mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-12-26 19:00:37 +01:00
144 lines
3.3 KiB
C++
144 lines
3.3 KiB
C++
/*
|
|
* =====================================================================
|
|
* Version: 1.0
|
|
* Created: 23.08.2012 12:35:59
|
|
* Author: Miroslav Bendík
|
|
* Company: LinuxOS.sk
|
|
* =====================================================================
|
|
*/
|
|
|
|
#ifndef TILEGENERATOR_H_JJNUCARH
|
|
#define TILEGENERATOR_H_JJNUCARH
|
|
|
|
#include <gd.h>
|
|
#include <iosfwd>
|
|
#include <list>
|
|
#include <map>
|
|
#include <set>
|
|
#include <stdint.h>
|
|
#include <string>
|
|
#include "PixelAttributes.h"
|
|
#include "db.h"
|
|
|
|
struct Color {
|
|
Color(): r(255), g(255), b(255) {};
|
|
Color(uint8_t r, uint8_t g, uint8_t b): r(r), g(g), b(b) {};
|
|
uint8_t r;
|
|
uint8_t g;
|
|
uint8_t b;
|
|
};
|
|
|
|
struct BlockPos {
|
|
int x;
|
|
int y;
|
|
int z;
|
|
bool operator<(const BlockPos& p) const
|
|
{
|
|
if (z > p.z) {
|
|
return true;
|
|
}
|
|
if (z < p.z) {
|
|
return false;
|
|
}
|
|
if (y > p.y) {
|
|
return true;
|
|
}
|
|
if (y < p.y) {
|
|
return false;
|
|
}
|
|
if (x > p.x) {
|
|
return true;
|
|
}
|
|
if (x < p.x) {
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
|
|
class TileGenerator
|
|
{
|
|
private:
|
|
typedef std::basic_string<unsigned char> unsigned_string;
|
|
typedef std::map<std::string, Color> ColorMap;
|
|
typedef std::pair<BlockPos, unsigned_string> Block;
|
|
typedef std::list<Block> BlockList;
|
|
|
|
public:
|
|
TileGenerator();
|
|
~TileGenerator();
|
|
void setBgColor(const std::string &bgColor);
|
|
void setScaleColor(const std::string &scaleColor);
|
|
void setOriginColor(const std::string &originColor);
|
|
void setPlayerColor(const std::string &playerColor); Color parseColor(const std::string &color);
|
|
void setDrawOrigin(bool drawOrigin);
|
|
void setDrawPlayers(bool drawPlayers);
|
|
void setDrawScale(bool drawScale);
|
|
void setShading(bool shading);
|
|
void setGeometry(int x, int y, int w, int h);
|
|
void setMinY(int y);
|
|
void setMaxY(int y);
|
|
void parseColorsFile(const std::string &fileName);
|
|
void setBackend(std::string backend);
|
|
void generate(const std::string &input, const std::string &output);
|
|
|
|
private:
|
|
void parseColorsStream(std::istream &in);
|
|
void openDb(const std::string &input);
|
|
void loadBlocks();
|
|
BlockPos decodeBlockPos(int64_t blockId) const;
|
|
void createImage();
|
|
void renderMap();
|
|
std::list<int> getZValueList() const;
|
|
std::map<int, BlockList> getBlocksOnZ(int zPos);
|
|
void renderMapBlock(const unsigned_string &mapBlock, const BlockPos &pos, int version);
|
|
void renderShading(int zPos);
|
|
void renderScale();
|
|
void renderOrigin();
|
|
void renderPlayers(const std::string &inputPath);
|
|
void writeImage(const std::string &output);
|
|
void printUnknown();
|
|
int getImageX(int val) const;
|
|
int getImageY(int val) const;
|
|
|
|
private:
|
|
Color m_bgColor;
|
|
Color m_scaleColor;
|
|
Color m_originColor;
|
|
Color m_playerColor;
|
|
bool m_drawOrigin;
|
|
bool m_drawPlayers;
|
|
bool m_drawScale;
|
|
bool m_shading;
|
|
int m_border;
|
|
std::string m_backend;
|
|
|
|
DB *m_db;
|
|
gdImagePtr m_image;
|
|
PixelAttributes m_blockPixelAttributes;
|
|
int m_xMin;
|
|
int m_xMax;
|
|
int m_zMin;
|
|
int m_zMax;
|
|
int m_yMin;
|
|
int m_yMax;
|
|
int m_geomX;
|
|
int m_geomY;
|
|
int m_geomX2;
|
|
int m_geomY2;
|
|
int m_mapWidth;
|
|
int m_mapHeight;
|
|
std::list<std::pair<int, int> > m_positions;
|
|
std::map<int, std::string> m_nameMap;
|
|
ColorMap m_colors;
|
|
uint16_t m_readedPixels[16];
|
|
std::set<std::string> m_unknownNodes;
|
|
|
|
int m_blockAirId;
|
|
int m_blockIgnoreId;
|
|
}; /* ----- end of class TileGenerator ----- */
|
|
|
|
#endif /* end of include guard: TILEGENERATOR_H_JJNUCARH */
|
|
|