.TH MINETESTMAPPER 6 .SH NAME minetestmapper \- generate an overview image of a Minetest map .SH SYNOPSIS .B minetestmapper \fB\-i\fR \fIworld_path\fR \fB\-o\fR \fIoutput_image\fR .PP See additional optional parameters below. .SH DESCRIPTION .B minetestmapper generates an overview image of a minetest map. This is a port of the original minetestmapper.py to C++, that is both faster and provides more functionality than the deprecated Python script. .SH MANDATORY PARAMETERS .TP .BR \-i " " \fIworld_path\fR Input world path. .TP .BR \-o " " \fIoutput_image\fR Path to output image. (only PNG supported currently) .SH OPTIONAL PARAMETERS .TP .BR \-\-bgcolor " " \fIcolor\fR Background color of image, e.g. "--bgcolor #ffffff" .TP .BR \-\-scalecolor " " \fIcolor\fR Color of scale, e.g. "--scalecolor #000000" .TP .BR \-\-playercolor " " \fIcolor\fR Color of player indicators, e.g. "--playercolor #ff0000" .TP .BR \-\-origincolor " " \fIcolor\fR Color of origin indicator, e.g. "--origincolor #ff0000" .TP .BR \-\-drawscale Draw tick marks .TP .BR \-\-drawplayers Draw player indicators .TP .BR \-\-draworigin Draw origin indicator .TP .BR \-\-drawalpha Allow nodes to be drawn with transparency .TP .BR \-\-noshading Don't draw shading on nodes .TP .BR \-\-noemptyimage Don't output anything when the image would be empty. .TP .BR \-\-min-y " " \fInumber\fR Don't draw nodes below this y value, e.g. "--min-y -25" .TP .BR \-\-max-y " " \fInumber\fR Don't draw nodes above this y value, e.g. "--max-y 75" .TP .BR \-\-backend " " \fIbackend\fR Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. "--backend leveldb" .TP .BR \-\-geometry " " \fIgeometry\fR Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600" .TP .BR \-\-extent " " \fIextent\fR Dont render the image, just print the extent of the map that would be generated, in the same format as the geometry above. .TP .BR \-\-zoom " " \fIfactor\fR Zoom the image by using more than one pixel per node, e.g. "--zoom 4" .TP .BR \-\-colors " " \fIpath\fR Forcefully set path to colors.txt file (it's autodetected otherwise), e.g. "--colors ../minetest/mycolors.txt" .TP .BR \-\-scales " " \fIedges\fR Draw scales on specified image edges (letters *t b l r* meaning top, bottom, left and right), e.g. "--scales tbr" .SH MORE INFORMATION Website: https://github.com/minetest/minetestmapper .SH MAN PAGE AUTHOR Daniel Moerner