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			649 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			649 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <cstdio>
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| #include <cstdlib>
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| #include <climits>
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| #include <fstream>
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| #include <iostream>
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| #include <sstream>
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| #include <stdexcept>
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| #include <cstring>
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| #include <vector>
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| 
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| #include "TileGenerator.h"
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| #include "config.h"
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| #include "PlayerAttributes.h"
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| #include "BlockDecoder.h"
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| #include "util.h"
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| #include "db-sqlite3.h"
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| #if USE_POSTGRESQL
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| #include "db-postgresql.h"
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| #endif
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| #if USE_LEVELDB
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| #include "db-leveldb.h"
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| #endif
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| #if USE_REDIS
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| #include "db-redis.h"
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| #endif
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| 
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| using namespace std;
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| 
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| template<typename T>
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| static inline T mymax(T a, T b)
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| {
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| 	return (a > b) ? a : b;
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| }
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| 
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| template<typename T>
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| static inline T mymin(T a, T b)
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| {
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| 	return (a > b) ? b : a;
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| }
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| 
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| // rounds n (away from 0) to a multiple of f while preserving the sign of n
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| static int round_multiple_nosign(int n, int f)
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| {
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| 	int abs_n, sign;
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| 	abs_n = (n >= 0) ? n : -n;
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| 	sign = (n >= 0) ? 1 : -1;
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| 	if (abs_n % f == 0)
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| 		return n; // n == abs_n * sign
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| 	else
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| 		return sign * (abs_n + f - (abs_n % f));
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| }
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| 
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| static inline unsigned int colorSafeBounds (int channel)
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| {
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| 	return mymin(mymax(channel, 0), 255);
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| }
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| 
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| static Color mixColors(Color a, Color b)
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| {
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| 	Color result;
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| 	double a1 = a.a / 255.0;
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| 	double a2 = b.a / 255.0;
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| 
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| 	result.r = (int) (a1 * a.r + a2 * (1 - a1) * b.r);
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| 	result.g = (int) (a1 * a.g + a2 * (1 - a1) * b.g);
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| 	result.b = (int) (a1 * a.b + a2 * (1 - a1) * b.b);
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| 	result.a = (int) (255 * (a1 + a2 * (1 - a1)));
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| 
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| 	return result;
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| }
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| 
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| TileGenerator::TileGenerator():
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| 	m_bgColor(255, 255, 255),
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| 	m_scaleColor(0, 0, 0),
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| 	m_originColor(255, 0, 0),
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| 	m_playerColor(255, 0, 0),
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| 	m_drawOrigin(false),
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| 	m_drawPlayers(false),
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| 	m_drawScale(false),
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| 	m_drawAlpha(false),
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| 	m_shading(true),
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| 	m_backend(""),
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| 	m_xBorder(0),
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| 	m_yBorder(0),
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| 	m_db(NULL),
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| 	m_image(NULL),
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| 	m_xMin(INT_MAX),
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| 	m_xMax(INT_MIN),
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| 	m_zMin(INT_MAX),
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| 	m_zMax(INT_MIN),
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| 	m_yMin(-30000),
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| 	m_yMax(30000),
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| 	m_geomX(-2048),
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| 	m_geomY(-2048),
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| 	m_geomX2(2048),
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| 	m_geomY2(2048),
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| 	m_zoom(1),
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| 	m_scales(SCALE_LEFT | SCALE_TOP)
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| {
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| }
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| 
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| TileGenerator::~TileGenerator()
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| {
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| 	closeDatabase();
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| }
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| 
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| void TileGenerator::setBgColor(const std::string &bgColor)
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| {
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| 	m_bgColor = parseColor(bgColor);
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| }
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| 
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| void TileGenerator::setScaleColor(const std::string &scaleColor)
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| {
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| 	m_scaleColor = parseColor(scaleColor);
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| }
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| 
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| void TileGenerator::setOriginColor(const std::string &originColor)
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| {
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| 	m_originColor = parseColor(originColor);
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| }
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| 
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| void TileGenerator::setPlayerColor(const std::string &playerColor)
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| {
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| 	m_playerColor = parseColor(playerColor);
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| }
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| 
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| void TileGenerator::setZoom(int zoom)
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| {
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| 	if (zoom < 1)
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| 		throw std::runtime_error("Zoom level needs to be a number: 1 or higher");
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| 	m_zoom = zoom;
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| }
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| 
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| void TileGenerator::setScales(uint flags)
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| {
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| 	m_scales = flags;
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| }
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| 
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| Color TileGenerator::parseColor(const std::string &color)
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| {
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| 	Color parsed;
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| 	if (color.length() != 7)
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| 		throw std::runtime_error("Color needs to be 7 characters long");
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| 	if (color[0] != '#')
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| 		throw std::runtime_error("Color needs to begin with #");
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| 	unsigned long col = strtoul(color.c_str() + 1, NULL, 16);
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| 	parsed.b = col & 0xff;
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| 	parsed.g = (col >> 8) & 0xff;
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| 	parsed.r = (col >> 16) & 0xff;
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| 	parsed.a = 255;
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| 	return parsed;
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| }
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| 
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| void TileGenerator::setDrawOrigin(bool drawOrigin)
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| {
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| 	m_drawOrigin = drawOrigin;
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| }
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| 
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| void TileGenerator::setDrawPlayers(bool drawPlayers)
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| {
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| 	m_drawPlayers = drawPlayers;
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| }
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| 
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| void TileGenerator::setDrawScale(bool drawScale)
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| {
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| 	m_drawScale = drawScale;
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| }
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| 
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| void TileGenerator::setDrawAlpha(bool drawAlpha)
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| {
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| 	m_drawAlpha = drawAlpha;
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| }
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| 
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| void TileGenerator::setShading(bool shading)
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| {
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| 	m_shading = shading;
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| }
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| 
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| void TileGenerator::setBackend(std::string backend)
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| {
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| 	m_backend = backend;
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| }
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| 
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| void TileGenerator::setGeometry(int x, int y, int w, int h)
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| {
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| 	m_geomX  = round_multiple_nosign(x, 16) / 16;
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| 	m_geomY  = round_multiple_nosign(y, 16) / 16;
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| 	m_geomX2 = round_multiple_nosign(x + w, 16) / 16;
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| 	m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
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| }
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| 
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| void TileGenerator::setMinY(int y)
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| {
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| 	m_yMin = y;
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| }
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| 
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| void TileGenerator::setMaxY(int y)
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| {
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| 	m_yMax = y;
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| }
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| 
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| void TileGenerator::parseColorsFile(const std::string &fileName)
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| {
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| 	ifstream in;
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| 	in.open(fileName.c_str(), ifstream::in);
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| 	if (!in.is_open())
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| 		throw std::runtime_error("Specified colors file could not be found");
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| 	parseColorsStream(in);
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| }
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| 
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| void TileGenerator::generate(const std::string &input, const std::string &output)
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| {
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| 	string input_path = input;
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| 	if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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| 		input_path += PATH_SEPARATOR;
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| 	}
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| 
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| 	openDb(input_path);
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| 	loadBlocks();
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| 	createImage();
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| 	renderMap();
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| 	closeDatabase();
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| 	if (m_drawScale) {
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| 		renderScale();
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| 	}
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| 	if (m_drawOrigin) {
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| 		renderOrigin();
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| 	}
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| 	if (m_drawPlayers) {
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| 		renderPlayers(input_path);
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| 	}
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| 	writeImage(output);
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| 	printUnknown();
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| }
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| 
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| void TileGenerator::parseColorsStream(std::istream &in)
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| {
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| 	char line[128];
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| 	while (in.good()) {
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| 		in.getline(line, 128);
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| 
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| 		for(char *p = line; *p; p++) {
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| 			if(*p != '#')
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| 				continue;
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| 			*p = '\0'; // Cut off at the first #
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| 			break;
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| 		}
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| 		if(strlen(line) == 0)
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| 			continue;
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| 
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| 		char name[64];
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| 		unsigned int r, g, b, a, t;
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| 		a = 255;
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| 		t = 0;
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| 		int items = sscanf(line, "%64s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
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| 		if(items < 4) {
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| 			std::cerr << "Failed to parse color entry '" << line << "'" << std::endl;
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| 			continue;
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| 		}
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| 	
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| 		ColorEntry color = ColorEntry(r, g, b, a, t);
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| 		m_colorMap[name] = color;
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| 	}
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| }
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| 
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| void TileGenerator::openDb(const std::string &input)
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| {
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| 	std::string backend = m_backend;
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| 	if(backend == "") {
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| 		std::ifstream ifs((input + "/world.mt").c_str());
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| 		if(!ifs.good())
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| 			throw std::runtime_error("Failed to read world.mt");
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| 		backend = read_setting("backend", ifs);
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| 		ifs.close();
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| 	}
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| 
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| 	if(backend == "sqlite3")
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| 		m_db = new DBSQLite3(input);
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| #if USE_POSTGRESQL
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| 	else if(backend == "postgresql")
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| 		m_db = new DBPostgreSQL(input);
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| #endif
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| #if USE_LEVELDB
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| 	else if(backend == "leveldb")
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| 		m_db = new DBLevelDB(input);
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| #endif
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| #if USE_REDIS
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| 	else if(backend == "redis")
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| 		m_db = new DBRedis(input);
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| #endif
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| 	else
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| 		throw std::runtime_error(((std::string) "Unknown map backend: ") + backend);
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| }
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| 
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| void TileGenerator::closeDatabase()
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| {
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| 	delete m_db;
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| 	m_db = NULL;
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| }
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| 
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| void TileGenerator::loadBlocks()
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| {
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| 	std::vector<BlockPos> vec = m_db->getBlockPos();
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| 	for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
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| 		BlockPos pos = *it;
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| 		// Check that it's in geometry (from --geometry option)
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| 		if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2)
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| 			continue;
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| 		// Check that it's between --min-y and --max-y
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| 		if (pos.y * 16 < m_yMin || pos.y * 16 > m_yMax)
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| 			continue;
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| 		// Adjust minimum and maximum positions to the nearest block
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| 		if (pos.x < m_xMin)
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| 			m_xMin = pos.x;
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| 		if (pos.x > m_xMax)
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| 			m_xMax = pos.x;
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| 
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| 		if (pos.z < m_zMin)
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| 			m_zMin = pos.z;
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| 		if (pos.z > m_zMax)
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| 			m_zMax = pos.z;
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| 		m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
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| 	}
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| 	m_positions.sort();
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| 	m_positions.unique();
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| }
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| 
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| void TileGenerator::createImage()
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| {
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| 	const int scale_d = 40; // pixels reserved for a scale
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| 	if(!m_drawScale)
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| 		m_scales = 0;
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| 
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| 	m_mapWidth = (m_xMax - m_xMin + 1) * 16;
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| 	m_mapHeight = (m_zMax - m_zMin + 1) * 16;
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| 	m_xBorder = (m_scales & SCALE_LEFT) ? scale_d : 0;
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| 	m_yBorder = (m_scales & SCALE_TOP) ? scale_d : 0;
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| 	m_blockPixelAttributes.setWidth(m_mapWidth);
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| 
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| 	int image_width, image_height;
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| 	image_width = (m_mapWidth * m_zoom) + m_xBorder;
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| 	image_width += (m_scales & SCALE_RIGHT) ? scale_d : 0;
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| 	image_height = (m_mapHeight * m_zoom) + m_yBorder;
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| 	image_height += (m_scales & SCALE_BOTTOM) ? scale_d : 0;
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| 
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| 	if(image_width > 4096 || image_height > 4096)
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| 		std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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| 			<< " (Dimensions: " << image_width << "x" << image_height << ")"
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| 			<< std::endl;
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| 	m_image = new Image(image_width, image_height);
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| 	m_image->drawFilledRect(0, 0, image_width, image_height, m_bgColor); // Background
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| }
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| 
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| void TileGenerator::renderMap()
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| {
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| 	BlockDecoder blk;
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| 	std::list<int> zlist = getZValueList();
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| 	for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
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| 		int zPos = *zPosition;
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| 		std::map<int16_t, BlockList> blocks;
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| 		m_db->getBlocksOnZ(blocks, zPos);
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| 		for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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| 			if (position->second != zPos)
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| 				continue;
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| 
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| 			m_readPixels.reset();
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| 			m_readInfo.reset();
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| 			for (int i = 0; i < 16; i++) {
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| 				for (int j = 0; j < 16; j++) {
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| 					m_color[i][j] = m_bgColor; // This will be drawn by renderMapBlockBottom() for y-rows with only 'air', 'ignore' or unknown nodes if --drawalpha is used
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| 					m_color[i][j].a = 0; // ..but set alpha to 0 to tell renderMapBlock() not to use this color to mix a shade
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| 					m_thickness[i][j] = 0;
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| 				}
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| 			}
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| 
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| 			int xPos = position->first;
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| 			blocks[xPos].sort();
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| 			const BlockList &blockStack = blocks[xPos];
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| 			for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
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| 				const BlockPos &pos = it->first;
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| 
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| 				blk.reset();
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| 				blk.decode(it->second);
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| 				if (blk.isEmpty())
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| 					continue;
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| 				renderMapBlock(blk, pos);
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| 
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| 				// Exit out if all pixels for this MapBlock are covered
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| 				if (m_readPixels.full())
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| 					break;
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| 			}
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| 			if (!m_readPixels.full())
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| 				renderMapBlockBottom(blockStack.begin()->first);
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| 		}
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| 		if (m_shading)
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| 			renderShading(zPos);
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| 	}
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| }
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| 
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| void TileGenerator::renderMapBlock(const BlockDecoder &blk, const BlockPos &pos)
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| {
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| 	int xBegin = (pos.x - m_xMin) * 16;
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| 	int zBegin = (m_zMax - pos.z) * 16;
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| 	int minY = (pos.y * 16 > m_yMin) ? 0 : m_yMin - pos.y * 16;
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| 	int maxY = (pos.y * 16 < m_yMax) ? 15 : m_yMax - pos.y * 16;
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| 	for (int z = 0; z < 16; ++z) {
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| 		int imageY = zBegin + 15 - z;
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| 		for (int x = 0; x < 16; ++x) {
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| 			if (m_readPixels.get(x, z))
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| 				continue;
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| 			int imageX = xBegin + x;
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| 
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| 			for (int y = maxY; y >= minY; --y) {
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| 				string name = blk.getNode(x, y, z);
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| 				if (name == "")
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| 					continue;
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| 				ColorMap::const_iterator it = m_colorMap.find(name);
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| 				if (it == m_colorMap.end()) {
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| 					m_unknownNodes.insert(name);
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| 					continue;
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| 				}
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| 				const Color c = it->second.to_color();
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| 				if (m_drawAlpha) {
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| 					if (m_color[z][x].a == 0)
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| 						m_color[z][x] = c; // first visible time, no color mixing
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| 					else
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| 						m_color[z][x] = mixColors(m_color[z][x], c);
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| 					if(m_color[z][x].a < 0xff) {
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| 						// near thickness value to thickness of current node
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| 						m_thickness[z][x] = (m_thickness[z][x] + it->second.t) / 2.0;
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| 						continue;
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| 					}
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| 					// color became opaque, draw it
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| 					setZoomed(imageX, imageY, m_color[z][x]);
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| 					m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
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| 				} else {
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| 					setZoomed(imageX, imageY, c.noAlpha());
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| 				}
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| 				m_readPixels.set(x, z);
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| 
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| 				// do this afterwards so we can record height values
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| 				// inside transparent nodes (water) too
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| 				if (!m_readInfo.get(x, z)) {
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| 					m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
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| 					m_readInfo.set(x, z);
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| 				}
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| 				break;
 | |
| 			}
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| 		}
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| 	}
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| }
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| 
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| void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
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| {
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| 	if (!m_drawAlpha)
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| 		return; // "missing" pixels can only happen with --drawalpha
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| 
 | |
| 	int xBegin = (pos.x - m_xMin) * 16;
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| 	int zBegin = (m_zMax - pos.z) * 16;
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| 	for (int z = 0; z < 16; ++z) {
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| 		int imageY = zBegin + 15 - z;
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| 		for (int x = 0; x < 16; ++x) {
 | |
| 			if (m_readPixels.get(x, z))
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| 				continue;
 | |
| 			int imageX = xBegin + x;
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| 
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| 			// set color since it wasn't done in renderMapBlock()
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| 			setZoomed(imageX, imageY, m_color[z][x]);
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| 			m_readPixels.set(x, z);
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| 			m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
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| 		}
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| 	}
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| }
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| 
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| void TileGenerator::renderShading(int zPos)
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| {
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| 	int zBegin = (m_zMax - zPos) * 16;
 | |
| 	for (int z = 0; z < 16; ++z) {
 | |
| 		int imageY = zBegin + z;
 | |
| 		if (imageY >= m_mapHeight)
 | |
| 			continue;
 | |
| 		for (int x = 0; x < m_mapWidth; ++x) {
 | |
| 			if(
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| 				!m_blockPixelAttributes.attribute(z, x).valid_height() ||
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| 				!m_blockPixelAttributes.attribute(z, x - 1).valid_height() ||
 | |
| 				!m_blockPixelAttributes.attribute(z - 1, x).valid_height()
 | |
| 			)
 | |
| 				continue;
 | |
| 
 | |
| 			// calculate shadow to apply
 | |
| 			int y = m_blockPixelAttributes.attribute(z, x).height;
 | |
| 			int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
 | |
| 			int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
 | |
| 			int d = ((y - y1) + (y - y2)) * 12;
 | |
| 			if (m_drawAlpha) { // less visible shadow with increasing "thickness"
 | |
| 				double t = m_blockPixelAttributes.attribute(z, x).thickness * 1.2;
 | |
| 				d *= 1.0 - mymin(t, 255.0) / 255.0;
 | |
| 			}
 | |
| 			d = mymin(d, 36);
 | |
| 
 | |
| 			Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
 | |
| 			c.r = colorSafeBounds(c.r + d);
 | |
| 			c.g = colorSafeBounds(c.g + d);
 | |
| 			c.b = colorSafeBounds(c.b + d);
 | |
| 			setZoomed(x, imageY, c);
 | |
| 		}
 | |
| 	}
 | |
| 	m_blockPixelAttributes.scroll();
 | |
| }
 | |
| 
 | |
| void TileGenerator::renderScale()
 | |
| {
 | |
| 	const int scale_d = 40; // see createImage()
 | |
| 
 | |
| 	if (m_scales & SCALE_TOP) {
 | |
| 		m_image->drawText(24, 0, "X", m_scaleColor);
 | |
| 		for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
 | |
| 			stringstream buf;
 | |
| 			buf << i * 16;
 | |
| 
 | |
| 			int xPos = getImageX(i * 16, true);
 | |
| 			if (xPos >= 0) {
 | |
| 				m_image->drawText(xPos + 2, 0, buf.str(), m_scaleColor);
 | |
| 				m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (m_scales & SCALE_LEFT) {
 | |
| 		m_image->drawText(2, 24, "Z", m_scaleColor);
 | |
| 		for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
 | |
| 			stringstream buf;
 | |
| 			buf << i * 16;
 | |
| 
 | |
| 			int yPos = getImageY(i * 16 + 1, true);
 | |
| 			if (yPos >= 0) {
 | |
| 				m_image->drawText(2, yPos, buf.str(), m_scaleColor);
 | |
| 				m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (m_scales & SCALE_BOTTOM) {
 | |
| 		int xPos = m_xBorder + m_mapWidth*m_zoom - 24 - 8,
 | |
| 			yPos = m_yBorder + m_mapHeight*m_zoom + scale_d - 12;
 | |
| 		m_image->drawText(xPos, yPos, "X", m_scaleColor);
 | |
| 		for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
 | |
| 			stringstream buf;
 | |
| 			buf << i * 16;
 | |
| 
 | |
| 			xPos = getImageX(i * 16, true);
 | |
| 			yPos = m_yBorder + m_mapHeight*m_zoom;
 | |
| 			if (xPos >= 0) {
 | |
| 				m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
 | |
| 				m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (m_scales & SCALE_RIGHT) {
 | |
| 		int xPos = m_xBorder + m_mapWidth*m_zoom + scale_d - 2 - 8,
 | |
| 			yPos = m_yBorder + m_mapHeight*m_zoom - 24 - 12;
 | |
| 		m_image->drawText(xPos, yPos, "Z", m_scaleColor);
 | |
| 		for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
 | |
| 			stringstream buf;
 | |
| 			buf << i * 16;
 | |
| 
 | |
| 			xPos = m_xBorder + m_mapWidth*m_zoom;
 | |
| 			yPos = getImageY(i * 16 + 1, true);
 | |
| 			if (yPos >= 0) {
 | |
| 				m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
 | |
| 				m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void TileGenerator::renderOrigin()
 | |
| {
 | |
| 	if (m_xMin > 0 || m_xMax < 0 ||
 | |
| 		m_zMin > 0 || m_zMax < 0)
 | |
| 		return;
 | |
| 	m_image->drawCircle(getImageX(0, true), getImageY(0, true), 12, m_originColor);
 | |
| }
 | |
| 
 | |
| void TileGenerator::renderPlayers(const std::string &inputPath)
 | |
| {
 | |
| 	PlayerAttributes players(inputPath);
 | |
| 	for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
 | |
| 		if (player->x < m_xMin * 16 || player->x > m_xMax * 16 ||
 | |
| 			player->z < m_zMin * 16 || player->z > m_zMax * 16)
 | |
| 			continue;
 | |
| 		if (player->y < m_yMin || player->y > m_yMax)
 | |
| 			continue;
 | |
| 		int imageX = getImageX(player->x, true),
 | |
| 			imageY = getImageY(player->z, true);
 | |
| 
 | |
| 		m_image->drawFilledRect(imageX - 1, imageY, 3, 1, m_playerColor);
 | |
| 		m_image->drawFilledRect(imageX, imageY - 1, 1, 3, m_playerColor);
 | |
| 		m_image->drawText(imageX + 2, imageY, player->name, m_playerColor);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| inline std::list<int> TileGenerator::getZValueList() const
 | |
| {
 | |
| 	std::list<int> zlist;
 | |
| 	for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position)
 | |
| 		zlist.push_back(position->second);
 | |
| 	zlist.sort();
 | |
| 	zlist.unique();
 | |
| 	zlist.reverse();
 | |
| 	return zlist;
 | |
| }
 | |
| 
 | |
| void TileGenerator::writeImage(const std::string &output)
 | |
| {
 | |
| 	m_image->save(output);
 | |
| 	delete m_image;
 | |
| 	m_image = NULL;
 | |
| }
 | |
| 
 | |
| void TileGenerator::printUnknown()
 | |
| {
 | |
| 	if (m_unknownNodes.size() == 0)
 | |
| 		return;
 | |
| 	std::cerr << "Unknown nodes:" << std::endl;
 | |
| 	for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node)
 | |
| 		std::cerr << "\t" << *node << std::endl;
 | |
| }
 | |
| 
 | |
| inline int TileGenerator::getImageX(int val, bool absolute) const
 | |
| {
 | |
| 	if (absolute)
 | |
| 		val = (val - m_xMin * 16);
 | |
| 	return (m_zoom*val) + m_xBorder;
 | |
| }
 | |
| 
 | |
| inline int TileGenerator::getImageY(int val, bool absolute) const
 | |
| {
 | |
| 	if (absolute)
 | |
| 		val = m_mapHeight - (val - m_zMin * 16); // Z axis is flipped on image
 | |
| 	return (m_zoom*val) + m_yBorder;
 | |
| }
 | |
| 
 | |
| inline void TileGenerator::setZoomed(int x, int y, Color color)
 | |
| {
 | |
| 	m_image->drawFilledRect(getImageX(x), getImageY(y), m_zoom, m_zoom, color);
 | |
| }
 |