Martijn Versteegh
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fe5ba54fc9
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Add a --tilesize option.
The produces tiled output way faster than repeatedly using --geometry
because it only reads the databse once.
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2018-11-27 10:41:25 +01:00 |
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Martijn Versteegh
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7025cfe3bf
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Allow the playername labels/markers to cross image edges.
Also the orgin circle.
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2018-11-27 10:41:25 +01:00 |
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Martijn Versteegh
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f7b0d5c532
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Fix color2int, int2color alpha handling (libgd alpha is 0-127)
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2018-11-22 21:05:13 +01:00 |
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sfan5
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0f36b6e37a
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Fix subtly broken libgd version check
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2018-03-24 18:40:21 +01:00 |
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sfan5
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6af6be4632
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Re-add support for outdated libgd
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2018-03-24 16:56:17 +01:00 |
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sfan5
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75599e8569
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Support all image formats offered by libgd
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2018-03-24 14:16:56 +01:00 |
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sfan5
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976c690357
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Improve exception messages for out-of-bounds image access
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2018-03-24 14:05:25 +01:00 |
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sfan5
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0167a72967
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Code style & comments
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2016-11-18 23:57:09 +01:00 |
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sfan5
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a41d231c34
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Move everything that deals with images directly to an Image class
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2016-11-18 23:34:31 +01:00 |
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