mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-16 07:30:28 +01:00
704 lines
18 KiB
C++
704 lines
18 KiB
C++
#include <cstdio>
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#include <cstdlib>
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#include <climits>
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#include <fstream>
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#include <gdfontmb.h>
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#include <iostream>
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#include <sstream>
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#include <stdexcept>
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#include <cerrno>
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#include <cstring>
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#include <vector>
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#include "config.h"
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#include "PlayerAttributes.h"
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#include "TileGenerator.h"
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#include "ZlibDecompressor.h"
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#include "util.h"
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#include "db-sqlite3.h"
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#if USE_LEVELDB
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#include "db-leveldb.h"
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#endif
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#if USE_REDIS
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#include "db-redis.h"
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#endif
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using namespace std;
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static inline uint16_t readU16(const unsigned char *data)
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{
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return data[0] << 8 | data[1];
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}
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static inline int rgb2int(uint8_t r, uint8_t g, uint8_t b, uint8_t a=0xFF)
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{
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return (a << 24) + (r << 16) + (g << 8) + b;
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}
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static inline int color2int(Color c)
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{
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return rgb2int(c.r, c.g, c.b, c.a);
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}
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// rounds n (away from 0) to a multiple of f while preserving the sign of n
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static inline int round_multiple_nosign(int n, int f)
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{
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int abs_n, sign;
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abs_n = (n >= 0) ? n : -n;
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sign = (n >= 0) ? 1 : -1;
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if (abs_n % f == 0)
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return n; // n == abs_n * sign
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else
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return sign * (abs_n + f - (abs_n % f));
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}
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static inline int readBlockContent(const unsigned char *mapData, int version, int datapos)
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{
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if (version >= 24) {
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size_t index = datapos << 1;
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return (mapData[index] << 8) | mapData[index + 1];
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}
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else if (version >= 20) {
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if (mapData[datapos] <= 0x80) {
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return mapData[datapos];
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}
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else {
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return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
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}
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}
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else {
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std::ostringstream oss;
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oss << "Unsupported map version " << version;
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throw std::runtime_error(oss.str());
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}
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}
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static inline int colorSafeBounds(int color)
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{
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if (color > 255) {
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return 255;
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}
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else if (color < 0) {
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return 0;
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}
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else {
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return color;
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}
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}
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static inline Color mixColors(Color a, Color b)
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{
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Color result;
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double a1 = a.a / 255.0;
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double a2 = b.a / 255.0;
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result.r = (int) (a1 * a.r + a2 * (1 - a1) * b.r);
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result.g = (int) (a1 * a.g + a2 * (1 - a1) * b.g);
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result.b = (int) (a1 * a.b + a2 * (1 - a1) * b.b);
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result.a = (int) (255 * (a1 + a2 * (1 - a1)));
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return result;
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}
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TileGenerator::TileGenerator():
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m_bgColor(255, 255, 255),
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m_scaleColor(0, 0, 0),
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m_originColor(255, 0, 0),
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m_playerColor(255, 0, 0),
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m_drawOrigin(false),
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m_drawPlayers(false),
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m_drawScale(false),
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m_drawAlpha(false),
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m_shading(true),
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m_backend(""),
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m_border(0),
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m_image(0),
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m_xMin(INT_MAX),
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m_xMax(INT_MIN),
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m_zMin(INT_MAX),
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m_zMax(INT_MIN),
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m_yMin(-30000),
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m_yMax(30000),
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m_geomX(-2048),
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m_geomY(-2048),
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m_geomX2(2048),
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m_geomY2(2048)
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{
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}
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TileGenerator::~TileGenerator()
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{
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}
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void TileGenerator::setBgColor(const std::string &bgColor)
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{
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m_bgColor = parseColor(bgColor);
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}
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void TileGenerator::setScaleColor(const std::string &scaleColor)
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{
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m_scaleColor = parseColor(scaleColor);
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}
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void TileGenerator::setOriginColor(const std::string &originColor)
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{
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m_originColor = parseColor(originColor);
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}
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void TileGenerator::setPlayerColor(const std::string &playerColor)
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{
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m_playerColor = parseColor(playerColor);
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}
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Color TileGenerator::parseColor(const std::string &color)
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{
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Color parsed;
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if (color.length() != 7) {
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throw std::runtime_error("Color not 7 characters long");
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}
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if (color[0] != '#') {
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throw std::runtime_error("Color does not begin with #");
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}
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long col = strtol(color.c_str() + 1, NULL, 16);
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parsed.b = col % 256;
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col = col / 256;
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parsed.g = col % 256;
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col = col / 256;
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parsed.r = col % 256;
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return parsed;
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}
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void TileGenerator::setDrawOrigin(bool drawOrigin)
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{
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m_drawOrigin = drawOrigin;
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}
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void TileGenerator::setDrawPlayers(bool drawPlayers)
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{
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m_drawPlayers = drawPlayers;
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}
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void TileGenerator::setDrawScale(bool drawScale)
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{
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m_drawScale = drawScale;
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if (m_drawScale) {
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m_border = 40;
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}
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}
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void TileGenerator::setDrawAlpha(bool drawAlpha)
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{
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m_drawAlpha = drawAlpha;
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}
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void TileGenerator::setShading(bool shading)
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{
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m_shading = shading;
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}
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void TileGenerator::setBackend(std::string backend)
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{
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m_backend = backend;
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}
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void TileGenerator::setGeometry(int x, int y, int w, int h)
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{
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m_geomX = round_multiple_nosign(x, 16) / 16;
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m_geomY = round_multiple_nosign(y, 16) / 16;
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m_geomX2 = round_multiple_nosign(x + w, 16) / 16;
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m_geomY2 = round_multiple_nosign(y + h, 16) / 16;
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}
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void TileGenerator::setMinY(int y)
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{
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m_yMin = y;
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}
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void TileGenerator::setMaxY(int y)
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{
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m_yMax = y;
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}
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void TileGenerator::parseColorsFile(const std::string &fileName)
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{
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ifstream in;
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in.open(fileName.c_str(), ifstream::in);
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if (!in.is_open()) {
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return;
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}
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parseColorsStream(in);
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}
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void TileGenerator::generate(const std::string &input, const std::string &output)
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{
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string input_path = input;
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if (input_path[input.length() - 1] != PATH_SEPARATOR) {
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input_path += PATH_SEPARATOR;
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}
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openDb(input_path);
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loadBlocks();
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createImage();
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renderMap();
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if (m_drawScale) {
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renderScale();
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}
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if (m_drawOrigin) {
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renderOrigin();
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}
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if (m_drawPlayers) {
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renderPlayers(input_path);
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}
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writeImage(output);
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printUnknown();
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}
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void TileGenerator::parseColorsStream(std::istream &in)
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{
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char line[128], *p;
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while (in.good()) {
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in.getline(line, 128);
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p = line;
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while(*p++ != '\0')
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if(*p == '#') {
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*p = '\0'; // Cut off at the first #
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break;
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}
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char name[75];
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#ifdef __MINGW32__
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// MinGW's sscanf doesn't support %hhu
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unsigned int r, g, b, a, t;
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#else
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uint8_t r, g, b, a, t;
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#endif
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a = 255;
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t = 0;
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#ifdef __MINGW32__
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sscanf(line, "%75s %u %u %u %u %u", name, &r, &g, &b, &a, &t);
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#else
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sscanf(line, "%75s %hhu %hhu %hhu %hhu %hhu", name, &r, &g, &b, &a, &t);
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#endif
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if(strlen(name) == 0)
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break;
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ColorEntry color = ColorEntry(r, g, b, a, t);
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m_colorMap[name] = color;
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}
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}
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void TileGenerator::openDb(const std::string &input)
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{
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std::string backend = m_backend;
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if(backend == "") {
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std::ifstream ifs((input + "/world.mt").c_str());
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if(!ifs.good())
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throw std::runtime_error("Failed to read world.mt");
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backend = get_setting("backend", ifs);
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ifs.close();
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}
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if(backend == "sqlite3")
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m_db = new DBSQLite3(input);
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#if USE_LEVELDB
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else if(backend == "leveldb")
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m_db = new DBLevelDB(input);
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#endif
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#if USE_REDIS
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else if(backend == "redis")
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m_db = new DBRedis(input);
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#endif
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else
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throw std::runtime_error(((std::string) "Unknown map backend: ") + backend);
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}
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void TileGenerator::loadBlocks()
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{
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std::vector<BlockPos> vec = m_db->getBlockPos();
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for (std::vector<BlockPos>::iterator it = vec.begin(); it != vec.end(); ++it) {
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BlockPos pos = *it;
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// Check that it's in geometry (from --geometry option)
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if (pos.x < m_geomX || pos.x >= m_geomX2 || pos.z < m_geomY || pos.z >= m_geomY2) {
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continue;
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}
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// Check that it's between --miny and --maxy
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if (pos.y * 16 < m_yMin || pos.y * 16 > m_yMax) {
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continue;
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}
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// Adjust minimum and maximum positions to the nearest block
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if (pos.x < m_xMin) {
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m_xMin = pos.x;
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}
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if (pos.x > m_xMax) {
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m_xMax = pos.x;
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}
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if (pos.z < m_zMin) {
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m_zMin = pos.z;
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}
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if (pos.z > m_zMax) {
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m_zMax = pos.z;
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}
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m_positions.push_back(std::pair<int, int>(pos.x, pos.z));
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}
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m_positions.sort();
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m_positions.unique();
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}
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void TileGenerator::createImage()
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{
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m_mapWidth = (m_xMax - m_xMin + 1) * 16;
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m_mapHeight = (m_zMax - m_zMin + 1) * 16;
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m_image = gdImageCreateTrueColor(m_mapWidth + m_border, m_mapHeight + m_border);
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m_blockPixelAttributes.setWidth(m_mapWidth);
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// Background
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gdImageFilledRectangle(m_image, 0, 0, m_mapWidth + m_border - 1, m_mapHeight + m_border -1, color2int(m_bgColor));
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}
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void TileGenerator::renderMap()
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{
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std::list<int> zlist = getZValueList();
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for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
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int zPos = *zPosition;
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std::map<int16_t, BlockList> blocks;
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m_db->getBlocksOnZ(blocks, zPos);
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for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
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if (position->second != zPos) {
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continue;
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}
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for (int i = 0; i < 16; ++i) {
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m_readPixels[i] = 0;
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m_readInfo[i] = 0;
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}
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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m_color[i][j] = m_bgColor; // This will be drawn by renderMapBlockBottom() for y-rows with only 'air', 'ignore' or unknown nodes if --drawalpha is used
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m_color[i][j].a = 0; // ..but set alpha to 0 to tell renderMapBlock() not to use this color to mix a shade
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m_thickness[i][j] = 0;
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}
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}
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int xPos = position->first;
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blocks[xPos].sort();
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const BlockList &blockStack = blocks[xPos];
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for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
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const BlockPos &pos = it->first;
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const unsigned char *data = it->second.c_str();
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size_t length = it->second.length();
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uint8_t version = data[0];
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//uint8_t flags = data[1];
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size_t dataOffset = 0;
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if (version >= 22) {
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dataOffset = 4;
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}
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else {
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dataOffset = 2;
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}
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ZlibDecompressor decompressor(data, length);
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decompressor.setSeekPos(dataOffset);
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ustring mapData = decompressor.decompress();
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ustring mapMetadata = decompressor.decompress();
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dataOffset = decompressor.seekPos();
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// Skip unused data
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if (version <= 21) {
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dataOffset += 2;
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}
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if (version == 23) {
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dataOffset += 1;
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}
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if (version == 24) {
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uint8_t ver = data[dataOffset++];
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if (ver == 1) {
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uint16_t num = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += 10 * num;
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}
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}
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// Skip unused static objects
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dataOffset++; // Skip static object version
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int staticObjectCount = readU16(data + dataOffset);
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dataOffset += 2;
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for (int i = 0; i < staticObjectCount; ++i) {
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dataOffset += 13;
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uint16_t dataSize = readU16(data + dataOffset);
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dataOffset += dataSize + 2;
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}
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dataOffset += 4; // Skip timestamp
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m_blockAirId = -1;
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m_blockIgnoreId = -1;
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// Read mapping
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if (version >= 22) {
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dataOffset++; // mapping version
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uint16_t numMappings = readU16(data + dataOffset);
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dataOffset += 2;
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for (int i = 0; i < numMappings; ++i) {
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uint16_t nodeId = readU16(data + dataOffset);
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dataOffset += 2;
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uint16_t nameLen = readU16(data + dataOffset);
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dataOffset += 2;
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string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
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if (name == "air") {
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m_blockAirId = nodeId;
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}
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else if (name == "ignore") {
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m_blockIgnoreId = nodeId;
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}
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else {
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m_nameMap[nodeId] = name;
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}
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dataOffset += nameLen;
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}
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}
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// Node timers
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if (version >= 25) {
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dataOffset++;
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uint16_t numTimers = readU16(data + dataOffset);
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dataOffset += 2;
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dataOffset += numTimers * 10;
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}
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renderMapBlock(mapData, pos, version);
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bool allRead = true;
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for (int i = 0; i < 16; ++i) {
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if (m_readPixels[i] != 0xffff) {
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allRead = false;
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}
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}
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if (allRead) {
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break;
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}
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}
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bool allRead = true;
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for (int i = 0; i < 16; ++i) {
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if (m_readPixels[i] != 0xffff) {
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allRead = false;
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}
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}
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if (!allRead) {
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renderMapBlockBottom(blockStack.begin()->first);
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}
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}
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if(m_shading)
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renderShading(zPos);
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}
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}
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inline void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
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{
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int xBegin = (pos.x - m_xMin) * 16;
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int zBegin = (m_zMax - pos.z) * 16;
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const unsigned char *mapData = mapBlock.c_str();
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int minY = (pos.y * 16 > m_yMin) ? 0 : m_yMin - pos.y * 16;
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int maxY = (pos.y * 16 < m_yMax) ? 15 : m_yMax - pos.y * 16;
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for (int z = 0; z < 16; ++z) {
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int imageY = getImageY(zBegin + 15 - z);
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for (int x = 0; x < 16; ++x) {
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if (m_readPixels[z] & (1 << x)) {
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continue;
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}
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int imageX = getImageX(xBegin + x);
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for (int y = maxY; y >= minY; --y) {
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int position = x + (y << 4) + (z << 8);
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int content = readBlockContent(mapData, version, position);
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if (content == m_blockIgnoreId || content == m_blockAirId) {
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continue;
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}
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NameMap::iterator blockName = m_nameMap.find(content);
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if (blockName == m_nameMap.end())
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continue;
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const string &name = blockName->second;
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ColorMap::const_iterator color = m_colorMap.find(name);
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if (color != m_colorMap.end()) {
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const Color c = color->second.to_color();
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if (m_drawAlpha) {
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if (m_color[z][x].a == 0)
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m_color[z][x] = c;
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else
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|
m_color[z][x] = mixColors(m_color[z][x], c);
|
|
if(m_color[z][x].a == 0xFF) {
|
|
m_image->tpixels[imageY][imageX] = color2int(m_color[z][x]);
|
|
m_readPixels[z] |= (1 << x);
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
|
} else {
|
|
m_thickness[z][x] = (m_thickness[z][x] + color->second.t) / 2.0;
|
|
continue;
|
|
}
|
|
} else {
|
|
m_image->tpixels[imageY][imageX] = color2int(c);
|
|
m_readPixels[z] |= (1 << x);
|
|
}
|
|
if(!(m_readInfo[z] & (1 << x))) {
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
|
|
m_readInfo[z] |= (1 << x);
|
|
}
|
|
} else {
|
|
m_unknownNodes.insert(name);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
|
{
|
|
int xBegin = (pos.x - m_xMin) * 16;
|
|
int zBegin = (m_zMax - pos.z) * 16;
|
|
for (int z = 0; z < 16; ++z) {
|
|
int imageY = getImageY(zBegin + 15 - z);
|
|
for (int x = 0; x < 16; ++x) {
|
|
if (m_readPixels[z] & (1 << x)) {
|
|
continue;
|
|
}
|
|
int imageX = getImageX(xBegin + x);
|
|
|
|
if (m_drawAlpha) {
|
|
m_image->tpixels[imageY][imageX] = color2int(m_color[z][x]);
|
|
m_readPixels[z] |= (1 << x);
|
|
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void TileGenerator::renderShading(int zPos)
|
|
{
|
|
int zBegin = (m_zMax - zPos) * 16;
|
|
for (int z = 0; z < 16; ++z) {
|
|
int imageY = zBegin + z;
|
|
if (imageY >= m_mapHeight) {
|
|
continue;
|
|
}
|
|
imageY = getImageY(imageY);
|
|
for (int x = 0; x < m_mapWidth; ++x) {
|
|
if (!m_blockPixelAttributes.attribute(z, x).valid_height() || !m_blockPixelAttributes.attribute(z, x - 1).valid_height() || !m_blockPixelAttributes.attribute(z - 1, x).valid_height()) {
|
|
continue;
|
|
}
|
|
int y = m_blockPixelAttributes.attribute(z, x).height;
|
|
int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
|
|
int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
|
|
int d = ((y - y1) + (y - y2)) * 12;
|
|
if (d > 36) {
|
|
d = 36;
|
|
}
|
|
// more thickness -> less visible shadows: t=0 -> 100% visible, t=255 -> 0% visible
|
|
if (m_drawAlpha)
|
|
d = d * ((0xFF - m_blockPixelAttributes.attribute(z, x).thickness) / 255.0);
|
|
int sourceColor = m_image->tpixels[imageY][getImageX(x)] & 0xffffff;
|
|
uint8_t r = (sourceColor & 0xff0000) >> 16;
|
|
uint8_t g = (sourceColor & 0x00ff00) >> 8;
|
|
uint8_t b = (sourceColor & 0x0000ff);
|
|
r = colorSafeBounds(r + d);
|
|
g = colorSafeBounds(g + d);
|
|
b = colorSafeBounds(b + d);
|
|
|
|
m_image->tpixels[imageY][getImageX(x)] = rgb2int(r, g, b);
|
|
}
|
|
}
|
|
m_blockPixelAttributes.scroll();
|
|
}
|
|
|
|
void TileGenerator::renderScale()
|
|
{
|
|
int color = color2int(m_scaleColor);
|
|
gdImageString(m_image, gdFontGetMediumBold(), 24, 0, reinterpret_cast<unsigned char *>(const_cast<char *>("X")), color);
|
|
gdImageString(m_image, gdFontGetMediumBold(), 2, 24, reinterpret_cast<unsigned char *>(const_cast<char *>("Z")), color);
|
|
|
|
string scaleText;
|
|
|
|
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
scaleText = buf.str();
|
|
|
|
int xPos = m_xMin * -16 + i * 16 + m_border;
|
|
gdImageString(m_image, gdFontGetMediumBold(), xPos + 2, 0, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
|
|
gdImageLine(m_image, xPos, 0, xPos, m_border - 1, color);
|
|
}
|
|
|
|
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
|
stringstream buf;
|
|
buf << i * 16;
|
|
scaleText = buf.str();
|
|
|
|
int yPos = m_mapHeight - 1 - (i * 16 - m_zMin * 16) + m_border;
|
|
gdImageString(m_image, gdFontGetMediumBold(), 2, yPos, reinterpret_cast<unsigned char *>(const_cast<char *>(scaleText.c_str())), color);
|
|
gdImageLine(m_image, 0, yPos, m_border - 1, yPos, color);
|
|
}
|
|
}
|
|
|
|
void TileGenerator::renderOrigin()
|
|
{
|
|
int imageX = -m_xMin * 16 + m_border;
|
|
int imageY = m_mapHeight - m_zMin * -16 + m_border;
|
|
gdImageArc(m_image, imageX, imageY, 12, 12, 0, 360, color2int(m_originColor));
|
|
}
|
|
|
|
void TileGenerator::renderPlayers(const std::string &inputPath)
|
|
{
|
|
int color = color2int(m_playerColor);
|
|
|
|
PlayerAttributes players(inputPath);
|
|
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
|
int imageX = player->x / 10 - m_xMin * 16 + m_border;
|
|
int imageY = m_mapHeight - (player->z / 10 - m_zMin * 16) + m_border;
|
|
|
|
gdImageArc(m_image, imageX, imageY, 5, 5, 0, 360, color);
|
|
gdImageString(m_image, gdFontGetMediumBold(), imageX + 2, imageY + 2, reinterpret_cast<unsigned char *>(const_cast<char *>(player->name.c_str())), color);
|
|
}
|
|
}
|
|
|
|
inline std::list<int> TileGenerator::getZValueList() const
|
|
{
|
|
std::list<int> zlist;
|
|
for (std::list<std::pair<int, int> >::const_iterator position = m_positions.begin(); position != m_positions.end(); ++position) {
|
|
zlist.push_back(position->second);
|
|
}
|
|
zlist.sort();
|
|
zlist.unique();
|
|
zlist.reverse();
|
|
return zlist;
|
|
}
|
|
|
|
void TileGenerator::writeImage(const std::string &output)
|
|
{
|
|
FILE *out;
|
|
out = fopen(output.c_str(), "wb");
|
|
if (!out) {
|
|
std::ostringstream oss;
|
|
oss << "Error opening '" << output.c_str() << "': " << std::strerror(errno);
|
|
throw std::runtime_error(oss.str());
|
|
}
|
|
gdImagePng(m_image, out);
|
|
fclose(out);
|
|
gdImageDestroy(m_image);
|
|
}
|
|
|
|
void TileGenerator::printUnknown()
|
|
{
|
|
if (m_unknownNodes.size() > 0) {
|
|
std::cerr << "Unknown nodes:" << std::endl;
|
|
for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node) {
|
|
std::cerr << *node << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
inline int TileGenerator::getImageX(int val) const
|
|
{
|
|
return val + m_border;
|
|
}
|
|
|
|
inline int TileGenerator::getImageY(int val) const
|
|
{
|
|
return val + m_border;
|
|
}
|