors.txt>\n"
|
" --colors <colors.txt>\n"
|
||||||
@ -82,6 +83,7 @@ int main(int argc, char *argv[])
|
|||||||
{"noshading", no_argument, 0, 'H'},
|
{"noshading", no_argument, 0, 'H'},
|
||||||
{"backend", required_argument, 0, 'd'},
|
{"backend", required_argument, 0, 'd'},
|
||||||
{"geometry", required_argument, 0, 'g'},
|
{"geometry", required_argument, 0, 'g'},
|
||||||
|
{"tilesize", required_argument, 0, 't'},
|
||||||
{"extent", no_argument, 0, 'E'},
|
{"extent", no_argument, 0, 'E'},
|
||||||
{"min-y", required_argument, 0, 'a'},
|
{"min-y", required_argument, 0, 'a'},
|
||||||
{"max-y", required_argument, 0, 'c'},
|
{"max-y", required_argument, 0, 'c'},
|
||||||
@ -174,6 +176,18 @@ int main(int argc, char *argv[])
|
|||||||
generator.setGeometry(x, y, w, h);
|
generator.setGeometry(x, y, w, h);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case 't': {
|
||||||
|
std::istringstream geometry(optarg);
|
||||||
|
int w, h;
|
||||||
|
char c;
|
||||||
|
geometry >> w >> c >> h;
|
||||||
|
if (geometry.fail() || c != 'x' || w < 1 || h < 1) {
|
||||||
|
usage();
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
generator.setTileSize(w, h);
|
||||||
|
}
|
||||||
|
break;
|
||||||
case 'f': {
|
case 'f': {
|
||||||
uint flags = 0;
|
uint flags = 0;
|
||||||
if(strchr(optarg, 't') != NULL)
|
if(strchr(optarg, 't') != NULL)
|
||||||
|
@ -76,6 +76,12 @@ Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*
|
|||||||
.BR \-\-geometry " " \fIgeometry\fR
|
.BR \-\-geometry " " \fIgeometry\fR
|
||||||
Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"
|
Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"
|
||||||
|
|
||||||
|
.TP
|
||||||
|
.BR \-\-tilesize " " \fItilesize\fR
|
||||||
|
Don't output one big image, but output tiles of the specified size, e.g. "--tilesize 128x128". The sizes will be rounded to
|
||||||
|
a multiple of 16. The filenames will be created in the form <x>_<y>_<filename>, where <x> and <y>
|
||||||
|
are the tile numbers and <filename> is the name specified with -o. Skip empty tiles by also specifying --noemptyimage.
|
||||||
|
|
||||||
.TP
|
.TP
|
||||||
.BR \-\-extent " " \fIextent\fR
|
.BR \-\-extent " " \fIextent\fR
|
||||||
Dont render the image, just print the extent of the map that would be generated, in the same format as the geometry above.
|
Dont render the image, just print the extent of the map that would be generated, in the same format as the geometry above.
|
||||||
|
Loading…
Reference in New Issue
Block a user