Update default fire protection nodes, closes #41

This commit is contained in:
stujones11
2015-12-19 19:23:04 +00:00
bovenliggende 7fc991765c
commit 0ec2dbfb36
2 gewijzigde bestanden met toevoegingen van 9 en 7 verwijderingen

Bestand weergeven

@ -18,12 +18,13 @@ ARMOR_FIRE_PROTECT = false
-- Fire protection nodes, (name, protection level, damage)
ARMOR_FIRE_NODES = {
{"default:lava_source", 5, 4},
{"default:lava_flowing", 5, 4},
{"fire:basic_flame", 3, 4},
{"ethereal:crystal_spike", 2, 1},
{"bakedclay:safe_fire", 2, 1},
{"default:torch", 1, 1},
{"default:lava_source", 5, 4},
{"default:lava_flowing", 5, 4},
{"fire:basic_flame", 3, 4},
{"fire:permanent_flame", 3, 4},
{"ethereal:crystal_spike", 2, 1},
{"ethereal:fire_flower", 2, 1},
{"default:torch", 1, 1},
}
-- Increase this if you get initialization glitches when a player first joins.