minetestmapper/mapper.cpp
sfan5 6f1b8284f4 Search for colors.txt in multiple locations, fixes #27
Locations (in order):
* <world path>/colors.txt
* $HOME/.minetest/colors.txt (Linux only)
* <share dir>/colors.txt (Linux only for now, defaults to /usr/local/share/minetest)
* current directory (<< this is the old behavior)
2016-08-09 17:35:15 +02:00

200 lines
4.4 KiB
C++

#include <cstdlib>
#include <getopt.h>
#include <fstream>
#include <iostream>
#include <map>
#include <string>
#include <sstream>
#include <stdexcept>
#include "cmake_config.h"
#include "TileGenerator.h"
void usage()
{
const char *usage_text = "minetestmapper [options]\n"
" -i/--input <world_path>\n"
" -o/--output <output_image.png>\n"
" --bgcolor <color>\n"
" --scalecolor <color>\n"
" --playercolor <color>\n"
" --origincolor <color>\n"
" --drawscale\n"
" --drawplayers\n"
" --draworigin\n"
" --drawalpha\n"
" --noshading\n"
" --min-y <y>\n"
" --max-y <y>\n"
" --backend <backend>\n"
" --geometry x:y+w+h\n"
" --zoom <zoomlevel>\n"
" --colors <colors.txt>\n"
"Color format: '#000000'\n";
std::cout << usage_text;
}
bool file_exists(const std::string &path)
{
std::ifstream ifs(path.c_str());
return ifs.is_open();
}
std::string search_colors(const std::string &worldpath)
{
if(file_exists(worldpath + "/colors.txt"))
return worldpath + "/colors.txt";
#ifndef _WIN32
char *home = std::getenv("HOME");
if(home) {
std::string check = ((std::string) home) + "/.minetest/colors.txt";
if(file_exists(check))
return check;
}
#endif
if(!(SHAREDIR[0] == '.' || SHAREDIR[0] == '\0') && file_exists(SHAREDIR "/colors.txt"))
return SHAREDIR "/colors.txt";
std::cerr << "Warning: Falling back to using colors.txt from current directory." << std::endl;
return "colors.txt";
}
int main(int argc, char *argv[])
{
static struct option long_options[] =
{
{"help", no_argument, 0, 'h'},
{"input", required_argument, 0, 'i'},
{"output", required_argument, 0, 'o'},
{"bgcolor", required_argument, 0, 'b'},
{"scalecolor", required_argument, 0, 's'},
{"origincolor", required_argument, 0, 'r'},
{"playercolor", required_argument, 0, 'p'},
{"draworigin", no_argument, 0, 'R'},
{"drawplayers", no_argument, 0, 'P'},
{"drawscale", no_argument, 0, 'S'},
{"drawalpha", no_argument, 0, 'e'},
{"noshading", no_argument, 0, 'H'},
{"backend", required_argument, 0, 'd'},
{"geometry", required_argument, 0, 'g'},
{"min-y", required_argument, 0, 'a'},
{"max-y", required_argument, 0, 'c'},
{"zoom", required_argument, 0, 'z'},
{"colors", required_argument, 0, 'C'},
};
std::string input;
std::string output;
std::string colors = "";
TileGenerator generator;
int option_index = 0;
int c = 0;
while (1) {
c = getopt_long(argc, argv, "hi:o:", long_options, &option_index);
if (c == -1) {
if (input.empty() || output.empty()) {
usage();
return 0;
}
break;
}
switch (c) {
case 'h':
usage();
return 0;
break;
case 'i':
input = optarg;
break;
case 'o':
output = optarg;
break;
case 'b':
generator.setBgColor(optarg);
break;
case 's':
generator.setScaleColor(optarg);
break;
case 'r':
generator.setOriginColor(optarg);
break;
case 'p':
generator.setPlayerColor(optarg);
break;
case 'R':
generator.setDrawOrigin(true);
break;
case 'P':
generator.setDrawPlayers(true);
break;
case 'S':
generator.setDrawScale(true);
break;
case 'e':
generator.setDrawAlpha(true);
break;
case 'H':
generator.setShading(false);
break;
case 'd':
generator.setBackend(optarg);
break;
case 'a': {
std::istringstream iss;
iss.str(optarg);
int miny;
iss >> miny;
generator.setMinY(miny);
}
break;
case 'c': {
std::istringstream iss;
iss.str(optarg);
int maxy;
iss >> maxy;
generator.setMaxY(maxy);
}
break;
case 'g': {
std::istringstream geometry;
geometry.str(optarg);
int x, y, w, h;
char c;
geometry >> x >> c >> y >> w >> h;
if (geometry.fail() || c != ':' || w < 1 || h < 1) {
usage();
exit(1);
}
generator.setGeometry(x, y, w, h);
}
break;
case 'z': {
std::istringstream iss;
iss.str(optarg);
int zoom;
iss >> zoom;
generator.setZoom(zoom);
}
break;
case 'C':
colors = optarg;
break;
default:
exit(1);
}
}
if(colors == "")
colors = search_colors(input);
std::cerr << "is at " << colors << std::endl;
try {
generator.parseColorsFile(colors);
generator.generate(input, output);
} catch(std::runtime_error e) {
std::cerr << "Exception: " << e.what() << std::endl;
return 1;
}
return 0;
}