mirror of
https://github.com/minetest/minetestmapper.git
synced 2025-02-04 06:20:21 +01:00
Add a --tilesize option.
The produces tiled output way faster than repeatedly using --geometry because it only reads the databse once.
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7025cfe3bf
commit
fe5ba54fc9
@ -127,3 +127,9 @@ void Image::save(const std::string &filename)
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fclose(f);
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#endif
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}
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void Image::fill(Color &c)
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{
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gdImageFilledRectangle(m_image, 0, 0, m_width - 1 , m_height - 1, color2int(c));
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}
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@ -98,6 +98,11 @@ backend:
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geometry:
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Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
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tilesize:
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Don't output one big image, but output tiles of the specified size, e.g. "--tilesize 128x128". The sizes will be rounded to
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a multiple of 16. The filenames will be created in the form <x>_<y>_<filename>, where <x> and <y>
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are the tile numbers and <filename> is the name specified with -o. Skip empty tiles by also specifying --noemptyimage.
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zoom:
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Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
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@ -95,6 +95,8 @@ TileGenerator::TileGenerator():
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m_geomY(-2048),
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m_geomX2(2048),
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m_geomY2(2048),
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m_tileW(INT_MAX),
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m_tileH(INT_MAX),
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m_zoom(1),
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m_scales(SCALE_LEFT | SCALE_TOP)
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{
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@ -190,6 +192,13 @@ void TileGenerator::setGeometry(int x, int y, int w, int h)
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m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
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}
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void TileGenerator::setTileSize(int w, int h)
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{
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m_tileW = round_multiple_nosign(w, 16) / 16;
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m_tileH = round_multiple_nosign(h, 16) / 16;
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}
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void TileGenerator::setMinY(int y)
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{
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m_yMin = y;
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@ -251,19 +260,66 @@ void TileGenerator::generate(const std::string &input, const std::string &output
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}
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createImage();
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renderMap();
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if (m_tileW < INT_MAX || m_tileH < INT_MAX)
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{
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tilePositions();
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int trueXMin = m_xMin;
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int trueZMin = m_zMin;
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for (int x = 0; x < m_numTilesX; x++)
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{
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for (int y = 0; y < m_numTilesY; y++)
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{
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TileMap::iterator t = m_tiles.find(x + (y << 16));
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m_xMin = trueXMin + x * m_tileW;
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m_zMin = trueZMin + y * m_tileH;
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m_xMax = m_xMin + m_tileW - 1;
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m_zMax = m_zMin + m_tileH -1;
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if (t != m_tiles.end() || !m_dontWriteEmpty)
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{
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m_image->fill(m_bgColor);
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if (t != m_tiles.end())
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renderMap(t->second);
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if (m_drawScale) {
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renderScale();
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}
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if (m_drawOrigin) {
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renderOrigin();
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}
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if (m_drawPlayers) {
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renderPlayers(input_path);
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}
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ostringstream fn;
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fn << x << '_' << y << '_' << output;
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writeImage(fn.str());
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}
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}
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}
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}
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else
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{
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m_image->fill(m_bgColor);
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renderMap(m_positions);
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if (m_drawScale) {
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renderScale();
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}
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if (m_drawOrigin) {
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renderOrigin();
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}
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if (m_drawPlayers) {
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renderPlayers(input_path);
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}
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writeImage(output);
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}
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closeDatabase();
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if (m_drawScale) {
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renderScale();
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}
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if (m_drawOrigin) {
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renderOrigin();
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}
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if (m_drawPlayers) {
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renderPlayers(input_path);
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}
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writeImage(output);
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printUnknown();
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delete m_image;
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m_image = NULL;
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}
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void TileGenerator::parseColorsStream(std::istream &in)
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@ -380,8 +436,17 @@ void TileGenerator::createImage()
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m_zMax = m_geomY2-1;
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}
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m_mapWidth = (m_xMax - m_xMin + 1) * 16;
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m_mapHeight = (m_zMax - m_zMin + 1) * 16;
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m_mapWidth = (m_xMax - m_xMin + 1);
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m_mapHeight = (m_zMax - m_zMin + 1);
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if (m_mapWidth > m_tileW)
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m_mapWidth = m_tileW;
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if (m_mapHeight > m_tileH)
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m_mapHeight = m_tileH;
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m_mapWidth *= 16;
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m_mapHeight *= 16;
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m_xBorder = (m_scales & SCALE_LEFT) ? scale_d : 0;
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m_yBorder = (m_scales & SCALE_TOP) ? scale_d : 0;
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@ -401,15 +466,15 @@ void TileGenerator::createImage()
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m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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}
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void TileGenerator::renderMap()
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void TileGenerator::renderMap(PositionsList &positions)
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{
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BlockDecoder blk;
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std::list<int> zlist = getZValueList();
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std::list<int> zlist = getZValueList(positions);
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for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
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int zPos = *zPosition;
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std::map<int16_t, BlockList> blocks;
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m_db->getBlocksOnZ(blocks, zPos);
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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for (PositionsList::const_iterator position = positions.begin(); position != positions.end(); ++position) {
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if (position->second != zPos)
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continue;
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@ -637,9 +702,12 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
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{
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PlayerAttributes players(inputPath);
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for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
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if (player->x < m_xMin * 16 || player->x > m_xMax * 16 ||
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player->z < m_zMin * 16 || player->z > m_zMax * 16)
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if (player->x < m_xMin*16 || player->x > m_xMax * 16 ||
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player->z < m_zMin*16 || player->z > m_zMax * 16 )
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{
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continue;
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}
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if (player->y < m_yMin || player->y > m_yMax)
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continue;
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int imageX = getImageX(player->x, true),
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@ -651,10 +719,10 @@ void TileGenerator::renderPlayers(const std::string &inputPath)
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}
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}
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inline std::list<int> TileGenerator::getZValueList() const
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inline std::list<int> TileGenerator::getZValueList(PositionsList &positions) const
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{
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std::list<int> zlist;
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
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for (PositionsList::const_iterator position = positions.begin(); position != positions.end(); ++position)
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zlist.push_back(position->second);
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zlist.sort();
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zlist.unique();
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@ -665,8 +733,7 @@ inline std::list<int> TileGenerator::getZValueList() const
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void TileGenerator::writeImage(const std::string &output)
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{
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m_image->save(output);
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delete m_image;
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m_image = NULL;
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cout << "wrote image:" << output << endl;
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}
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void TileGenerator::printUnknown()
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@ -696,3 +763,30 @@ inline void TileGenerator::setZoomed(int x, int y, Color color)
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{
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m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
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}
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void TileGenerator::tilePositions()
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{
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m_numTilesX = round_multiple_nosign(m_xMax - m_xMin + 1, m_tileW) / m_tileW;
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m_numTilesY = round_multiple_nosign(m_zMax - m_zMin + 1, m_tileH) / m_tileH;
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for (PositionsList::iterator p = m_positions.begin(); p != m_positions.end(); p++)
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{
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int xtile = (p->first - m_xMin) / m_tileW;
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int ytile = (p->second - m_zMin) / m_tileH;
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int key = xtile + (ytile << 16);
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TileMap::iterator t = m_tiles.find(key);
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if (t == m_tiles.end())
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{
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PositionsList l;
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m_tiles.insert(std::pair<int, PositionsList>(key, l));
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t = m_tiles.find(key);
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}
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t->second.push_back(std::pair<int, int>(p->first, p->second));
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}
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}
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@ -26,6 +26,7 @@ public:
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void drawFilledRect(int x, int y, int w, int h, const Color &c);
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void drawCircle(int x, int y, int diameter, const Color &c);
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void save(const std::string &filename);
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void fill(Color &c);
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private:
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Image(const Image&);
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@ -56,6 +56,8 @@ struct BitmapThing { // 16x16 bitmap
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uint16_t val[16];
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};
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typedef std::list<std::pair<int, int> > PositionsList;
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class TileGenerator
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{
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@ -63,9 +65,11 @@ private:
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#if __cplusplus >= 201103L
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typedef std::unordered_map<std::string, ColorEntry> ColorMap;
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typedef std::unordered_set<std::string> NameSet;
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typedef std::unordered_map<int, PositionsList> TileMap;
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#else
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typedef std::map<std::string, ColorEntry> ColorMap;
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typedef std::set<std::string> NameSet;
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typedef std::map<int, PositionsList> TileMap;
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#endif
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public:
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@ -81,6 +85,7 @@ public:
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void setDrawAlpha(bool drawAlpha);
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void setShading(bool shading);
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void setGeometry(int x, int y, int w, int h);
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void setTileSize(int w, int h);
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void setMinY(int y);
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void setMaxY(int y);
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void parseColorsFile(const std::string &fileName);
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@ -90,6 +95,7 @@ public:
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void setZoom(int zoom);
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void setScales(uint flags);
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void setDontWriteEmpty(bool f);
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void tilePositions();
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private:
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void parseColorsStream(std::istream &in);
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@ -97,8 +103,8 @@ private:
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void closeDatabase();
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void loadBlocks();
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void createImage();
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void renderMap();
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std::list<int> getZValueList() const;
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void renderMap(PositionsList &positions);
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std::list<int> getZValueList(PositionsList &positions) const;
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void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
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void renderMapBlockBottom(const BlockPos &pos);
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void renderShading(int zPos);
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@ -138,9 +144,11 @@ private:
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int m_geomY;
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int m_geomX2;
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int m_geomY2;
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int m_tileW;
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int m_tileH;
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int m_mapWidth;
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int m_mapHeight;
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std::list<std::pair<int, int> > m_positions;
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ColorMap m_colorMap;
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BitmapThing m_readPixels;
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BitmapThing m_readInfo;
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@ -148,6 +156,11 @@ private:
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Color m_color[16][16];
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uint8_t m_thickness[16][16];
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PositionsList m_positions;
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TileMap m_tiles;
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int m_numTilesX, m_numTilesY;
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int m_zoom;
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uint m_scales;
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}; // class TileGenerator
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14
mapper.cpp
14
mapper.cpp
@ -29,6 +29,7 @@ void usage()
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" --max-y <y>\n"
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" --backend <backend>\n"
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" --geometry x:y+w+h\n"
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" --tilesize wxh\n"
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" --extent\n"
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" --zoom <zoomlevel>\n"
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" --colors <colors.txt>\n"
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@ -82,6 +83,7 @@ int main(int argc, char *argv[])
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{"noshading", no_argument, 0, 'H'},
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{"backend", required_argument, 0, 'd'},
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{"geometry", required_argument, 0, 'g'},
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{"tilesize", required_argument, 0, 't'},
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{"extent", no_argument, 0, 'E'},
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{"min-y", required_argument, 0, 'a'},
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{"max-y", required_argument, 0, 'c'},
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@ -174,6 +176,18 @@ int main(int argc, char *argv[])
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generator.setGeometry(x, y, w, h);
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}
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break;
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case 't': {
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std::istringstream geometry(optarg);
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int w, h;
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char c;
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geometry >> w >> c >> h;
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if (geometry.fail() || c != 'x' || w < 1 || h < 1) {
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usage();
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exit(1);
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}
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generator.setTileSize(w, h);
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}
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break;
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case 'f': {
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uint flags = 0;
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if(strchr(optarg, 't') != NULL)
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@ -76,6 +76,12 @@ Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*
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.BR \-\-geometry " " \fIgeometry\fR
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Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"
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.TP
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.BR \-\-tilesize " " \fItilesize\fR
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Don't output one big image, but output tiles of the specified size, e.g. "--tilesize 128x128". The sizes will be rounded to
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a multiple of 16. The filenames will be created in the form <x>_<y>_<filename>, where <x> and <y>
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are the tile numbers and <filename> is the name specified with -o. Skip empty tiles by also specifying --noemptyimage.
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.TP
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.BR \-\-extent " " \fIextent\fR
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Dont render the image, just print the extent of the map that would be generated, in the same format as the geometry above.
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