mirror of
https://github.com/Gael-de-Sailly/30-biomes.git
synced 2024-12-22 17:00:34 +01:00
Big update, various things
- Added fir tree and its log, textures from my old Forest mod - Moved pine tree to hot regions and with a different shape (Pinus Pinea) - Renamed mod (biomes -> 30biomes)
This commit is contained in:
parent
40d14c4775
commit
03967a9f1b
141
decorations.lua
141
decorations.lua
@ -1,7 +1,10 @@
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local path = minetest.get_modpath("30biomes")
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local defaultpath = minetest.get_modpath("default")
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-- Mud in swamps
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-- Mud in swamps
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minetest.register_ore({
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minetest.register_ore({
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ore_type = "blob",
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ore_type = "blob",
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ore = "biomes:mud",
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ore = "30biomes:mud",
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wherein = {"default:dirt", "default:dirt_with_grass"},
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wherein = {"default:dirt", "default:dirt_with_grass"},
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clust_scarcity = 12*12*12,
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clust_scarcity = 12*12*12,
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clust_size = 10,
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clust_size = 10,
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@ -43,7 +46,7 @@ minetest.register_ore({
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-- Jungle grass
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-- Jungle grass
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "biomes:mud"},
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place_on = {"default:dirt_with_grass", "30biomes:mud"},
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sidelen = 16,
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sidelen = 16,
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noise_params = {
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noise_params = {
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offset = 0.15,
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offset = 0.15,
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@ -172,7 +175,7 @@ minetest.register_decoration({
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biomes = {"deciduous_forest", "cold_deciduous_forest", "orchard", "hot_deciduous_forest"},
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biomes = {"deciduous_forest", "cold_deciduous_forest", "orchard", "hot_deciduous_forest"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
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schematic = defaultpath.."/schematics/apple_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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@ -225,7 +228,7 @@ minetest.register_decoration({
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biomes = {"semi-tropical_forest", "mixed_forest"},
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biomes = {"semi-tropical_forest", "mixed_forest"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
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schematic = defaultpath.."/schematics/apple_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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@ -278,7 +281,7 @@ minetest.register_decoration({
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biomes = {"rainforest", "mangrove"},
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biomes = {"rainforest", "mangrove"},
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y_min = 0,
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y_min = 0,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
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schematic = defaultpath.."/schematics/jungle_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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rotation = "random",
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})
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})
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@ -332,7 +335,7 @@ minetest.register_decoration({
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biomes = {"semi-tropical_forest"},
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biomes = {"semi-tropical_forest"},
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y_min = 0,
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y_min = 0,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
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schematic = defaultpath.."/schematics/jungle_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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rotation = "random",
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})
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})
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@ -383,10 +386,10 @@ minetest.register_decoration({
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octaves = 3,
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octaves = 3,
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persist = 0.66
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persist = 0.66
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},
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},
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biomes = {"taiga", "coniferous_forest"},
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biomes = {"hot_pine_forest"},
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y_min = 2,
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y_min = 2,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
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schematic = path.."/schematics/pine_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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@ -402,7 +405,7 @@ minetest.register_decoration({
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octaves = 3,
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octaves = 3,
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persist = 0.66
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persist = 0.66
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},
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},
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biomes = {"taiga", "coniferous_forest"},
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biomes = {"hot_pine_forest"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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schematic = {
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schematic = {
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@ -424,6 +427,112 @@ minetest.register_decoration({
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})
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})
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-- Rarer pine tree and log
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-- Rarer pine tree and log
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.020,
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scale = -0.020,
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spread = {x = 250, y = 250, z = 250},
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seed = 45,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"hot_deciduous_forest", "scrub"},
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y_min = 2,
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y_max = 31000,
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schematic = path.."/schematics/pine_tree.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.001,
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scale = -0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"hot_deciduous_forest", "scrub"},
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y_min = 1,
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y_max = 31000,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "default:pine_tree", param2 = 12, prob = 191},
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{name = "default:pine_tree", param2 = 12},
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{name = "default:pine_tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "flowers:mushroom_red", prob = 63},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Fir tree and log
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.036,
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scale = 0.022,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"taiga", "coniferous_forest"},
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y_min = 2,
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y_max = 31000,
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schematic = path.."/schematics/fir_tree.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.0018,
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scale = 0.0011,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"taiga", "coniferous_forest"},
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y_min = 1,
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y_max = 31000,
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schematic = {
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size = {x = 3, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "30biomes:fir_tree", param2 = 12, prob = 191},
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{name = "30biomes:fir_tree", param2 = 12},
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{name = "30biomes:fir_tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "flowers:mushroom_red", prob = 63},
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{name = "air", prob = 0},
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},
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},
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flags = "place_center_x",
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rotation = "random",
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})
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-- Rarer fir tree and log
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
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@ -439,7 +548,7 @@ minetest.register_decoration({
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biomes = {"mixed_forest"},
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biomes = {"mixed_forest"},
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y_min = 2,
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y_min = 2,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
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schematic = path.."/schematics/fir_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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@ -464,9 +573,9 @@ minetest.register_decoration({
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "default:pine_tree", param2 = 12, prob = 191},
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{name = "30biomes:fir_tree", param2 = 12, prob = 191},
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{name = "default:pine_tree", param2 = 12},
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{name = "30biomes:fir_tree", param2 = 12},
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{name = "default:pine_tree", param2 = 12, prob = 127},
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{name = "30biomes:fir_tree", param2 = 12, prob = 127},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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{name = "flowers:mushroom_red", prob = 63},
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{name = "flowers:mushroom_red", prob = 63},
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{name = "air", prob = 0},
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{name = "air", prob = 0},
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@ -492,7 +601,7 @@ minetest.register_decoration({
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biomes = {"savanna", "red_savanna"},
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biomes = {"savanna", "red_savanna"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
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schematic = defaultpath.."/schematics/acacia_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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rotation = "random",
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})
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})
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@ -543,7 +652,7 @@ minetest.register_decoration({
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biomes = {"cold_deciduous_forest", "mixed_forest"},
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biomes = {"cold_deciduous_forest", "mixed_forest"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
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schematic = defaultpath.."/schematics/aspen_tree.mts",
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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rotation = "random",
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})
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})
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@ -597,7 +706,7 @@ minetest.register_decoration({
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biomes = {"swamp_shore", "hot_swamp_shore", "mangrove"},
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biomes = {"swamp_shore", "hot_swamp_shore", "mangrove"},
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y_min = 0,
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y_min = 0,
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y_max = 0,
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y_max = 0,
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schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
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schematic = defaultpath.."/schematics/papyrus.mts",
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})
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})
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-- Cactus
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-- Cactus
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20
init.lua
20
init.lua
@ -1,24 +1,8 @@
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local path = minetest.get_modpath("biomes")
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local path = minetest.get_modpath("30biomes")
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minetest.clear_registered_decorations()
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minetest.clear_registered_decorations()
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minetest.clear_registered_biomes()
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minetest.clear_registered_biomes()
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minetest.register_node("biomes:mud", {
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description = "Mud",
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tiles = {"biomes_mud.png"},
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_renewable = false,
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liquid_alternative_source = "biomes:mud",
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liquid_alternative_flowing = "biomes:mud",
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liquid_range = 0,
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post_effect_color = {r=115, g=61, b=31, a=255},
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drowning = 1,
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walkable = false,
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groups = {crumbly = 2},
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sounds = default.node_sound_dirt_defaults(),
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})
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local file = io.open(path .. "/biomes.csv", "r")
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local file = io.open(path .. "/biomes.csv", "r")
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for line in file:lines() do
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for line in file:lines() do
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local attribs = line:split(",", true)
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local attribs = line:split(",", true)
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@ -77,6 +61,8 @@ end
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file:close()
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file:close()
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dofile(path .. "/nodes.lua")
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--dofile(path .. "/main_biomes.lua")
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--dofile(path .. "/main_biomes.lua")
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--dofile(path .. "/beach_biomes.lua")
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--dofile(path .. "/beach_biomes.lua")
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--dofile(path .. "/sea_biomes.lua")
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--dofile(path .. "/sea_biomes.lua")
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59
nodes.lua
Normal file
59
nodes.lua
Normal file
@ -0,0 +1,59 @@
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-- Mud for swamps
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minetest.register_node("30biomes:mud", {
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description = "Mud",
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tiles = {"biomes_mud.png"},
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_renewable = false,
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liquid_alternative_source = "30biomes:mud",
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liquid_alternative_flowing = "30biomes:mud",
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liquid_range = 0,
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post_effect_color = {r=115, g=61, b=31, a=255},
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drowning = 1,
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walkable = false,
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groups = {crumbly = 2},
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sounds = default.node_sound_dirt_defaults(),
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})
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-- Fir tree
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minetest.register_node("30biomes:fir_tree", {
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description = "Fir Tree",
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tiles = {"biomes_fir_tree_top.png", "biomes_fir_tree_top.png", "biomes_fir_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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-- Fir needles
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minetest.register_node("30biomes:fir_needles", {
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description = "Fir Needles",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"biomes_fir_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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--[[drop = {
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max_items = 1,
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items = {
|
||||||
|
{
|
||||||
|
-- player will get sapling with 1/20 chance
|
||||||
|
items = {'default:sapling'},
|
||||||
|
rarity = 20,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
-- player will get leaves only if he get no saplings,
|
||||||
|
-- this is because max_items is 1
|
||||||
|
items = {'default:leaves'},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},]]
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
|
||||||
|
after_place_node = default.after_place_leaves,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_alias("30biomes:fir_needles", "fir_needles")
|
BIN
schematics/fir_tree.mts
Normal file
BIN
schematics/fir_tree.mts
Normal file
Binary file not shown.
2
schematics/fir_tree_backup.mts
Normal file
2
schematics/fir_tree_backup.mts
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
MTSM\00\00\00\00?????\00\00air\00biomes:fir_needles\00biomes:fir_treex\9C\EDR[
|
||||||
|
\C00\8B\BDh\8F\E0r\F4\AE{\E0\FA%ݴ\ECg)\88!%\84 \80\D8\CBV\A3\A9\C6)i\EA\8E\F2r\93k;\9D\8B9?W\EFT\F1\EE\D6vI\F5\C1]U\A5\D6Y\EAC *H\CEP\A09\83}\F4\FF\8D=\AC\CC.)\95\87Į~,\C2 a5
|
BIN
schematics/pine_tree.mts
Normal file
BIN
schematics/pine_tree.mts
Normal file
Binary file not shown.
BIN
schematics/pine_tree_old.mts
Normal file
BIN
schematics/pine_tree_old.mts
Normal file
Binary file not shown.
BIN
textures/biomes_fir_leaves.png
Normal file
BIN
textures/biomes_fir_leaves.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 379 B |
BIN
textures/biomes_fir_sapling.png
Normal file
BIN
textures/biomes_fir_sapling.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 289 B |
BIN
textures/biomes_fir_tree.png
Normal file
BIN
textures/biomes_fir_tree.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 443 B |
BIN
textures/biomes_fir_tree_top.png
Normal file
BIN
textures/biomes_fir_tree_top.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 362 B |
BIN
textures/biomes_fir_wood.png
Normal file
BIN
textures/biomes_fir_wood.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 268 B |
Loading…
Reference in New Issue
Block a user