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mirror of https://github.com/minetest-mods/3d_armor.git synced 2025-06-28 06:20:33 +02:00

Improve player model hanlding and update to version 0.4.0

This commit is contained in:
stujones11
2013-11-12 21:22:52 +00:00
parent 9dbf76d013
commit 0b3deea513
29 changed files with 208 additions and 149 deletions

View File

@ -1,3 +1,5 @@
local use_moreores = minetest.get_modpath("moreores")
-- Regisiter Shields
minetest.register_tool("shields:shield_wood", {
@ -28,6 +30,14 @@ minetest.register_tool("shields:shield_diamond", {
wear = 0,
})
if use_moreores then
minetest.register_tool("shields:shield_mithril", {
description = "Mithril Shield",
inventory_image = "shields_inv_shield_mithril.png",
groups = {armor_shield=15, armor_heal=12, armor_use=50},
wear = 0,
})
end
local craft_ingreds = {
wood = "default:wood",
@ -36,6 +46,10 @@ local craft_ingreds = {
diamond = "default:diamond",
}
if has_moreores then
craft_ingreds.mithril = "moreores:mithril_ingot"
end
for k, v in pairs(craft_ingreds) do
minetest.register_craft({
output = "shields:shield_"..k,
@ -56,6 +70,5 @@ minetest.after(0, function()
.."list[detached:player_name_armor;armor_legs;3,2;1,1;]"
.."list[detached:player_name_armor;armor_feet;3,3;1,1;]"
.."list[detached:player_name_armor;armor_shield;4,1;1,1;]"
end)
end)