minetestmapper/include/db-sqlite3.h
sfan5 8e83ce6464 Some more code modernization
also a few small performance improvements
2020-05-08 22:16:13 +02:00

34 lines
910 B
C++

#pragma once
#include "db.h"
#include <unordered_map>
#include <sqlite3.h>
class DBSQLite3 : public DB {
public:
DBSQLite3(const std::string &mapdir);
std::vector<BlockPos> getBlockPos(BlockPos min, BlockPos max) override;
void getBlocksOnXZ(BlockList &blocks, int16_t x, int16_t z,
int16_t min_y, int16_t max_y) override;
void getBlocksByPos(BlockList &blocks,
const std::vector<BlockPos> &positions) override;
~DBSQLite3() override;
bool preferRangeQueries() const override { return false; }
private:
inline void getPosRange(int64_t &min, int64_t &max, int16_t zPos,
int16_t zPos2) const;
void loadBlockCache(int16_t zPos);
sqlite3 *db;
sqlite3_stmt *stmt_get_block_pos;
sqlite3_stmt *stmt_get_block_pos_z;
sqlite3_stmt *stmt_get_blocks_z;
sqlite3_stmt *stmt_get_block_exact;
int16_t blockCachedZ = -10000;
std::unordered_map<int16_t, BlockList> blockCache; // indexed by X
};