mirror of
https://github.com/minetest/minetestmapper.git
synced 2024-11-13 14:10:27 +01:00
227 lines
4.5 KiB
C++
227 lines
4.5 KiB
C++
/*
|
|
* =====================================================================
|
|
* Version: 1.0
|
|
* Created: 23.08.2012 12:35:53
|
|
* Author: Miroslav Bendík
|
|
* Company: LinuxOS.sk
|
|
* =====================================================================
|
|
*/
|
|
|
|
#include <cstdio>
|
|
#include <cstdlib>
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include "TileGenerator.h"
|
|
|
|
using namespace std;
|
|
|
|
TileGenerator::TileGenerator():
|
|
m_drawOrigin(false),
|
|
m_drawPlayers(false),
|
|
m_drawScale(false),
|
|
m_drawUnderground(false),
|
|
m_db(0),
|
|
m_image(0),
|
|
m_xMin(0),
|
|
m_xMax(0),
|
|
m_zMin(0),
|
|
m_zMax(0)
|
|
{
|
|
m_bgColor = {255, 255, 255};
|
|
m_scaleColor = {0, 0, 0};
|
|
m_originColor = {255, 0, 0};
|
|
m_playerColor = {255, 0, 0};
|
|
}
|
|
|
|
TileGenerator::~TileGenerator()
|
|
{
|
|
if (m_db != 0) {
|
|
sqlite3_close(m_db);
|
|
m_db = 0;
|
|
}
|
|
}
|
|
|
|
void TileGenerator::setBgColor(const std::string &bgColor)
|
|
{
|
|
m_bgColor = parseColor(bgColor);
|
|
}
|
|
|
|
void TileGenerator::setScaleColor(const std::string &scaleColor)
|
|
{
|
|
m_scaleColor = parseColor(scaleColor);
|
|
}
|
|
|
|
void TileGenerator::setOriginColor(const std::string &originColor)
|
|
{
|
|
m_originColor = parseColor(originColor);
|
|
}
|
|
|
|
void TileGenerator::setPlayerColor(const std::string &playerColor)
|
|
{
|
|
m_playerColor = parseColor(playerColor);
|
|
}
|
|
|
|
Color TileGenerator::parseColor(const std::string &color)
|
|
{
|
|
Color parsed;
|
|
if (color.length() != 7) {
|
|
throw ColorError();
|
|
}
|
|
if (color[0] != '#') {
|
|
throw ColorError();
|
|
}
|
|
long col = strtol(color.c_str() + 1, NULL, 16);
|
|
parsed.b = col % 256;
|
|
col = col / 256;
|
|
parsed.g = col % 256;
|
|
col = col / 256;
|
|
parsed.r = col % 256;
|
|
return parsed;
|
|
}
|
|
|
|
void TileGenerator::setDrawOrigin(bool drawOrigin)
|
|
{
|
|
m_drawOrigin = drawOrigin;
|
|
}
|
|
|
|
void TileGenerator::setDrawPlayers(bool drawPlayers)
|
|
{
|
|
m_drawPlayers = drawPlayers;
|
|
}
|
|
|
|
void TileGenerator::setDrawScale(bool drawScale)
|
|
{
|
|
m_drawScale = drawScale;
|
|
}
|
|
|
|
void TileGenerator::setDrawUnderground(bool drawUnderground)
|
|
{
|
|
m_drawUnderground = drawUnderground;
|
|
}
|
|
|
|
void TileGenerator::parseColorsFile(const std::string &fileName)
|
|
{
|
|
ifstream in;
|
|
in.open(fileName.c_str(), ifstream::in);
|
|
if (!in.is_open()) {
|
|
std::cerr << "File colors.txt does not exist" << std::endl;
|
|
exit(-2);
|
|
}
|
|
|
|
while (in.good()) {
|
|
string name;
|
|
Color color;
|
|
in >> name;
|
|
if (name[0] == '#') {
|
|
in.ignore(65536, '\n');
|
|
in >> name;
|
|
}
|
|
while (name == "\n" && in.good()) {
|
|
in >> name;
|
|
}
|
|
int r, g, b;
|
|
in >> r;
|
|
in >> g;
|
|
in >> b;
|
|
if (in.good()) {
|
|
m_colors[name] = color;
|
|
color.r = r;
|
|
color.g = g;
|
|
color.b = b;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileGenerator::generate(const std::string &input, const std::string &output)
|
|
{
|
|
openDb(input);
|
|
loadBlocks();
|
|
createImage();
|
|
writeImage(output);
|
|
}
|
|
|
|
void TileGenerator::openDb(const std::string &input)
|
|
{
|
|
string db_name = input + "map.sqlite";
|
|
if (sqlite3_open(db_name.c_str(), &m_db) != SQLITE_OK) {
|
|
throw DbError();
|
|
}
|
|
}
|
|
|
|
void TileGenerator::loadBlocks()
|
|
{
|
|
sqlite3_stmt *statement;
|
|
string sql = "SELECT pos FROM blocks";
|
|
if (sqlite3_prepare_v2(m_db, sql.c_str(), sql.length(), &statement, 0) == SQLITE_OK) {
|
|
int result = 0;
|
|
while (true) {
|
|
result = sqlite3_step(statement);
|
|
if(result == SQLITE_ROW) {
|
|
sqlite3_int64 blocknum = sqlite3_column_int64(statement, 0);
|
|
BlockPos pos = decodeBlockPos(blocknum);
|
|
if (pos.x > SectorXMax || pos.x < SectorXMin || pos.z > SectorZMax || pos.z < SectorZMin) {
|
|
continue;
|
|
}
|
|
if (pos.x < m_xMin) {
|
|
m_xMin = pos.x;
|
|
}
|
|
if (pos.x > m_xMax) {
|
|
m_xMax = pos.x;
|
|
}
|
|
if (pos.z < m_zMin) {
|
|
m_zMin = pos.z;
|
|
}
|
|
if (pos.z > m_zMax) {
|
|
m_zMax = pos.z;
|
|
}
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
throw DbError();
|
|
}
|
|
}
|
|
|
|
inline BlockPos TileGenerator::decodeBlockPos(sqlite3_int64 blockId)
|
|
{
|
|
BlockPos pos;
|
|
pos.x = unsignedToSigned(blockId % 4096, 2048);
|
|
blockId = (blockId - pos.x) / 4096;
|
|
pos.y = unsignedToSigned(blockId % 4096, 2048);
|
|
blockId = (blockId - pos.y) / 4096;
|
|
pos.z = unsignedToSigned(blockId % 4096, 2048);
|
|
return pos;
|
|
}
|
|
|
|
inline int TileGenerator::unsignedToSigned(long i, long max_positive)
|
|
{
|
|
if (i < max_positive) {
|
|
return i;
|
|
}
|
|
else {
|
|
return i - 2l * max_positive;
|
|
}
|
|
}
|
|
|
|
void TileGenerator::createImage()
|
|
{
|
|
m_imgWidth = (m_xMax - m_xMin) * 16;
|
|
m_imgHeight = (m_zMax - m_zMin) * 16;
|
|
m_image = gdImageCreate(m_imgWidth, m_imgHeight);
|
|
// Background
|
|
gdImageColorAllocate(m_image, m_bgColor.r, m_bgColor.g, m_bgColor.b);
|
|
}
|
|
|
|
void TileGenerator::writeImage(const std::string &output)
|
|
{
|
|
FILE *out;
|
|
out = fopen(output.c_str(), "w");
|
|
gdImagePng(m_image, out);
|
|
fclose(out);
|
|
gdImageDestroy(m_image);
|
|
}
|
|
|