mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-11 13:00:42 +01:00
121 lines
2.6 KiB
C++
121 lines
2.6 KiB
C++
/*
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* =====================================================================
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* Version: 1.0
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* Created: 22.08.2012 15:15:54
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* Author: Miroslav Bendík
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* Company: LinuxOS.sk
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* =====================================================================
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*/
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#include <cstdlib>
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#include <getopt.h>
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#include <iostream>
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#include <map>
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#include <string>
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#include <sstream>
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#include "TileGenerator.h"
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using namespace std;
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void usage()
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{
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const char *usage_text = "minetestmapper.py [options]\n\
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-i/--input <world_path>\n\
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-o/--output <output_image.png>\n\
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--bgcolor <color>\n\
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--scalecolor <color>\n\
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--playercolor <color>\n\
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--origincolor <color>\n\
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--drawscale\n\
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--drawplayers\n\
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--draworigin\n\
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--geometry x:y+w+h\n\
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Color format: '#000000'\n";
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std::cout << usage_text;
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}
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int main(int argc, char *argv[])
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{
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static struct option long_options[] =
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{
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{"help", no_argument, 0, 'h'},
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{"input", required_argument, 0, 'i'},
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{"output", required_argument, 0, 'o'},
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{"bgcolor", required_argument, 0, 'b'},
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{"scalecolor", required_argument, 0, 's'},
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{"origincolor", required_argument, 0, 'r'},
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{"playercolor", required_argument, 0, 'p'},
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{"draworigin", no_argument, 0, 'R'},
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{"drawplayers", no_argument, 0, 'P'},
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{"drawscale", no_argument, 0, 'S'},
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{"geometry", required_argument, 0, 'g'},
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};
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string input;
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string output;
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TileGenerator generator;
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generator.parseColorsFile("colors.txt");
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int option_index = 0;
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int c = 0;
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while (1) {
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c = getopt_long(argc, argv, "hi:o:", long_options, &option_index);
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if (c == -1) {
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if (input.empty() || output.empty()) {
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usage();
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exit(-1);
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}
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break;
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}
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switch (c) {
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case 'h':
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usage();
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exit(0);
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break;
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case 'i':
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input = optarg;
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break;
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case 'o':
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output = optarg;
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break;
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case 'b':
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generator.setBgColor(optarg);
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break;
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case 's':
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generator.setScaleColor(optarg);
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break;
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case 'r':
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generator.setOriginColor(optarg);
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break;
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case 'p':
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generator.setPlayerColor(optarg);
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break;
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case 'R':
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generator.setDrawOrigin(true);
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break;
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case 'P':
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generator.setDrawPlayers(true);
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break;
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case 'S':
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generator.setDrawScale(true);
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break;
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case 'g': {
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istringstream geometry;
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geometry.str(optarg);
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int x, y, w, h;
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char c;
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geometry >> x >> c >> y >> w >> h;
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if (geometry.fail() || c != ':' || w < 1 || h < 1) {
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usage();
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exit(-1);
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}
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generator.setGeometry(x, y, w, h);
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}
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break;
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default:
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abort();
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}
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}
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generator.generate(input, output);
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}
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